Player Matchup

Anhur
Anhur
AiNsiTt
Anhur
Level 25
God Stats
3W - 9L
1,143 SR
Queue Stats
57W - 73L
1,227 Elo+
Solo
Nemesis
Nemesis
DanTheman832
Nemesis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 94L
1,195 Elo+
Solo
Jormungandr
Jormungandr
EisArmon187
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
RuazKev
Sun Wukong
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,137 Elo+
Party 1
Ra
Ra
SoundöfSilence
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,235 Elo+
Party 1
Team Averages
Level 18
1,429 SR
1,206 Elo+

VS

Team Averages
Level 10
1,506 SR
1,325 Elo+
Ymir
Ymir
Alexandra2014
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Bellona
Bellona
JayMC69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,030 Elo+
Party 2
Yemoja
Yemoja
alvaromuu_06
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
jackblock69420
Hou Yi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 51L
1,269 Elo+
Solo
Hades
Hades
westmatrix007
Hades
Level 15
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AiNsiTt
Anhur
17
2 / 2 / 6
11,447
498
4,658
10,741
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DanTheman832
Nemesis
18
5 / 4 / 8
12,078
525
9,570
18,440
10,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
EisArmon187
Jormungandr
16
3 / 0 / 7
10,831
471
7,895
15,432
14,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
RuazKev
Sun Wukong
19
8 / 2 / 9
12,583
547
14,916
16,707
16,679
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 7 / 8
12,330
536
11,931
12,279
8,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,877
256
0
2,057
577
Bellona
JayMC69
Bellona
17
6 / 9 / 3
11,322
492
14,386
22,724
18,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
5
0 / 0 / 0
6,671
290
792
2,960
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 6 / 0
10,393
452
9,862
15,438
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 8 / 3
11,454
498
14,478
21,945
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
23
Kills
14
15
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
AiNsiTt
Anhur
2
2
6
2.5
L
0
2
0
0
W
Nemesis
DanTheman832
Nemesis
5
4
8
2.25
W
Jormungandr
EisArmon187
Jormungandr
3
0
7
6.5
L
Bellona
JayMC69
Bellona
6
9
3
0.83
W
Sun Wukong
RuazKev
Sun Wukong
8
2
9
6.25
W
5
7
8
1.29
L
Yemoja
0
0
0
0
L
2
6
0
0.33
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
39,518
73,599
Taken
65,124
53,390
Mitigated
39,175
16,118
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AiNsiTt
Anhur
4,658
2,688
0
3,222
10,741
3,630
4,301
3,013
7,728
0
62,639
L
0
0
0
0
2,057
577
0
592
1,465
888
0
W
Nemesis
DanTheman832
Nemesis
9,570
4,516
0
5,179
18,440
10,348
3,147
1,730
16,710
0
77,096
W
Jormungandr
EisArmon187
Jormungandr
7,895
1,155
865
2,451
15,432
14,698
1,789
1,285
14,147
39,735
0
L
Bellona
JayMC69
Bellona
14,386
3,605
0
3,086
22,724
18,809
98
6,594
16,130
0
55,005
W
Sun Wukong
RuazKev
Sun Wukong
14,916
3,621
0
1,702
16,707
16,679
1,472
3,190
13,517
0
63,291
W
11,931
1,998
1,488
1,211
12,279
8,035
2,727
6,052
6,227
60,869
0
L
Yemoja
792
268
104
216
2,960
1,100
216
1,387
1,573
9,260
0
L
9,862
3,561
0
3,150
15,438
5,511
0
5,161
10,277
0
63,533
L
14,478
1,549
0
3,785
21,945
13,178
261
6,092
15,853
40,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
45,717
515
Minions Killed
266
0
Camps Cleared
0
2,077,900
Distance Traveled
1,230,613
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,447
498
122
5
0
349,104
9
L
Ymir
5,877
256
1
0
0
73,500
0
W
Nemesis
12,078
525
114
5
0
492,441
1
W
Jormungandr
10,831
471
56
2
0
444,209
0
L
Bellona
11,322
492
85
4
0
364,489
1
W
Sun Wukong
12,583
547
107
5
0
419,801
0
W
Ra
12,330
536
116
5
0
372,345
1
L
Yemoja
6,671
290
21
1
0
139,071
0
L
Hou Yi
10,393
452
111
5
0
330,914
0
L
Hades
11,454
498
48
2
0
322,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role