Player Matchup

Fafnir
Fafnir
Drarech
Fafnir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,594 Elo+
Solo
Anubis
Anubis
MorickejKral
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Oxyryx
Apollo
Level 29
God Stats
12W - 3L
1,713 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Pele
Pele
PumpkinV2
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
skengyute
Gilgamesh
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 226L
1,584 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,535 Elo+

VS

Team Averages
Level 20
1,351 SR
1,480 Elo+
Hun Batz
Hun Batz
ABABACC
Hun Batz
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Rama
Rama
JunkDog
Rama
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
shgboiusfhg
Scylla
Level 19
God Stats
0W - 2L
1,062 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Persephone
Persephone
东方丶遥
Persephone
Level 17
God Stats
0W - 3L
1,193 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
神之浩劫真尼玛好玩
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drarech
Fafnir
13
4 / 4 / 9
9,278
546
7,819
11,811
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
9 / 0 / 5
10,930
643
9,691
4,791
2,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Oxyryx
Apollo
15
8 / 0 / 7
9,747
573
13,055
9,123
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
18
4 / 1 / 2
10,543
620
3,970
11,388
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
skengyute
Gilgamesh
15
2 / 4 / 2
9,510
559
5,686
14,151
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ABABACC
Hun Batz
12
2 / 5 / 2
7,445
438
5,305
14,208
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
JunkDog
Rama
9
1 / 8 / 2
6,420
378
4,186
13,134
3,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
1 / 5 / 1
7,045
414
3,919
8,498
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
东方丶遥
Persephone
12
2 / 4 / 3
8,008
471
6,620
7,261
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 5 / 1
6,931
408
3,414
9,989
7,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
27
Kills
9
9
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ABABACC
Hun Batz
2
5
2
0.6
W
Fafnir
Drarech
Fafnir
4
4
9
2.13
L
Rama
JunkDog
Rama
1
8
2
0.25
W
Anubis
9
0
5
11.5
W
Apollo
Oxyryx
Apollo
8
0
7
11.5
W
Pele
4
1
2
5
L
Scylla
1
5
1
0.3
W
Gilgamesh
skengyute
Gilgamesh
2
4
2
0.75
L
Persephone
东方丶遥
Persephone
2
4
3
0.88
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
23,444
51,264
Taken
53,090
27,792
Mitigated
20,266
19,755
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ABABACC
Hun Batz
5,305
2,289
0
5,666
14,208
4,596
0
3,353
10,855
0
44,096
W
Fafnir
Drarech
Fafnir
7,819
2,576
0
2,910
11,811
10,564
363
4,210
7,426
21,200
0
L
Rama
JunkDog
Rama
4,186
3,643
0
2,604
13,134
3,851
0
2,425
10,709
0
28,606
W
Anubis
9,691
264
0
3,423
4,791
2,376
1,540
1,901
2,678
80,719
0
W
Apollo
Oxyryx
Apollo
13,055
10,176
0
4,531
9,123
3,570
2,617
1,298
7,753
0
68,089
W
Pele
3,970
1,144
0
6,020
11,388
4,057
0
1,427
9,858
0
84,698
L
Scylla
3,919
1,054
0
600
8,498
2,174
160
5,652
2,846
32,606
0
W
Gilgamesh
skengyute
Gilgamesh
5,686
1,221
0
2,871
14,151
7,225
0
4,801
9,350
0
52,388
L
Persephone
东方丶遥
Persephone
6,620
814
0
1,788
7,261
2,118
0
957
6,300
36,497
0
L
3,414
932
0
140
9,989
7,527
0
5,122
4,867
14,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
35,849
529
Minions Killed
325
0
Camps Cleared
0
1,625,310
Distance Traveled
1,475,303
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,445
438
91
5
0
297,749
1
W
Fafnir
9,278
546
26
2
0
299,729
2
L
Rama
6,420
378
58
3
0
266,075
0
W
Anubis
10,930
643
157
9
0
318,632
4
W
Apollo
9,747
573
105
6
0
310,699
1
W
Pele
10,543
620
153
9
0
368,482
1
L
Scylla
7,045
414
75
4
0
297,364
0
W
Gilgamesh
9,510
559
88
5
0
327,768
6
L
Persephone
8,008
471
77
5
0
282,113
0
L
Kuzenbo
6,931
408
24
1
0
332,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role