Player Matchup

Tiamat
Tiamat
Cerebrvm
Tiamat
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
137W - 138L
1,655 Elo+
Solo
Neith
Neith
Graknak
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Hanyuü
Gilgamesh
Level 28
God Stats
3W - 1L
1,881 SR
Queue Stats
139W - 79L
1,677 Elo+
Solo
Nemesis
Nemesis
Kewin83
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Ares
Ares
Kriptoul00
Ares
Level 29
God Stats
5W - 7L
1,565 SR
Queue Stats
114W - 110L
1,595 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,540 Elo+

VS

Team Averages
Level 18
1,490 SR
1,671 Elo+
Amaterasu
Amaterasu
DuroContralMuro
Amaterasu
Level 26
God Stats
4W - 0L
1,412 SR
Queue Stats
52W - 52L
1,598 Elo+
Solo
Anubis
Anubis
GrosChibre22cm
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,768 Elo+
Solo
Thor
Thor
Jadado1
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarKoS0101
Kumbhakarna
Level 15
God Stats
1W - 1L
1,304 SR
Queue Stats
130W - 137L
1,655 Elo+
Solo
Anhur
Anhur
WhoIsCandice
Anhur
Level 28
God Stats
18W - 7L
1,732 SR
Queue Stats
87W - 70L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cerebrvm
Tiamat
17
3 / 5 / 3
11,159
507
7,793
12,677
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Graknak
Neith
14
3 / 10 / 2
9,512
432
5,245
16,195
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Hanyuü
Gilgamesh
20
11 / 3 / 4
14,554
662
24,864
24,307
19,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Kewin83
Nemesis
12
0 / 10 / 6
8,455
384
2,985
18,866
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 3
10,473
476
4,870
16,059
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DuroContralMuro
Amaterasu
20
3 / 3 / 2
13,066
594
3,432
17,679
16,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 4 / 7
12,995
591
17,059
17,132
10,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Jadado1
Thor
15
1 / 8 / 5
10,552
480
4,631
15,674
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
MarKoS0101
Kumbhakarna
14
2 / 4 / 11
10,458
475
7,054
14,673
9,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 2 / 3
15,229
692
28,239
19,545
8,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
19
Kills
33
33
Deaths
21
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cerebrvm
Tiamat
3
5
3
0.9
W
Amaterasu
DuroContralMuro
Amaterasu
3
3
2
1.33
L
Neith
Graknak
Neith
3
10
2
0.4
W
12
4
7
3.88
L
Gilgamesh
Hanyuü
Gilgamesh
11
3
4
4.33
W
Thor
Jadado1
Thor
1
8
5
0.44
L
Nemesis
Kewin83
Nemesis
0
10
6
0.3
L
2
5
3
0.7
W
Kumbhakarna
MarKoS0101
Kumbhakarna
2
4
11
1.88
W
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,757
Damage
60,415
88,104
Taken
84,703
56,504
Mitigated
50,138
13,320
Healing
30,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cerebrvm
Tiamat
7,793
1,130
132
2,054
12,677
5,806
129
3,743
8,838
62,534
0
W
Amaterasu
DuroContralMuro
Amaterasu
3,432
899
0
6,482
17,679
16,729
1,647
395
17,274
0
82,009
L
Neith
Graknak
Neith
5,245
2,683
0
1,335
16,195
3,754
0
7,684
8,343
0
33,369
W
17,059
459
0
9,644
17,132
10,027
1,869
2,731
14,207
90,078
0
L
Gilgamesh
Hanyuü
Gilgamesh
24,864
8,924
0
4,707
24,307
19,504
0
7,155
16,904
0
123,880
W
Thor
Jadado1
Thor
4,631
1,430
0
1,900
15,674
5,645
465
1,914
13,650
0
54,351
L
Nemesis
Kewin83
Nemesis
2,985
1,199
0
3,632
18,866
7,119
0
4,973
13,863
0
40,347
L
4,870
172
0
1,460
16,059
20,321
0
510
15,509
47,508
0
W
Kumbhakarna
MarKoS0101
Kumbhakarna
7,054
746
0
250
14,673
9,160
709
1,801
12,750
35,341
0
W
28,239
22,278
0
12,146
19,545
8,577
6,200
5,340
14,159
0
132,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,153
Gold Earned
62,300
547
Minions Killed
662
0
Camps Cleared
0
1,812,602
Distance Traveled
1,908,899
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,159
507
140
6
0
340,833
9
W
Amaterasu
13,066
594
175
8
0
370,188
2
L
Neith
9,512
432
51
2
0
358,087
2
W
Anubis
12,995
591
153
7
0
384,879
1
L
Gilgamesh
14,554
662
218
10
0
419,530
0
W
Thor
10,552
480
86
4
0
396,552
0
L
Nemesis
8,455
384
61
3
0
421,592
6
L
Ares
10,473
476
77
4
0
272,560
4
W
Kumbhakarna
10,458
475
58
3
0
404,062
2
W
Anhur
15,229
692
190
9
0
353,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role