Player Matchup

Cabrakan
Cabrakan
FireRain_928
Cabrakan
Level 89
God Stats
0W - 1L
1,477 SR
Queue Stats
42W - 42L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
KotStalina
Ah Puch
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo
Bellona
Bellona
LLLCUBED
Bellona
Level 84
God Stats
15W - 23L
1,319 SR
Queue Stats
801W - 922L
1,442 Elo+
Solo
Nemesis
Nemesis
Noknorash
Nemesis
Level 54
God Stats
1W - 1L
1,781 SR
Queue Stats
29W - 23L
1,529 Elo+
Party 1
Rama
Rama
OilyJohn
Rama
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 245L
1,483 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,481 Elo+

VS

Team Averages
Level 102
1,574 SR
1,449 Elo+
Cernunnos
Cernunnos
Hemo821
Cernunnos
Level 121
God Stats
14W - 10L
1,530 SR
Queue Stats
600W - 657L
1,485 Elo+
Solo
Anubis
Anubis
Joseetee
Anubis
Level 59
God Stats
33W - 33L
1,517 SR
Queue Stats
249W - 252L
1,493 Elo+
Solo
Nike
Nike
LOOKCHARDS
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
OccAsioNeeL
Pele
Level 98
God Stats
2W - 1L
1,638 SR
Queue Stats
19W - 28L
1,319 Elo+
Solo
Artio
Artio
Waybiddi
Artio
Level 146
God Stats
5W - 3L
1,683 SR
Queue Stats
160W - 167L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FireRain_928
Cabrakan
14
2 / 6 / 2
8,990
450
5,270
13,957
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
KotStalina
Ah Puch
14
1 / 10 / 4
8,637
432
12,486
15,015
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LLLCUBED
Bellona
17
5 / 6 / 1
10,241
512
12,042
17,998
13,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Noknorash
Nemesis
16
5 / 4 / 3
10,124
506
10,793
16,570
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
17
2 / 2 / 3
10,206
510
7,835
11,189
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hemo821
Cernunnos
16
3 / 3 / 3
10,240
512
6,620
12,424
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Joseetee
Anubis
18
6 / 3 / 8
10,969
548
12,888
12,788
7,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 6 / 1
11,418
571
10,679
20,900
10,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 3 / 9
10,791
540
11,020
14,541
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Waybiddi
Artio
15
5 / 0 / 11
9,380
469
11,156
16,010
11,160
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
15
Kills
28
28
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FireRain_928
Cabrakan
2
6
2
0.5
W
Cernunnos
Hemo821
Cernunnos
3
3
3
1.5
W
Anubis
Joseetee
Anubis
6
3
8
3.33
L
Ah Puch
KotStalina
Ah Puch
1
10
4
0.3
L
Bellona
LLLCUBED
Bellona
5
6
1
0.92
W
8
6
1
1.42
L
Nemesis
Noknorash
Nemesis
5
4
3
1.63
W
6
3
9
3.5
L
Rama
2
2
3
1.75
W
Artio
Waybiddi
Artio
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
52,363
74,729
Taken
76,663
39,618
Mitigated
39,687
23,503
Healing
28,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FireRain_928
Cabrakan
5,270
1,108
234
3,224
13,957
13,106
627
6,464
7,493
14,871
0
W
Cernunnos
Hemo821
Cernunnos
6,620
3,269
0
5,301
12,424
4,898
812
3,905
8,519
0
86,564
W
Anubis
Joseetee
Anubis
12,888
311
0
6,556
12,788
7,511
180
7,371
5,417
68,040
0
L
Ah Puch
KotStalina
Ah Puch
12,486
366
195
3,273
15,015
3,550
247
7,554
7,461
53,167
0
L
Bellona
LLLCUBED
Bellona
12,042
4,140
0
3,704
17,998
13,011
486
827
17,171
0
58,132
W
10,679
904
0
6,255
20,900
10,464
385
288
20,612
0
59,763
L
Nemesis
Noknorash
Nemesis
10,793
5,270
0
6,708
16,570
6,164
228
5,177
11,393
0
62,379
W
11,020
3,066
0
2,284
14,541
5,654
0
1,556
12,985
0
82,024
L
Rama
7,835
6,152
0
6,165
11,189
3,787
0
4,022
7,167
0
80,025
W
Artio
Waybiddi
Artio
11,156
1,211
2,020
6,526
16,010
11,160
105
4,636
11,374
29,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
52,798
484
Minions Killed
544
0
Camps Cleared
0
1,702,169
Distance Traveled
1,863,821
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,990
450
19
1
0
342,837
2
W
Cernunnos
10,240
512
144
7
0
341,910
3
W
Anubis
10,969
548
126
6
0
345,283
0
L
Ah Puch
8,637
432
91
5
0
311,445
0
L
Bellona
10,241
512
122
6
0
330,490
4
W
Nike
11,418
571
124
6
0
361,866
4
L
Nemesis
10,124
506
108
5
0
370,498
5
W
Pele
10,791
540
127
6
0
421,024
3
L
Rama
10,206
510
144
7
0
346,899
1
W
Artio
9,380
469
23
1
0
393,738
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role