Player Matchup

Kali
Kali
Babajega4314
Kali
Level 149
God Stats
1W - 5L
1,335 SR
Queue Stats
163W - 174L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Francis Web
Baron Samedi
Level 123
God Stats
5W - 4L
1,194 SR
Queue Stats
333W - 229L
1,688 Elo+
Party 1
Scylla
Scylla
King Okan 2000
Scylla
Level 155
God Stats
24W - 25L
1,561 SR
Queue Stats
401W - 276L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
PowerGummikeks
Gilgamesh
Level 142
God Stats
15W - 17L
1,673 SR
Queue Stats
216W - 174L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
Yoshimitzu09
Heimdallr
Level 155
God Stats
14W - 12L
1,546 SR
Queue Stats
182W - 144L
1,664 Elo+
Party 1
Team Averages
Level 145
1,462 SR
1,657 Elo+

VS

Team Averages
Level 118
1,648 SR
1,562 Elo+
Tiamat
Tiamat
ApocEinar
Tiamat
Level 119
God Stats
5W - 4L
1,825 SR
Queue Stats
280W - 226L
1,605 Elo+
Party 3
Chiron
Chiron
Cez4ry pl
Chiron
Level 155
God Stats
2W - 5L
1,722 SR
Queue Stats
146W - 142L
1,567 Elo+
Solo
Guan Yu
Guan Yu
Squiishy Duck
Guan Yu
Level 89
God Stats
2W - 4L
1,435 SR
Queue Stats
297W - 321L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
Visuloo
Jormungandr
Level 126
God Stats
5W - 1L
1,658 SR
Queue Stats
169W - 145L
1,632 Elo+
Party 3
Thanatos
Thanatos
rikstarrr123
Thanatos
Level 99
God Stats
9W - 8L
1,601 SR
Queue Stats
271W - 273L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
11,361
516
16,969
21,302
13,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Francis Web
Baron Samedi
16
3 / 8 / 5
11,418
519
9,815
21,248
18,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
4 / 4 / 3
12,331
561
12,549
14,183
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
PowerGummikeks
Gilgamesh
17
1 / 6 / 3
10,665
485
9,221
20,052
13,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Yoshimitzu09
Heimdallr
19
3 / 6 / 2
12,724
578
8,067
16,350
6,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ApocEinar
Tiamat
20
6 / 3 / 8
13,484
613
19,162
15,969
12,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Cez4ry pl
Chiron
19
10 / 2 / 8
13,918
633
17,548
13,878
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
16
0 / 5 / 15
10,849
493
7,486
25,867
25,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Visuloo
Jormungandr
19
5 / 3 / 13
13,191
600
15,838
20,390
18,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
rikstarrr123
Thanatos
20
11 / 2 / 8
14,148
643
13,813
19,337
9,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
15
Kills
32
32
Deaths
15
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ApocEinar
Tiamat
6
3
8
3.33
L
4
8
5
0.81
W
Chiron
Cez4ry pl
Chiron
10
2
8
7
L
Baron Samedi
Francis Web
Baron Samedi
3
8
5
0.69
L
4
4
3
1.38
L
Gilgamesh
PowerGummikeks
Gilgamesh
1
6
3
0.42
W
Guan Yu
0
5
15
1.5
W
Jormungandr
Visuloo
Jormungandr
5
3
13
3.83
L
Heimdallr
Yoshimitzu09
Heimdallr
3
6
2
0.67
W
Thanatos
rikstarrr123
Thanatos
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,621
Damage
73,847
93,135
Taken
95,441
56,996
Mitigated
71,894
21,461
Healing
44,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ApocEinar
Tiamat
19,162
1,313
262
5,950
15,969
12,846
624
3,025
12,944
99,008
0
L
16,969
9,002
0
7,435
21,302
13,656
0
5,454
15,641
0
69,107
W
Chiron
Cez4ry pl
Chiron
17,548
8,761
966
6,857
13,878
5,906
6,619
1,898
11,917
0
101,407
L
Baron Samedi
Francis Web
Baron Samedi
9,815
1,304
688
3,057
21,248
18,511
0
7,170
13,898
30,381
0
L
12,549
1,645
0
2,724
14,183
5,210
0
7,224
6,885
93,000
0
L
Gilgamesh
PowerGummikeks
Gilgamesh
9,221
2,295
0
2,867
20,052
13,567
702
9,543
10,009
0
66,674
W
Guan Yu
7,486
1,042
2,238
7,524
25,867
25,377
623
7,739
18,128
0
39,035
W
Jormungandr
Visuloo
Jormungandr
15,838
2,049
0
5,616
20,390
18,689
16
8,464
11,926
76,609
0
L
Heimdallr
Yoshimitzu09
Heimdallr
8,067
3,807
0
4,690
16,350
6,052
2,238
4,558
11,702
0
83,770
W
Thanatos
rikstarrr123
Thanatos
13,813
3,874
0
15,554
19,337
9,076
874
4,124
15,213
0
113,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
65,590
589
Minions Killed
651
0
Camps Cleared
0
2,009,843
Distance Traveled
2,220,957
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,484
613
150
7
0
459,318
4
L
Kali
11,361
516
113
5
0
406,234
2
W
Chiron
13,918
633
159
7
0
388,336
2
L
Baron Samedi
11,418
519
47
2
0
369,769
2
L
Scylla
12,331
561
176
8
0
386,220
4
L
Gilgamesh
10,665
485
109
5
0
434,810
4
W
Guan Yu
10,849
493
53
2
0
492,491
7
W
Jormungandr
13,191
600
142
6
0
406,670
6
L
Heimdallr
12,724
578
144
7
0
412,810
5
W
Thanatos
14,148
643
147
7
0
474,142
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role