Player Matchup

Tsukuyomi
Tsukuyomi
HuuunterPL
Tsukuyomi
Level 61
God Stats
3W - 3L
1,529 SR
Queue Stats
6W - 6L
1,630 Elo+
Solo
Ymir
Ymir
M4yh3M6
Ymir
Level 68
God Stats
19W - 14L
1,669 SR
Queue Stats
161W - 146L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Shingev
Gilgamesh
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 182L
1,514 Elo+
Party 2
Rama
Rama
Szotyii99
Rama
Level 65
God Stats
9W - 15L
1,500 SR
Queue Stats
368W - 361L
1,526 Elo+
Party 2
Janus
Janus
vitorino1001
Janus
Level 66
God Stats
6W - 9L
1,432 SR
Queue Stats
79W - 81L
1,503 Elo+
Solo
Team Averages
Level 64
1,526 SR
1,540 Elo+

VS

Team Averages
Level 100
1,576 SR
1,517 Elo+
Arachne
Arachne
Hurratorpedo96
Arachne
Level 68
God Stats
82W - 47L
1,629 SR
Queue Stats
179W - 162L
1,562 Elo+
Party 1
Neith
Neith
MrSubstance
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Nickyboy442
Anubis
Level 87
God Stats
9W - 4L
1,720 SR
Queue Stats
81W - 72L
1,503 Elo+
Solo
Geb
Geb
TiiSTz
Geb
Level 128
God Stats
4W - 2L
1,530 SR
Queue Stats
169W - 148L
1,518 Elo+
Solo
Artemis
Artemis
YieldingDaisy4
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HuuunterPL
Tsukuyomi
12
3 / 4 / 5
7,737
553
6,149
11,198
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
M4yh3M6
Ymir
13
4 / 2 / 5
8,458
604
4,791
10,959
6,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Shingev
Gilgamesh
12
1 / 6 / 2
7,081
506
5,952
12,485
5,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
11
0 / 5 / 1
6,738
481
4,394
11,525
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 4
8,743
625
8,782
5,337
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,248
589
5,419
8,909
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 4
9,054
647
10,924
10,446
3,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
4 / 5 / 3
9,114
651
6,011
9,178
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
TiiSTz
Geb
13
2 / 1 / 6
8,149
582
3,644
7,818
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 0
8,466
605
9,900
8,582
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
14
Kills
20
20
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Tsukuyomi
HuuunterPL
Tsukuyomi
3
4
5
1.38
L
Ymir
M4yh3M6
Ymir
4
2
5
3.25
W
4
4
4
1.5
W
Anubis
4
5
3
1.1
L
Gilgamesh
Shingev
Gilgamesh
1
6
2
0.33
L
Rama
0
5
1
0.1
W
Geb
TiiSTz
Geb
2
1
6
5
W
5
2
0
2.5
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
35,898
51,504
Taken
44,933
20,527
Mitigated
20,229
10,305
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,419
3,646
0
4,428
8,909
3,676
0
3,104
5,657
0
49,184
L
Tsukuyomi
HuuunterPL
Tsukuyomi
6,149
1,931
0
2,101
11,198
3,854
0
2,237
8,961
0
44,742
L
Ymir
M4yh3M6
Ymir
4,791
602
0
1,769
10,959
6,817
0
3,000
7,959
24,265
0
W
10,924
5,696
0
4,283
10,446
3,731
102
1,130
9,292
0
56,063
W
Anubis
6,011
301
0
4,429
9,178
4,525
740
4,452
4,396
55,816
0
L
Gilgamesh
Shingev
Gilgamesh
5,952
2,001
0
2,607
12,485
5,445
0
0
12,485
0
38,063
L
Rama
4,394
3,335
0
3,540
11,525
3,051
99
1,303
10,222
0
39,001
W
Geb
TiiSTz
Geb
3,644
714
0
1,855
7,818
5,264
329
2,117
5,615
18,654
0
W
9,900
6,674
0
4,397
8,582
3,033
3,285
2,122
6,400
0
53,460
L
8,782
524
0
288
5,337
1,360
572
3,115
2,222
48,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
43,031
392
Minions Killed
425
0
Camps Cleared
0
1,320,048
Distance Traveled
1,301,471
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,248
589
84
6
0
309,379
5
L
Tsukuyomi
7,737
553
90
6
0
295,171
1
L
Ymir
8,458
604
34
2
0
276,674
2
W
Neith
9,054
647
105
8
0
234,417
3
W
Anubis
9,114
651
107
8
0
242,796
0
L
Gilgamesh
7,081
506
83
6
0
242,121
2
L
Rama
6,738
481
79
6
0
226,220
2
W
Geb
8,149
582
24
2
0
297,693
5
W
Artemis
8,466
605
105
8
0
217,186
2
L
Janus
8,743
625
106
8
0
279,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role