Player Matchup

Fenrir
Fenrir
Galaxy_Walkera
Fenrir
Level 23
God Stats
13W - 12L
1,601 SR
Queue Stats
44W - 66L
1,376 Elo+
Solo
Medusa
Medusa
Krissalid
Medusa
Level 12
God Stats
3W - 4L
1,486 SR
Queue Stats
7W - 8L
1,563 Elo+
Solo
Athena
Athena
OhadOhad
Athena
Level 18
God Stats
1W - 3L
1,474 SR
Queue Stats
20W - 13L
1,593 Elo+
Party 3
Nox
Nox
SOA1702
Nox
Level 22
God Stats
2W - 3L
1,548 SR
Queue Stats
24W - 43L
1,296 Elo+
Solo
Hercules
Hercules
lilTalulu
Hercules
Level 28
God Stats
5W - 3L
1,676 SR
Queue Stats
57W - 54L
1,557 Elo+
Party 3
Team Averages
Level 21
1,557 SR
1,477 Elo+

VS

Team Averages
Level 28
1,586 SR
1,472 Elo+
Scylla
Scylla
Issakha
Scylla
Level 28
God Stats
9W - 12L
1,392 SR
Queue Stats
84W - 93L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
LoGic3l
Gilgamesh
Level 26
God Stats
11W - 10L
1,504 SR
Queue Stats
155W - 170L
1,445 Elo+
Party 2
Hachiman
Hachiman
Max1mus1234
Hachiman
Level 29
God Stats
17W - 18L
1,451 SR
Queue Stats
224W - 220L
1,466 Elo+
Party 2
Xing Tian
Xing Tian
MrTikku
Xing Tian
Level 28
God Stats
4W - 0L
1,930 SR
Queue Stats
176W - 198L
1,530 Elo+
Party 1
Nemesis
Nemesis
venlaama
Nemesis
Level 29
God Stats
15W - 10L
1,653 SR
Queue Stats
138W - 147L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
7,545
472
6,703
16,215
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Krissalid
Medusa
12
2 / 7 / 2
7,854
491
4,431
11,566
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
OhadOhad
Athena
9
2 / 6 / 1
7,103
444
4,055
13,010
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
11
1 / 11 / 3
7,345
459
4,419
10,660
3,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
lilTalulu
Hercules
14
2 / 2 / 0
7,963
498
4,496
12,175
8,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Issakha
Scylla
16
13 / 3 / 7
10,315
645
16,226
10,444
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
LoGic3l
Gilgamesh
16
2 / 2 / 3
9,174
573
6,331
8,855
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Max1mus1234
Hachiman
14
8 / 2 / 7
9,355
585
12,095
7,846
2,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
MrTikku
Xing Tian
13
2 / 2 / 11
8,947
559
6,933
9,530
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
venlaama
Nemesis
15
10 / 1 / 7
9,568
598
7,874
8,218
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
10
Kills
35
35
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Scylla
Issakha
Scylla
13
3
7
5.5
L
Medusa
Krissalid
Medusa
2
7
2
0.43
W
Gilgamesh
LoGic3l
Gilgamesh
2
2
3
1.75
W
Hachiman
Max1mus1234
Hachiman
8
2
7
5.75
W
Xing Tian
MrTikku
Xing Tian
2
2
11
3.75
L
Athena
OhadOhad
Athena
2
6
1
0.42
L
Nox
1
11
3
0.23
L
Hercules
lilTalulu
Hercules
2
2
0
1
W
Nemesis
venlaama
Nemesis
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
49,459
63,626
Taken
44,893
28,519
Mitigated
27,316
11,143
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,703
1,491
0
3,554
16,215
6,083
0
7,625
8,366
0
40,032
W
Scylla
Issakha
Scylla
16,226
2,864
0
3,604
10,444
3,995
185
2,614
7,830
60,209
0
L
Medusa
Krissalid
Medusa
4,431
2,199
0
2,132
11,566
3,352
0
2,131
9,435
0
36,485
W
Gilgamesh
LoGic3l
Gilgamesh
6,331
1,703
0
582
8,855
7,465
1,261
1,401
7,454
0
51,181
W
Hachiman
Max1mus1234
Hachiman
12,095
5,994
0
2,571
7,846
2,640
3,319
1,274
6,572
0
54,003
W
Xing Tian
MrTikku
Xing Tian
6,933
752
0
834
9,530
10,293
1,006
1,332
8,198
30,057
0
L
Athena
OhadOhad
Athena
4,055
1,317
0
837
13,010
6,467
0
3,717
9,247
14,764
0
L
Nox
4,419
446
0
258
10,660
3,732
0
6,227
4,141
20,296
0
L
Hercules
lilTalulu
Hercules
4,496
2,367
0
4,362
12,175
8,885
566
2,825
9,278
0
40,275
W
Nemesis
venlaama
Nemesis
7,874
3,023
486
1,224
8,218
2,923
0
1,853
6,365
0
48,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
47,359
298
Minions Killed
434
0
Camps Cleared
0
1,449,169
Distance Traveled
1,505,269
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,545
472
69
4
0
302,027
1
W
Scylla
10,315
645
95
6
0
270,803
0
L
Medusa
7,854
491
63
4
0
285,131
7
W
Gilgamesh
9,174
573
114
7
0
287,874
1
W
Hachiman
9,355
585
102
6
0
304,880
5
W
Xing Tian
8,947
559
45
3
0
326,614
4
L
Athena
7,103
444
21
1
0
303,346
0
L
Nox
7,345
459
44
3
0
266,726
1
L
Hercules
7,963
498
101
6
0
291,939
2
W
Nemesis
9,568
598
78
5
0
315,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role