Player Matchup

Yemoja
Yemoja
Gold III
Archon_Pharaoh
Yemoja
Gold III
Level 117
God Stats
19W - 9L
1,604 SR
Queue Stats
916W - 914L
1,423 MMR
Party 1
Skadi
Skadi
Platinum III
Glorious_Oo1
Skadi
Platinum III
Level 126
God Stats
20W - 16L
1,586 SR
Queue Stats
314W - 300L
1,734 MMR
Party 1
Awilix
Awilix
Silver II
Hairyman619
Awilix
Silver II
Level 35
God Stats
3W - 2L
1,911 SR
Queue Stats
75W - 61L
1,584 MMR
Solo
Jormungandr
Jormungandr
Gold III
Nefoui
Jormungandr
Gold III
Level 160
God Stats
2W - 1L
1,756 SR
Queue Stats
437W - 448L
1,289 MMR
Party 3
Raijin
Raijin
Platinum IV
TaH Lesboules
Raijin
Platinum IV
Level 149
God Stats
2W - 1L
1,613 SR
Queue Stats
372W - 364L
1,776 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,694 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,485 SR
1,550 MMR
Cernunnos
Cernunnos
Platinum III
Death_Carnage76
Cernunnos
Platinum III
Level 149
God Stats
1W - 3L
1,628 SR
Queue Stats
147W - 134L
1,651 MMR
Party 2
Janus
Janus
Platinum V
Doom1204
Janus
Platinum V
Level 125
God Stats
5W - 8L
1,565 SR
Queue Stats
103W - 103L
1,511 MMR
Party 2
Ares
Ares
Bronze III
RyxnShoz
Ares
Bronze III
Level 60
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Tutrankamon_
Hercules
Bronze III
Level 31
God Stats
0W - 2L
1,502 SR
Queue Stats
5W - 11L
1,500 MMR
Solo
Kali
Kali
Gold III
ViRiLEKoM1LaPin
Kali
Gold III
Level 89
God Stats
15W - 18L
1,438 SR
Queue Stats
243W - 238L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 16
10,045
457
4,260
12,266
11,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 0 / 6
13,588
618
14,623
13,045
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
20
10 / 3 / 11
13,248
602
18,971
18,211
9,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Nefoui
Jormungandr
20
1 / 1 / 9
12,688
577
16,735
17,472
20,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 0 / 7
13,411
610
11,025
12,718
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetAthenaScyllaTiamatCu Chulainn

VS

Bans
GilgameshKing ArthurGaneshaCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Death_Carnage76
Cernunnos
17
2 / 4 / 2
11,080
504
7,502
13,100
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Doom1204
Janus
17
1 / 4 / 3
10,135
461
9,308
10,426
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
1 / 7 / 2
9,122
415
5,018
18,249
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Tutrankamon_
Hercules
18
1 / 2 / 3
10,661
485
4,414
22,403
19,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 8 / 4
9,116
414
8,269
19,391
7,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
25
Kills
6
6
Deaths
25
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
Cernunnos
Death_Carnage76
Cernunnos
2
4
2
0.75
L
Janus
Doom1204
Janus
1
4
3
0.63
W
7
0
6
10
W
Awilix
10
3
11
5.17
W
Jormungandr
Nefoui
Jormungandr
1
1
9
5.5
L
Ares
1
7
2
0.29
W
5
0
7
8.5
L
Hercules
Tutrankamon_
Hercules
1
2
3
1.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,614
Damage
34,511
73,712
Taken
83,569
53,858
Mitigated
50,460
34,675
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,260
1,018
5,430
5,657
12,266
11,643
896
4,225
7,841
20,970
0
L
Cernunnos
Death_Carnage76
Cernunnos
7,502
2,972
0
3,667
13,100
4,871
0
4,274
8,826
0
76,434
L
Janus
Doom1204
Janus
9,308
274
0
1,212
10,426
3,493
0
4,639
5,787
88,619
0
W
14,623
7,729
0
5,580
13,045
6,385
5,423
1,991
10,966
0
130,079
W
Awilix
18,971
8,134
0
7,423
18,211
9,072
0
2,409
15,678
0
117,869
W
Jormungandr
Nefoui
Jormungandr
16,735
4,011
0
5,107
17,472
20,981
892
1,449
15,921
98,409
0
L
Ares
5,018
238
0
1,379
18,249
15,357
0
7,874
10,375
19,925
0
W
11,025
642
161
5,317
12,718
5,777
625
4,012
8,478
121,874
0
L
Hercules
Tutrankamon_
Hercules
4,414
1,746
0
5,279
22,403
19,396
0
11,326
11,077
0
61,610
L
8,269
3,475
682
6,054
19,391
7,343
0
3,907
15,484
0
44,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,980
Gold Earned
50,114
780
Minions Killed
565
0
Camps Cleared
0
2,197,636
Distance Traveled
1,998,919
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,045
457
32
1
0
428,422
6
L
Cernunnos
11,080
504
151
7
0
357,441
5
L
Janus
10,135
461
181
8
0
425,362
2
W
Skadi
13,588
618
210
10
0
424,049
2
W
Awilix
13,248
602
144
7
0
516,086
6
W
Jormungandr
12,688
577
190
9
0
389,405
8
L
Ares
9,122
415
21
1
0
406,551
4
W
Raijin
13,411
610
204
9
0
439,674
9
L
Hercules
10,661
485
137
6
0
408,308
7
L
Kali
9,116
414
75
3
0
401,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role