Player Matchup

Hou Yi
Hou Yi
Bullsniper
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,195 Elo+
Solo
Achilles
Achilles
LyraWindrunner
Achilles
Level 39
God Stats
17W - 7L
1,591 SR
Queue Stats
34W - 40L
1,376 Elo+
Party 1
Khepri
Khepri
MissIvysaur
Khepri
Level 18
God Stats
4W - 4L
1,327 SR
Queue Stats
29W - 33L
1,389 Elo+
Party 1
Bellona
Bellona
Selevrax
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
vicpay
Scylla
Level 27
God Stats
1W - 2L
1,513 SR
Queue Stats
137W - 153L
1,343 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,361 Elo+

VS

Team Averages
Level 19
1,475 SR
1,302 Elo+
Thor
Thor
Benjowitch
Thor
Level 2
God Stats
1W - 1L
1,215 SR
Queue Stats
1W - 1L
1,130 Elo+
Solo
Thanatos
Thanatos
Gëlros
Thanatos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
KenjiroTengu
Merlin
Level 19
God Stats
11W - 9L
1,455 SR
Queue Stats
35W - 31L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
SonOfSpard4
Sun Wukong
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,181 Elo+
Party 2
Nemesis
Nemesis
barberpro
Nemesis
Level 24
God Stats
6W - 2L
1,705 SR
Queue Stats
70W - 86L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bullsniper
Hou Yi
8
2 / 1 / 0
5,701
570
2,867
3,390
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
8
1 / 4 / 0
5,200
520
2,294
6,989
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
7
0 / 2 / 2
5,136
514
1,770
3,364
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Selevrax
Bellona
9
1 / 5 / 0
5,266
527
2,554
7,508
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
vicpay
Scylla
10
0 / 4 / 1
5,378
538
1,589
5,701
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,617
362
0
645
122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Gëlros
Thanatos
11
8 / 0 / 4
6,933
693
5,498
5,679
1,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
4 / 0 / 1
5,849
585
4,992
3,689
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SonOfSpard4
Sun Wukong
10
2 / 0 / 3
5,769
577
3,403
5,172
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
barberpro
Nemesis
10
2 / 4 / 5
5,634
563
2,098
6,208
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Hou Yi
Bullsniper
Hou Yi
2
1
0
2
W
Thanatos
Gëlros
Thanatos
8
0
4
10
W
Merlin
4
0
1
4.5
L
Achilles
1
4
0
0.25
L
Khepri
0
2
2
0.5
L
Bellona
Selevrax
Bellona
1
5
0
0.2
W
Sun Wukong
SonOfSpard4
Sun Wukong
2
0
3
3.5
W
Nemesis
barberpro
Nemesis
2
4
5
1.13
L
Scylla
vicpay
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,074
Damage
15,991
26,952
Taken
21,393
11,778
Mitigated
7,572
4,544
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
645
122
0
101
504
0
362
L
Hou Yi
Bullsniper
Hou Yi
2,867
1,446
0
1,165
3,390
1,081
1,287
1,283
1,919
0
24,756
W
Thanatos
Gëlros
Thanatos
5,498
1,509
0
6,061
5,679
1,754
80
764
4,887
0
33,467
W
Merlin
4,992
350
0
0
3,689
1,200
124
1,003
2,522
24,584
0
L
Achilles
2,294
805
0
1,003
6,989
2,988
0
1,095
5,822
0
25,847
L
Khepri
1,770
404
0
714
3,364
1,461
253
357
2,951
7,782
0
L
Bellona
Selevrax
Bellona
2,554
1,112
0
424
7,508
4,781
0
467
7,027
0
19,579
W
Sun Wukong
SonOfSpard4
Sun Wukong
3,403
1,230
0
238
5,172
2,817
1,132
0
5,172
0
23,352
W
Nemesis
barberpro
Nemesis
2,098
972
0
1,060
6,208
1,679
536
1,235
4,949
0
18,100
L
Scylla
vicpay
Scylla
1,589
82
0
1,238
5,701
1,467
0
1,446
3,923
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
27,802
216
Minions Killed
211
0
Camps Cleared
0
967,597
Distance Traveled
874,231
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,617
362
1
0
0
20,656
0
L
Hou Yi
5,701
570
61
6
0
180,850
2
W
Thanatos
6,933
693
63
6
0
216,045
4
W
Merlin
5,849
585
53
5
0
189,533
3
L
Achilles
5,200
520
57
6
0
184,194
1
L
Khepri
5,136
514
9
1
0
209,721
5
L
Bellona
5,266
527
47
5
0
206,458
1
W
Sun Wukong
5,769
577
57
6
0
217,791
0
W
Nemesis
5,634
563
37
4
0
230,206
2
L
Scylla
5,378
538
42
4
0
186,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role