Player Matchup

Set
Set
ManuOrtega11
Set
Level 84
God Stats
6W - 8L
1,312 SR
Queue Stats
173W - 138L
1,537 Elo+
Party 3
Yemoja
Yemoja
Parto98
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,334 Elo+
Solo
Cupid
Cupid
VitriciusJR
Cupid
Level 12
God Stats
2W - 3L
1,447 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 3
Agni
Agni
暴躁的李大大
Agni
Level 8
God Stats
2W - 3L
1,265 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 1
Bellona
Bellona
韩七七2020
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,397 Elo+
Party 1
Team Averages
Level 23
1,405 SR
1,441 Elo+

VS

Team Averages
Level 15
1,424 SR
1,561 Elo+
Ymir
Ymir
Belyosd
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,660 Elo+
Party 2
Arachne
Arachne
Blame1Men
Arachne
Level 11
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Hercules
Hercules
Henry901
Hercules
Level 25
God Stats
3W - 17L
1,096 SR
Queue Stats
53W - 78L
1,269 Elo+
Solo
Hachiman
Hachiman
JankeSpielt
Hachiman
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 20L
1,660 Elo+
Party 2
Discordia
Discordia
XxeLaxX94
Discordia
Level 21
God Stats
3W - 3L
1,745 SR
Queue Stats
50W - 42L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
9,763
651
10,925
11,253
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Parto98
Yemoja
12
3 / 2 / 13
8,419
561
7,191
8,814
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
11 / 0 / 5
8,853
590
10,502
9,059
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 1
8,526
568
4,051
4,580
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
12
3 / 4 / 1
7,628
509
5,669
9,743
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Belyosd
Ymir
9
2 / 6 / 0
5,823
388
6,483
12,005
7,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Blame1Men
Arachne
8
0 / 8 / 1
5,567
371
3,747
10,331
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Henry901
Hercules
11
3 / 3 / 0
6,867
458
4,506
11,189
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
JankeSpielt
Hachiman
8
0 / 10 / 1
5,551
370
3,920
10,540
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
XxeLaxX94
Discordia
14
1 / 4 / 0
8,146
543
6,012
7,522
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
31
Kills
6
6
Deaths
31
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Belyosd
Ymir
2
6
0
0.33
L
Arachne
Blame1Men
Arachne
0
8
1
0.06
L
Hercules
Henry901
Hercules
3
3
0
1
L
Hachiman
JankeSpielt
Hachiman
0
10
1
0.05
W
8
0
8
12
W
Yemoja
Parto98
Yemoja
3
2
13
4.75
W
11
0
5
13.5
L
Discordia
XxeLaxX94
Discordia
1
4
0
0.25
W
6
0
1
6.5
W
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
24,668
43,449
Taken
51,587
22,278
Mitigated
25,346
14,952
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Belyosd
Ymir
6,483
1,502
0
425
12,005
7,359
80
4,250
7,755
21,727
0
L
Arachne
Blame1Men
Arachne
3,747
2,350
0
835
10,331
3,490
0
1,489
8,632
0
19,220
L
Hercules
Henry901
Hercules
4,506
1,052
0
2,335
11,189
10,052
676
1,651
9,462
0
23,975
L
Hachiman
JankeSpielt
Hachiman
3,920
2,342
0
0
10,540
2,348
276
2,220
8,282
0
18,654
W
10,925
4,500
0
4,033
11,253
6,549
74
1,588
9,509
0
69,199
W
Yemoja
Parto98
Yemoja
7,191
2,368
924
2,663
8,814
4,184
1,426
4,772
3,930
22,287
0
W
10,502
6,620
97
4,986
9,059
3,078
1,902
2,816
6,203
0
47,888
L
Discordia
XxeLaxX94
Discordia
6,012
333
0
1,316
7,522
2,097
0
1,186
6,214
57,266
0
W
4,051
251
0
1,357
4,580
1,478
564
1,417
2,879
35,695
0
W
Bellona
5,669
2,162
0
892
9,743
6,989
1,036
1,364
7,863
0
31,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
31,954
372
Minions Killed
260
0
Camps Cleared
0
1,395,774
Distance Traveled
1,285,004
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,823
388
37
2
0
255,322
2
L
Arachne
5,567
371
32
2
0
254,752
3
L
Hercules
6,867
458
40
3
0
252,484
0
L
Hachiman
5,551
370
27
2
0
249,102
0
W
Set
9,763
651
126
8
0
300,655
2
W
Yemoja
8,419
561
25
2
0
260,383
4
W
Cupid
8,853
590
76
5
0
228,500
0
L
Discordia
8,146
543
124
8
0
273,344
2
W
Agni
8,526
568
84
6
0
305,496
1
W
Bellona
7,628
509
61
4
0
300,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role