Player Matchup

Guan Yu
Guan Yu
The_Dead_Guarior
Guan Yu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Geb
Geb
Zetso-0n60hz
Geb
Level 13
God Stats
10W - 3L
1,500 SR
Queue Stats
21W - 17L
1,337 Elo+
Party 1
Fenrir
Fenrir
acelgamutante69
Fenrir
Level 20
God Stats
1W - 2L
1,410 SR
Queue Stats
32W - 39L
1,315 Elo+
Party 3
Baron Samedi
Baron Samedi
keki420
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 58L
1,457 Elo+
Party 3
Neith
Neith
vShariingan---
Neith
Level 34
God Stats
7W - 1L
1,229 SR
Queue Stats
59W - 56L
1,330 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,388 Elo+

VS

Team Averages
Level 19
1,451 SR
1,372 Elo+
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CriTiKalFTW
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
JodiaGR
Chang'e
Level 24
God Stats
19W - 22L
1,390 SR
Queue Stats
90W - 72L
1,362 Elo+
Solo
Heimdallr
Heimdallr
akka_guilo_17
Heimdallr
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,192 Elo+
Party 2
Thor
Thor
david_1965245
Thor
Level 35
God Stats
10W - 16L
1,365 SR
Queue Stats
241W - 326L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 7
7,698
481
6,809
10,822
11,312
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 20
8,703
544
7,039
11,114
11,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 6
8,100
506
6,413
11,961
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
keki420
Baron Samedi
14
4 / 3 / 3
8,498
531
7,746
9,974
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
17 / 2 / 6
9,698
606
17,916
9,709
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 9 / 1
6,424
402
4,356
14,363
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
CriTiKalFTW
Guan Yu
9
1 / 5 / 1
6,632
415
2,062
11,309
7,816
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
JodiaGR
Chang'e
12
2 / 4 / 2
7,839
490
7,672
11,674
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
akka_guilo_17
Heimdallr
9
0 / 9 / 1
6,026
377
3,450
10,238
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 4 / 1
9,173
573
9,724
14,566
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
31
Kills
10
12
Deaths
31
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
9
1
0.06
L
Guan Yu
CriTiKalFTW
Guan Yu
1
5
1
0.3
L
Chang'e
JodiaGR
Chang'e
2
4
2
0.75
W
4
5
7
1.5
W
3
0
20
13
W
3
2
6
3
L
Heimdallr
akka_guilo_17
Heimdallr
0
9
1
0.06
L
7
4
1
1.88
W
Baron Samedi
keki420
Baron Samedi
4
3
3
1.83
W
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
27,264
53,580
Taken
62,150
35,735
Mitigated
31,316
16,240
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,356
639
0
409
14,363
8,080
863
2,489
11,848
14,053
0
L
Guan Yu
CriTiKalFTW
Guan Yu
2,062
658
205
1,764
11,309
7,816
577
1,349
9,598
0
17,814
L
Chang'e
JodiaGR
Chang'e
7,672
375
1,023
3,270
11,674
3,521
1,428
3,502
7,925
35,834
0
W
6,809
1,226
1,494
2,288
10,822
11,312
973
1,293
9,447
0
26,307
W
7,039
1,698
0
160
11,114
11,319
252
3,531
7,533
14,776
0
W
6,413
1,153
0
4,176
11,961
4,692
994
1,251
10,606
0
43,829
L
Heimdallr
akka_guilo_17
Heimdallr
3,450
2,718
0
270
10,238
3,608
1,193
3,590
6,582
0
18,243
L
9,724
3,631
0
2,600
14,566
8,291
0
3,363
10,932
0
39,885
W
Baron Samedi
keki420
Baron Samedi
7,746
821
346
3,102
9,974
4,103
544
3,142
6,566
45,648
0
W
17,916
12,568
587
4,087
9,709
4,309
1,028
2,249
7,400
0
69,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
36,094
311
Minions Killed
213
0
Camps Cleared
0
1,491,447
Distance Traveled
1,385,933
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,424
402
21
1
0
273,274
1
L
Guan Yu
6,632
415
29
2
0
259,462
2
L
Chang'e
7,839
490
65
4
0
299,402
1
W
Guan Yu
7,698
481
55
3
0
276,331
2
W
Geb
8,703
544
22
1
0
334,379
0
W
Fenrir
8,100
506
71
4
0
288,271
0
L
Heimdallr
6,026
377
29
2
0
235,396
1
L
Thor
9,173
573
69
4
0
318,399
4
W
Baron Samedi
8,498
531
65
4
0
292,040
2
W
Neith
9,698
606
98
6
0
300,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role