Player Matchup

Zeus
Zeus
Skaldrmain
Zeus
Level 105
God Stats
2W - 2L
1,468 SR
Queue Stats
48W - 39L
1,671 Elo+
Party 2
Sun Wukong
Sun Wukong
Spaghettoooo
Sun Wukong
Level 92
God Stats
2W - 0L
1,637 SR
Queue Stats
37W - 27L
1,667 Elo+
Party 2
Cabrakan
Cabrakan
ivanmt007
Cabrakan
Level 156
God Stats
1W - 0L
1,878 SR
Queue Stats
17W - 11L
1,651 Elo+
Party 2
Ne Zha
Ne Zha
raulitobdn
Ne Zha
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 0L
1,736 Elo+
Party 2
Team Averages
Level 95
1,675 SR
1,681 Elo+

VS

Team Averages
Level 127
1,474 SR
1,575 Elo+
Scylla
Scylla
DocTom
Scylla
Level 124
God Stats
0W - 2L
1,499 SR
Queue Stats
9W - 10L
1,545 Elo+
Solo
Set
Set
Gazereal
Set
Level 156
God Stats
9W - 7L
1,648 SR
Queue Stats
51W - 44L
1,700 Elo+
Party 1
Ullr
Ullr
Ipsyc
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NOR Penetrator
Ra
Level 84
God Stats
1W - 1L
1,249 SR
Queue Stats
17W - 14L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
11,225
863
13,185
12,082
5,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Spaghettoooo
Sun Wukong
18
8 / 1 / 11
11,541
888
12,488
14,068
13,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ivanmt007
Cabrakan
17
7 / 5 / 10
11,162
859
12,186
15,595
12,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
raulitobdn
Ne Zha
18
9 / 4 / 10
11,808
908
11,433
14,148
8,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DocTom
Scylla
16
5 / 5 / 1
10,161
782
10,343
8,927
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 5 / 1
10,269
790
17,172
18,668
19,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
Ipsyc
Ullr
15
1 / 9 / 4
9,053
696
5,597
13,502
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 12 / 3
8,800
677
5,949
13,010
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
31
Kills
14
14
Deaths
31
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
DocTom
Scylla
5
5
1
1.1
L
6
5
1
1.3
L
Ullr
Ipsyc
Ullr
1
9
4
0.33
L
2
12
3
0.29
W
7
4
7
2.63
W
Sun Wukong
Spaghettoooo
Sun Wukong
8
1
11
13.5
W
Cabrakan
ivanmt007
Cabrakan
7
5
10
2.4
W
Ne Zha
raulitobdn
Ne Zha
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,292
Damage
39,061
55,893
Taken
54,107
39,769
Mitigated
33,224
12,336
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DocTom
Scylla
10,343
298
0
990
8,927
2,962
378
2,870
5,898
32,494
0
L
17,172
6,533
0
3,779
18,668
19,128
0
9,471
8,667
727
37,253
L
Ullr
Ipsyc
Ullr
5,597
3,366
0
1,191
13,502
6,827
0
6,849
6,473
0
19,343
L
5,949
733
104
626
13,010
4,307
0
6,834
5,921
21,340
0
W
13,185
1,048
118
4,293
12,082
5,256
2,965
1,935
9,683
53,695
0
W
Sun Wukong
Spaghettoooo
Sun Wukong
12,488
2,377
0
2,069
14,068
13,658
33
4,196
8,448
0
31,194
W
Cabrakan
ivanmt007
Cabrakan
12,186
1,333
0
2,580
15,595
12,622
212
4,528
10,448
34,370
0
W
Ne Zha
raulitobdn
Ne Zha
11,433
3,804
0
3,276
14,148
8,233
425
5,798
7,625
0
29,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
38,283
208
Minions Killed
174
13
Camps Cleared
11
1,012,604
Distance Traveled
758,665
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,161
782
51
4
3
210,681
4
L
Set
10,269
790
53
4
2
207,372
1
L
Ullr
9,053
696
37
3
2
184,716
2
L
Ra
8,800
677
33
3
4
155,896
2
W
Zeus
11,225
863
86
7
4
216,342
2
W
Sun Wukong
11,541
888
53
4
1
309,730
1
W
Cabrakan
11,162
859
25
2
4
223,412
1
W
Ne Zha
11,808
908
44
3
4
263,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role