Player Matchup

Thanatos
Thanatos
Adrian9305
Thanatos
Level 28
God Stats
18W - 9L
1,966 SR
Queue Stats
291W - 323L
1,540 Elo+
Solo
Izanami
Izanami
Emmmusss
Izanami
Level 13
God Stats
10W - 1L
1,939 SR
Queue Stats
76W - 91L
1,693 Elo+
Solo
Ratatoskr
Ratatoskr
Hazeboy3000
Ratatoskr
Level 29
God Stats
5W - 0L
1,856 SR
Queue Stats
36W - 17L
1,680 Elo+
Party 1
Ares
Ares
Paarimas
Ares
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 2L
1,591 Elo+
Solo
Tiamat
Tiamat
kumbocheros
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,660 Elo+
Party 1
Team Averages
Level 23
1,705 SR
1,633 Elo+

VS

Team Averages
Level 21
1,586 SR
1,615 Elo+
Anhur
Anhur
Duttar
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Parto98
Thanatos
Level 8
God Stats
1W - 2L
1,486 SR
Queue Stats
2W - 2L
1,511 Elo+
Solo
Persephone
Persephone
Revγ
Persephone
Level 29
God Stats
2W - 3L
1,714 SR
Queue Stats
140W - 100L
1,712 Elo+
Solo
King Arthur
King Arthur
Zebra84
King Arthur
Level 26
God Stats
2W - 1L
1,737 SR
Queue Stats
16W - 10L
1,740 Elo+
Solo
Khepri
Khepri
lvenoml
Khepri
Level 26
God Stats
3W - 4L
1,494 SR
Queue Stats
149W - 117L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adrian9305
Thanatos
15
10 / 2 / 5
9,042
646
8,351
10,912
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Emmmusss
Izanami
12
0 / 4 / 2
7,144
510
4,082
7,759
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Hazeboy3000
Ratatoskr
12
4 / 4 / 5
8,137
581
5,867
13,000
5,176
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
14
5 / 2 / 7
8,081
577
12,372
9,855
10,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
15
5 / 1 / 7
8,610
615
9,731
8,221
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Duttar
Anhur
13
7 / 3 / 1
8,148
582
10,481
9,469
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Parto98
Thanatos
12
1 / 7 / 1
7,318
523
2,845
10,857
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Revγ
Persephone
12
2 / 8 / 0
7,799
557
7,908
10,792
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Zebra84
King Arthur
12
3 / 4 / 1
7,385
528
5,372
13,233
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
lvenoml
Khepri
10
0 / 2 / 5
6,791
485
4,025
9,767
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
24
Kills
13
13
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Adrian9305
Thanatos
10
2
5
6.25
L
Anhur
Duttar
Anhur
7
3
1
2.5
W
Izanami
Emmmusss
Izanami
0
4
2
0.25
W
Ratatoskr
Hazeboy3000
Ratatoskr
4
4
5
1.63
W
Ares
5
2
7
4.25
L
Thanatos
Parto98
Thanatos
1
7
1
0.21
L
Persephone
Revγ
Persephone
2
8
0
0.25
L
King Arthur
Zebra84
King Arthur
3
4
1
0.88
W
Tiamat
5
1
7
8.5
L
Khepri
lvenoml
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,403
Damage
30,631
49,747
Taken
54,118
26,967
Mitigated
22,222
20,010
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Adrian9305
Thanatos
8,351
2,134
0
8,916
10,912
3,924
926
1,323
9,490
0
52,034
L
Anhur
Duttar
Anhur
10,481
5,822
0
3,261
9,469
2,479
0
471
8,952
0
43,753
W
Izanami
Emmmusss
Izanami
4,082
1,853
0
950
7,759
2,286
0
710
7,019
0
51,824
W
Ratatoskr
Hazeboy3000
Ratatoskr
5,867
1,646
0
3,300
13,000
5,176
134
2,964
9,948
0
26,183
W
Ares
12,372
1,092
0
3,778
9,855
10,558
0
954
8,571
44,562
0
L
Thanatos
Parto98
Thanatos
2,845
1,327
0
5,732
10,857
3,267
0
3,898
6,933
0
33,288
L
Persephone
Revγ
Persephone
7,908
631
0
1,526
10,792
3,318
108
5,674
4,718
49,272
0
L
King Arthur
Zebra84
King Arthur
5,372
1,056
0
2,610
13,233
8,212
10
7,474
5,457
0
21,369
W
Tiamat
9,731
1,456
0
3,066
8,221
5,023
564
5,628
2,289
53,918
0
L
Khepri
lvenoml
Khepri
4,025
760
0
1,662
9,767
4,946
0
3,729
5,952
16,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
37,441
412
Minions Killed
324
0
Camps Cleared
0
1,362,504
Distance Traveled
1,208,509
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,042
646
96
7
0
311,199
4
L
Anhur
8,148
582
80
6
0
238,948
1
W
Izanami
7,144
510
98
7
0
222,412
2
W
Ratatoskr
8,137
581
45
3
0
288,613
2
W
Ares
8,081
577
62
4
0
261,587
1
L
Thanatos
7,318
523
79
6
0
243,038
2
L
Persephone
7,799
557
114
8
0
234,995
3
L
King Arthur
7,385
528
32
2
0
221,013
1
W
Tiamat
8,610
615
111
8
0
278,693
3
L
Khepri
6,791
485
19
1
0
270,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role