Player Matchup

Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Chronos-100
Merlin
Level 105
God Stats
9W - 5L
1,613 SR
Queue Stats
117W - 89L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
Oette270799
Sylvanus
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
290W - 192L
1,691 Elo+
Party 1
Tiamat
Tiamat
bananadude25
Tiamat
Level 142
God Stats
6W - 1L
1,778 SR
Queue Stats
636W - 506L
1,668 Elo+
Party 1
Pele
Pele
temp-660313
Pele
Level 40
God Stats
41W - 17L
1,726 SR
Queue Stats
150W - 56L
1,744 Elo+
Party 1
Team Averages
Level 115
1,623 SR
1,650 Elo+

VS

Team Averages
Level 79
1,559 SR
1,408 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Diablo09347
Ah Puch
Level 100
God Stats
7W - 11L
1,380 SR
Queue Stats
265W - 290L
1,490 Elo+
Party 3
Ra
Ra
Permitted24
Ra
Level 17
God Stats
5W - 11L
1,314 SR
Queue Stats
10W - 24L
1,205 Elo+
Party 2
Skadi
Skadi
Zingas_5YT
Skadi
Level 106
God Stats
2W - 4L
1,735 SR
Queue Stats
23W - 19L
1,426 Elo+
Party 2
Mercury
Mercury
fox20050000
Mercury
Level 85
God Stats
8W - 4L
1,865 SR
Queue Stats
439W - 452L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
7 / 0 / 4
12,491
694
8,839
11,491
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
18
8 / 0 / 9
12,191
677
10,565
4,652
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Oette270799
Sylvanus
17
6 / 2 / 19
12,257
681
9,217
14,181
15,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
18
6 / 2 / 5
11,717
651
9,838
10,819
10,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 10
11,401
633
11,182
14,142
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 6 / 1
8,264
459
5,529
17,070
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Diablo09347
Ah Puch
14
2 / 6 / 0
8,681
482
9,198
11,558
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 9 / 2
7,193
400
4,350
11,777
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
1 / 5 / 1
8,431
468
6,081
10,277
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
fox20050000
Mercury
11
0 / 7 / 1
6,895
383
2,057
13,248
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
33
Kills
6
6
Deaths
33
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
4
9
L
Cthulhu
 
Cthulhu
3
6
1
0.58
W
Merlin
8
0
9
12.5
L
Ah Puch
Diablo09347
Ah Puch
2
6
0
0.33
W
Sylvanus
Oette270799
Sylvanus
6
2
19
7.75
L
0
9
2
0.11
L
Skadi
1
5
1
0.3
W
Tiamat
6
2
5
4.25
L
Mercury
fox20050000
Mercury
0
7
1
0.07
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,641
Damage
27,215
55,285
Taken
63,930
39,597
Mitigated
22,763
19,272
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,839
3,202
0
2,447
11,491
4,939
7,307
2,224
9,157
0
97,299
L
Cthulhu
 
Cthulhu
5,529
862
562
3,436
17,070
8,538
0
7,940
8,904
29,756
0
W
Merlin
10,565
1,261
0
2,018
4,652
1,991
1,574
1,503
3,051
83,994
0
L
Ah Puch
Diablo09347
Ah Puch
9,198
396
0
3,767
11,558
3,665
0
5,203
6,341
58,785
0
W
Sylvanus
Oette270799
Sylvanus
9,217
2,615
2,072
5,681
14,181
15,807
0
5,282
8,555
24,333
0
L
4,350
398
201
891
11,777
3,414
168
7,030
4,447
34,056
0
L
Skadi
6,081
2,825
0
1,897
10,277
2,891
445
2,753
7,514
0
55,137
W
Tiamat
9,838
1,608
0
5,070
10,819
10,552
788
5,226
5,140
68,951
0
L
Mercury
fox20050000
Mercury
2,057
724
0
980
13,248
4,255
0
5,994
7,104
0
32,698
W
11,182
2,624
0
1,984
14,142
6,308
1,044
3,973
9,995
0
86,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,057
Gold Earned
39,464
626
Minions Killed
441
0
Camps Cleared
0
1,808,393
Distance Traveled
1,501,918
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,491
694
168
9
0
348,561
6
L
Cthulhu
8,264
459
60
3
0
285,848
0
W
Merlin
12,191
677
169
9
0
359,251
5
L
Ah Puch
8,681
482
136
8
0
307,134
2
W
Sylvanus
12,257
681
27
2
0
347,012
7
L
Ra
7,193
400
76
4
0
298,771
0
L
Skadi
8,431
468
99
6
0
275,241
1
W
Tiamat
11,717
651
151
8
0
348,240
3
L
Mercury
6,895
383
70
4
0
334,924
0
W
Pele
11,401
633
111
6
0
405,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role