Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DanSmooth
Chernobog
Level 158
God Stats
2W - 1L
1,307 SR
Queue Stats
253W - 196L
1,625 Elo+
Party 1
Sobek
Sobek
NV Madman
Sobek
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
354W - 329L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
Xxx Roast xxX
Ah Puch
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
796W - 509L
1,538 Elo+
Party 1
Da Ji
Da Ji
asdfasfdasdfasdf
Da Ji
Level 144
God Stats
8W - 8L
1,436 SR
Queue Stats
549W - 581L
1,548 Elo+
Party 1
Team Averages
Level 145
1,449 SR
1,560 Elo+

VS

Team Averages
Level 94
1,489 SR
1,588 Elo+
Anubis
Anubis
FiveFootGiant75
Anubis
Level 104
God Stats
2W - 2L
1,270 SR
Queue Stats
190W - 186L
1,477 Elo+
Solo
Olorun
Olorun
LOLIDKTBH
Olorun
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 86L
1,548 Elo+
Solo
Vamana
Vamana
OnKingHenry
Vamana
Level 153
God Stats
11W - 6L
1,677 SR
Queue Stats
222W - 227L
1,494 Elo+
Solo
Terra
Terra
UnSungHero072
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,693 Elo+
Solo
Bacchus
Bacchus
jxeZER0
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 146L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 2 / 24
12,585
740
19,561
24,622
17,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
DanSmooth
Chernobog
20
11 / 1 / 19
13,823
813
19,619
12,656
6,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
NV Madman
Sobek
18
3 / 4 / 24
11,699
688
10,183
25,795
24,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
20
14 / 1 / 19
13,504
794
26,944
12,357
5,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 15
10,972
645
9,203
12,296
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 17 / 6
10,985
646
10,389
20,859
10,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
LOLIDKTBH
Olorun
20
5 / 5 / 5
12,263
721
14,615
17,538
10,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
18
3 / 6 / 6
10,855
639
13,443
23,140
28,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 8
9,268
545
5,253
16,459
15,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
jxeZER0
Bacchus
11
0 / 6 / 4
8,369
492
4,288
13,393
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
39
Kills
14
14
Deaths
39
101
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
24
10
W
Chernobog
DanSmooth
Chernobog
11
1
19
20.5
L
5
17
6
0.47
L
Olorun
LOLIDKTBH
Olorun
5
5
5
1.5
W
Sobek
NV Madman
Sobek
3
4
24
3.75
L
Vamana
3
6
6
1
L
1
5
8
1
W
Ah Puch
14
1
19
23.5
W
3
6
15
1.75
L
Bacchus
jxeZER0
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,510
Damage
47,988
87,726
Taken
91,389
59,260
Mitigated
74,487
40,045
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,561
3,073
2,865
13,458
24,622
17,885
830
6,779
17,195
0
43,069
W
Chernobog
DanSmooth
Chernobog
19,619
12,129
1,189
3,350
12,656
6,695
2,229
7,825
4,831
0
36,658
L
10,389
444
310
1,012
20,859
10,689
0
11,757
9,102
22,892
0
L
Olorun
LOLIDKTBH
Olorun
14,615
7,293
2,092
4,071
17,538
10,186
0
3,141
14,397
46,738
0
W
Sobek
NV Madman
Sobek
10,183
391
3,118
7,269
25,795
24,263
758
8,846
13,090
24,268
0
L
Vamana
13,443
4,701
437
3,919
23,140
28,516
0
9,348
13,792
0
24,061
L
5,253
249
3,336
2,127
16,459
15,169
0
8,425
8,034
8,458
0
W
Ah Puch
26,944
1,540
1,592
3,650
12,357
5,760
606
4,692
7,665
42,059
0
W
9,203
1,707
2,032
1,522
12,296
4,657
0
6,403
5,095
0
14,685
L
Bacchus
jxeZER0
Bacchus
4,288
58
377
666
13,393
9,927
0
4,456
8,937
4,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,583
Gold Earned
51,740
151
Minions Killed
127
0
Camps Cleared
0
1,542,291
Distance Traveled
918,295
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,585
740
40
2
0
358,673
1
W
Chernobog
13,823
813
51
3
0
279,147
0
L
Anubis
10,985
646
13
1
0
163,477
6
L
Olorun
12,263
721
82
5
0
205,660
2
W
Sobek
11,699
688
16
1
0
311,404
0
L
Vamana
10,855
639
17
1
0
222,900
0
L
Terra
9,268
545
14
1
0
174,496
0
W
Ah Puch
13,504
794
31
2
0
314,941
0
W
Da Ji
10,972
645
13
1
0
278,126
2
L
Bacchus
8,369
492
1
0
0
151,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role