Player Matchup

King Arthur
King Arthur
Ayleonus
King Arthur
Level 87
God Stats
232W - 232L
1,532 SR
Queue Stats
1,353W - 1,318L
1,545 Elo+
Solo
Rama
Rama
DouYuTv麒麟
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PeterGrün
Ne Zha
Level 145
God Stats
8W - 7L
1,761 SR
Queue Stats
179W - 166L
1,506 Elo+
Solo
He Bo
He Bo
SpaceUnicørn
He Bo
Level 87
God Stats
3W - 2L
1,217 SR
Queue Stats
50W - 52L
1,519 Elo+
Solo
Raijin
Raijin
刚来的菜鸟
Raijin
Level 158
God Stats
3W - 12L
1,346 SR
Queue Stats
341W - 332L
1,584 Elo+
Solo
Team Averages
Level 109
1,471 SR
1,531 Elo+

VS

Team Averages
Level 117
1,521 SR
1,512 Elo+
Olorun
Olorun
Craigyboy069
Olorun
Level 53
God Stats
3W - 4L
1,575 SR
Queue Stats
165W - 133L
1,628 Elo+
Solo
Erlang Shen
Erlang Shen
Perfect丶判官
Erlang Shen
Level 132
God Stats
7W - 13L
1,391 SR
Queue Stats
188W - 169L
1,307 Elo+
Solo
Izanami
Izanami
Vanyateker
Izanami
Level 132
God Stats
21W - 18L
1,560 SR
Queue Stats
174W - 155L
1,547 Elo+
Solo
Ullr
Ullr
koalakiller123
Ullr
Level 123
God Stats
0W - 2L
1,578 SR
Queue Stats
62W - 47L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
ΣπιριτΦρακταλ
Kuzenbo
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
277W - 283L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayleonus
King Arthur
16
6 / 1 / 3
10,287
605
8,943
14,298
8,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 4
10,053
591
8,535
10,841
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
PeterGrün
Ne Zha
13
3 / 5 / 7
8,848
520
8,095
11,795
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 0 / 3
10,654
627
8,982
6,979
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 6
9,464
557
6,968
8,567
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 6 / 3
8,576
504
7,052
12,504
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Perfect丶判官
Erlang Shen
14
2 / 6 / 0
8,186
482
4,965
13,236
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Vanyateker
Izanami
17
4 / 4 / 1
9,722
572
7,112
11,280
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 6 / 5
8,192
482
5,788
13,300
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 2
8,507
500
3,444
10,848
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
14
14
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ayleonus
King Arthur
6
1
3
7.5
L
Olorun
2
6
3
0.58
W
4
4
4
1.5
L
Erlang Shen
Perfect丶判官
Erlang Shen
2
6
0
0.33
W
Ne Zha
PeterGrün
Ne Zha
3
5
7
1.3
W
7
0
3
8.5
L
Izanami
Vanyateker
Izanami
4
4
1
1.13
L
3
6
5
0.92
L
3
0
2
4
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
28,361
52,480
Taken
61,168
22,112
Mitigated
30,264
20,270
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ayleonus
King Arthur
8,943
1,136
0
5,989
14,298
8,508
130
423
13,875
0
66,938
L
Olorun
7,052
4,863
0
5,101
12,504
4,443
0
2,639
9,857
52,230
0
W
8,535
7,241
0
3,703
10,841
3,632
304
7,175
3,666
0
62,858
L
Erlang Shen
Perfect丶判官
Erlang Shen
4,965
2,331
0
3,902
13,236
5,267
1,074
2,023
11,147
0
43,059
W
Ne Zha
PeterGrün
Ne Zha
8,095
3,286
0
3,425
11,795
4,965
0
2,485
9,310
0
40,925
W
8,982
488
0
5,611
6,979
2,400
0
211
6,768
79,312
0
L
Izanami
Vanyateker
Izanami
7,112
3,870
0
1,460
11,280
4,547
1,278
4,955
5,937
0
84,721
L
5,788
1,983
0
3,252
13,300
5,362
0
4,049
9,141
0
46,432
L
3,444
1,220
0
1,751
10,848
10,645
0
1,608
9,136
28,184
0
W
6,968
624
0
1,542
8,567
2,607
576
692
7,875
60,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
43,183
547
Minions Killed
495
0
Camps Cleared
0
1,661,692
Distance Traveled
1,525,341
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,287
605
122
7
0
369,191
1
L
Olorun
8,576
504
100
6
0
262,872
6
W
Rama
10,053
591
107
6
0
252,891
4
L
Erlang Shen
8,186
482
87
5
0
316,973
2
W
Ne Zha
8,848
520
57
3
0
346,217
8
W
He Bo
10,654
627
138
8
0
369,124
3
L
Izanami
9,722
572
166
10
0
303,656
2
L
Ullr
8,192
482
100
6
0
308,105
0
L
Kuzenbo
8,507
500
42
2
0
333,735
5
W
Raijin
9,464
557
123
7
0
324,269
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role