Player Matchup

Pele
Pele
Azndln
Pele
Level 135
God Stats
1W - 0L
1,537 SR
Queue Stats
61W - 40L
1,554 Elo+
Solo
Nu Wa
Nu Wa
FOCAAA
Nu Wa
Level 127
God Stats
20W - 15L
1,571 SR
Queue Stats
167W - 128L
1,599 Elo+
Solo
Serqet
Serqet
GroosSmite
Serqet
Level 151
God Stats
22W - 22L
1,712 SR
Queue Stats
243W - 227L
1,529 Elo+
Solo
Apollo
Apollo
metq
Apollo
Level 58
God Stats
1W - 0L
1,599 SR
Queue Stats
11W - 11L
1,434 Elo+
Solo
Hera
Hera
outsider1811
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,584 SR
1,523 Elo+

VS

Team Averages
Level 136
1,645 SR
1,485 Elo+
Chaac
Chaac
Acceptxtion
Chaac
Level 158
God Stats
3W - 1L
1,755 SR
Queue Stats
77W - 74L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
Dionysius RB
Ne Zha
Level 125
God Stats
3W - 4L
1,613 SR
Queue Stats
54W - 55L
1,571 Elo+
Party 1
Artio
Artio
Kapitán
Artio
Level 123
God Stats
1W - 1L
1,624 SR
Queue Stats
57W - 43L
1,236 Elo+
Solo
Persephone
Persephone
KururuYap
Persephone
Level 127
God Stats
13W - 6L
1,734 SR
Queue Stats
218W - 241L
1,463 Elo+
Solo
Anhur
Anhur
Saquz
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Azndln
Pele
19
7 / 7 / 17
12,832
917
14,466
18,034
7,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
FOCAAA
Nu Wa
20
10 / 1 / 15
13,786
985
23,361
11,237
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
GroosSmite
Serqet
17
5 / 4 / 13
11,095
793
9,327
12,814
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
metq
Apollo
16
1 / 8 / 16
10,226
730
7,238
13,910
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 13
12,763
912
17,664
8,340
3,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 6
10,268
733
13,286
24,337
24,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
18
4 / 6 / 6
11,037
788
8,875
13,951
5,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Kapitán
Artio
18
7 / 8 / 6
11,845
846
12,119
18,950
14,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
KururuYap
Persephone
16
2 / 5 / 3
9,895
707
7,877
10,122
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Saquz
Anhur
18
3 / 5 / 7
11,184
799
8,407
14,376
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
33
Kills
22
22
Deaths
33
74
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
9
6
1
W
Pele
Azndln
Pele
7
7
17
2.21
L
Ne Zha
4
6
6
1.17
W
Nu Wa
FOCAAA
Nu Wa
10
1
15
17.5
W
Serqet
GroosSmite
Serqet
5
4
13
2.88
L
Artio
Kapitán
Artio
7
8
6
1.25
L
Persephone
KururuYap
Persephone
2
5
3
0.7
L
Anhur
Saquz
Anhur
3
5
7
1.3
W
Apollo
metq
Apollo
1
8
16
1.13
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
50,564
64,335
Taken
81,736
26,194
Mitigated
53,183
10,181
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,286
1,541
0
6,819
24,337
24,898
0
12,310
11,497
0
29,898
W
Pele
Azndln
Pele
14,466
3,460
0
3,570
18,034
7,596
584
3,369
14,665
0
52,574
L
Ne Zha
8,875
305
0
1,285
13,951
5,844
0
7,308
6,050
0
37,078
W
Nu Wa
FOCAAA
Nu Wa
23,361
4,821
114
3,276
11,237
4,375
2,193
4,825
6,412
61,938
0
W
Serqet
GroosSmite
Serqet
9,327
846
0
1,120
12,814
4,767
347
3,263
9,551
0
22,533
L
Artio
Kapitán
Artio
12,119
513
765
3,774
18,950
14,922
0
7,086
11,864
31,554
0
L
Persephone
KururuYap
Persephone
7,877
82
0
1,184
10,122
2,910
1
5,702
4,415
47,634
0
L
Anhur
Saquz
Anhur
8,407
2,708
0
1,205
14,376
4,609
62
8,875
5,271
0
27,869
W
Apollo
metq
Apollo
7,238
3,924
0
1,392
13,910
6,159
902
5,570
8,340
0
26,479
W
17,664
4,843
0
709
8,340
3,297
578
3,310
5,030
32,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,702
Gold Earned
54,229
319
Minions Killed
287
11
Camps Cleared
5
1,280,898
Distance Traveled
1,227,415
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,268
733
40
3
1
237,344
3
W
Pele
12,832
917
103
7
4
232,144
1
L
Ne Zha
11,037
788
61
4
2
245,879
0
W
Nu Wa
13,786
985
111
8
2
270,701
2
W
Serqet
11,095
793
36
3
1
292,675
1
L
Artio
11,845
846
46
3
0
261,772
0
L
Persephone
9,895
707
87
6
1
246,482
6
L
Anhur
11,184
799
53
4
1
235,938
1
W
Apollo
10,226
730
39
3
3
239,178
1
W
Hera
12,763
912
30
2
1
246,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role