Player Matchup

Guan Yu
Guan Yu
LuckyKinder1099
Guan Yu
Level 25
God Stats
51W - 45L
1,423 SR
Queue Stats
238W - 252L
1,301 Elo+
Solo
Pele
Pele
SND Oogway
Pele
Level 29
God Stats
1W - 4L
1,265 SR
Queue Stats
31W - 63L
1,284 Elo+
Solo
Skadi
Skadi
paserboy1455
Skadi
Level 19
God Stats
18W - 27L
1,320 SR
Queue Stats
35W - 57L
1,210 Elo+
Solo
Hou Yi
Hou Yi
seb_beton_depp
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
wild_window900
Ra
Level 13
God Stats
10W - 7L
1,518 SR
Queue Stats
15W - 15L
1,371 Elo+
Solo
Team Averages
Level 19
1,405 SR
1,333 Elo+

VS

Team Averages
Level 12
1,520 SR
1,330 Elo+
Artemis
Artemis
Derty9208
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
ROG_PrimalKaido
Neith
Level 29
God Stats
199W - 201L
1,548 SR
Queue Stats
377W - 428L
1,432 Elo+
Solo
Vulcan
Vulcan
SinfulVoid_
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,330 Elo+
Solo
Jormungandr
Jormungandr
VOLVO_Evander240
Jormungandr
Level 17
God Stats
4W - 12L
1,261 SR
Queue Stats
203W - 244L
1,267 Elo+
Solo
Kumbhakarna
Kumbhakarna
kiip94
Kumbhakarna
Level 6
God Stats
2W - 2L
1,793 SR
Queue Stats
12W - 12L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,910
494
4,632
10,686
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 0 / 1
8,368
598
7,041
9,097
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 1 / 1
6,982
499
2,823
5,669
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 7 / 2
7,208
515
4,531
7,431
2,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 3 / 0
7,123
509
6,145
6,060
2,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Derty9208
Artemis
7
0 / 3 / 1
5,205
372
2,067
3,980
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 3 / 2
6,945
496
8,805
9,805
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
7
1 / 1 / 0
5,217
373
1,757
3,205
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
VOLVO_Evander240
Jormungandr
11
3 / 4 / 1
6,707
479
6,336
9,136
5,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
kiip94
Kumbhakarna
8
1 / 3 / 2
5,295
378
1,705
11,557
6,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
14
Kills
10
12
Deaths
14
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Derty9208
Artemis
0
3
1
0.17
W
1
1
2
2
L
5
3
2
2
W
7
0
1
7.5
L
Vulcan
1
1
0
1
L
Jormungandr
VOLVO_Evander240
Jormungandr
3
4
1
0.88
L
Kumbhakarna
kiip94
Kumbhakarna
1
3
2
0.67
W
2
1
1
2.5
W
1
7
2
0.29
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
20,670
38,943
Taken
37,683
18,354
Mitigated
16,900
11,087
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Derty9208
Artemis
2,067
710
0
0
3,980
1,453
247
0
3,980
0
14,310
W
4,632
1,237
436
2,943
10,686
9,118
1,334
2,442
8,244
0
30,029
L
8,805
5,365
0
4,660
9,805
2,828
998
1,728
8,017
0
32,924
W
7,041
1,724
0
3,791
9,097
3,255
0
1,227
7,824
0
43,821
L
Vulcan
1,757
408
0
221
3,205
797
381
0
3,205
12,206
0
L
Jormungandr
VOLVO_Evander240
Jormungandr
6,336
1,489
0
933
9,136
5,391
407
485
8,591
32,791
0
L
Kumbhakarna
kiip94
Kumbhakarna
1,705
286
0
170
11,557
6,431
0
3,932
7,175
11,567
0
W
2,823
1,989
0
0
5,669
1,620
3,284
3,007
2,436
0
27,127
W
4,531
2,007
0
705
7,431
2,276
996
1,481
5,940
0
29,112
W
6,145
813
1,781
1,431
6,060
2,085
952
1,359
4,701
34,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
29,369
317
Minions Killed
166
0
Camps Cleared
0
1,252,369
Distance Traveled
1,042,383
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,205
372
22
2
0
230,318
0
W
Guan Yu
6,910
494
78
6
0
241,509
0
L
Neith
6,945
496
52
4
0
192,253
3
W
Pele
8,368
598
83
6
0
298,081
0
L
Vulcan
5,217
373
24
2
0
150,980
1
L
Jormungandr
6,707
479
57
4
0
230,886
0
L
Kumbhakarna
5,295
378
11
1
0
237,946
0
W
Skadi
6,982
499
47
3
0
234,907
0
W
Hou Yi
7,208
515
49
4
0
226,481
1
W
Ra
7,123
509
60
4
0
251,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role