Player Matchup

Cupid
Cupid
HuffingE10
Cupid
Level 66
God Stats
8W - 15L
1,411 SR
Queue Stats
339W - 321L
1,519 Elo+
Solo
Merlin
Merlin
LeTrollFace212
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Percychew
Sun Wukong
Level 108
God Stats
24W - 22L
1,527 SR
Queue Stats
748W - 761L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
the_dutty_weng
Kumbhakarna
Level 119
God Stats
3W - 2L
1,486 SR
Queue Stats
58W - 55L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
vGeezaaa
Erlang Shen
Level 82
God Stats
14W - 9L
1,638 SR
Queue Stats
135W - 128L
1,522 Elo+
Party 1
Team Averages
Level 100
1,512 SR
1,501 Elo+

VS

Team Averages
Level 120
1,580 SR
1,485 Elo+
Tiamat
Tiamat
JuanyDulce1
Tiamat
Level 128
God Stats
17W - 19L
1,489 SR
Queue Stats
664W - 613L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Warden435
Gilgamesh
Level 158
God Stats
21W - 23L
1,580 SR
Queue Stats
908W - 867L
1,472 Elo+
Solo
Cupid
Cupid
WhyDidDadGo
Cupid
Level 106
God Stats
12W - 6L
1,806 SR
Queue Stats
153W - 156L
1,480 Elo+
Solo
Kukulkan
Kukulkan
azmal_ad
Kukulkan
Level 72
God Stats
38W - 33L
1,560 SR
Queue Stats
287W - 255L
1,527 Elo+
Solo
Cthulhu
Cthulhu
dmwolfe21
Cthulhu
Level 138
God Stats
4W - 13L
1,465 SR
Queue Stats
301W - 339L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
6 / 3 / 7
10,274
604
8,782
11,033
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 8
8,738
514
9,020
7,012
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Percychew
Sun Wukong
17
1 / 0 / 5
9,870
581
6,214
10,995
7,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
the_dutty_weng
Kumbhakarna
13
3 / 2 / 7
8,956
527
2,671
12,996
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
vGeezaaa
Erlang Shen
17
8 / 0 / 6
10,510
618
9,592
11,513
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 0
7,814
460
4,085
10,886
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Warden435
Gilgamesh
13
1 / 2 / 0
7,411
436
4,389
11,333
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 4 / 1
8,163
480
5,961
8,560
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
azmal_ad
Kukulkan
16
1 / 3 / 0
9,162
539
8,553
8,697
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dmwolfe21
Cthulhu
12
0 / 8 / 6
7,575
446
7,468
14,691
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
7
7
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
3
7
3.17
L
Tiamat
1
3
0
0.33
W
2
2
8
3
W
Sun Wukong
Percychew
Sun Wukong
1
0
5
3.5
L
Gilgamesh
Warden435
Gilgamesh
1
2
0
0.5
L
4
4
1
1.13
L
Kukulkan
azmal_ad
Kukulkan
1
3
0
0.33
L
Cthulhu
dmwolfe21
Cthulhu
0
8
6
0.38
W
Kumbhakarna
the_dutty_weng
Kumbhakarna
3
2
7
3.25
W
Erlang Shen
vGeezaaa
Erlang Shen
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
30,456
53,549
Taken
54,167
29,399
Mitigated
28,770
16,995
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,782
4,705
203
4,088
11,033
3,878
578
4,067
6,906
0
55,214
L
Tiamat
4,085
660
0
3,643
10,886
6,332
99
1,754
9,132
35,939
0
W
9,020
950
0
1,939
7,012
2,771
261
3,080
3,892
53,343
0
W
Sun Wukong
Percychew
Sun Wukong
6,214
508
0
4,734
10,995
7,701
80
2,090
8,751
688
57,316
L
Gilgamesh
Warden435
Gilgamesh
4,389
1,099
0
3,124
11,333
6,924
647
1,174
10,159
0
39,145
L
5,961
2,884
380
2,289
8,560
2,695
826
1,466
7,094
0
41,346
L
Kukulkan
azmal_ad
Kukulkan
8,553
921
0
625
8,697
3,621
0
3,594
5,103
80,514
0
L
Cthulhu
dmwolfe21
Cthulhu
7,468
200
90
1,415
14,691
9,198
31
3,957
10,734
24,391
0
W
Kumbhakarna
the_dutty_weng
Kumbhakarna
2,671
271
0
3,983
12,996
9,877
286
6,304
6,572
18,910
0
W
Erlang Shen
vGeezaaa
Erlang Shen
9,592
4,929
0
2,048
11,513
5,172
1,173
4,079
7,322
0
84,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
40,125
495
Minions Killed
427
0
Camps Cleared
0
1,707,767
Distance Traveled
1,455,079
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,274
604
88
5
0
302,349
5
L
Tiamat
7,814
460
79
5
0
288,864
1
W
Merlin
8,738
514
110
6
0
318,615
2
W
Sun Wukong
9,870
581
120
7
0
359,328
3
L
Gilgamesh
7,411
436
71
4
0
286,194
1
L
Cupid
8,163
480
79
5
0
260,162
0
L
Kukulkan
9,162
539
164
10
0
299,315
3
L
Cthulhu
7,575
446
34
2
0
320,544
1
W
Kumbhakarna
8,956
527
34
2
0
332,289
11
W
Erlang Shen
10,510
618
143
8
0
395,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role