Player Matchup

Hercules
Hercules
Apollo_Hermes23
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,254 Elo+
Solo
Raijin
Raijin
Coswey
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,439 Elo+
Solo
Neith
Neith
DishwasherGuru
Neith
Level 7
God Stats
26W - 25L
1,427 SR
Queue Stats
39W - 49L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lanxy17
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Merlin
Merlin
ReaganPereira21
Merlin
Level 13
God Stats
11W - 12L
1,389 SR
Queue Stats
13W - 18L
1,420 Elo+
Solo
Team Averages
Level 8
1,463 SR
1,394 Elo+

VS

Team Averages
Level 16
1,605 SR
1,513 Elo+
Ymir
Ymir
Biofrostwurm
Ymir
Level 15
God Stats
17W - 6L
1,697 SR
Queue Stats
221W - 70L
1,714 Elo+
Party 1
Agni
Agni
Grognak_1
Agni
Level 22
God Stats
5W - 1L
1,791 SR
Queue Stats
128W - 136L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
Jambo637
Baron Samedi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anhur
Anhur
KV2IsLife
Anhur
Level 34
God Stats
3W - 4L
1,370 SR
Queue Stats
740W - 349L
1,679 Elo+
Party 1
Da Ji
Da Ji
axelred93
Da Ji
Level 7
God Stats
3W - 2L
1,665 SR
Queue Stats
20W - 26L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 14 / 9
11,028
919
5,808
33,104
30,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Coswey
Raijin
18
4 / 9 / 12
11,548
962
8,997
18,890
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 5 / 11
12,421
1,035
15,756
15,646
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Lanxy17
Tsukuyomi
18
5 / 13 / 11
11,812
984
13,660
22,274
8,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 10 / 11
11,908
992
17,871
17,702
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 31
14,899
1,242
16,536
19,962
24,704
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
20
3 / 1 / 27
12,607
1,051
14,741
8,876
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Jambo637
Baron Samedi
18
1 / 9 / 21
11,177
931
7,942
15,723
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
KV2IsLife
Anhur
20
27 / 0 / 17
17,488
1,457
39,559
7,691
3,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
axelred93
Da Ji
19
9 / 8 / 21
12,622
1,052
19,439
16,150
6,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
167
20
Kills
50
51
Deaths
20
54
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
14
9
0.46
W
10
2
31
12.75
L
Raijin
Coswey
Raijin
4
9
12
1.11
L
5
5
11
2.1
W
Agni
3
1
27
16.5
W
Baron Samedi
Jambo637
Baron Samedi
1
9
21
1.28
W
Anhur
KV2IsLife
Anhur
27
0
17
35.5
L
Tsukuyomi
Lanxy17
Tsukuyomi
5
13
11
0.81
L
4
10
11
0.95
W
Da Ji
axelred93
Da Ji
9
8
21
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,092
Damage
98,217
107,616
Taken
68,402
57,300
Mitigated
44,538
5,055
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,808
1,209
0
2,814
33,104
30,359
0
11,650
21,054
0
25,512
W
16,536
2,724
0
4,436
19,962
24,704
0
8,292
11,306
39,309
0
L
Raijin
Coswey
Raijin
8,997
1,086
0
50
18,890
6,805
0
7,862
10,770
18,807
0
L
15,756
7,866
0
2,063
15,646
5,607
0
6,702
8,694
0
41,822
W
Agni
14,741
1,065
0
252
8,876
3,525
0
3,352
5,430
31,272
0
W
Baron Samedi
Jambo637
Baron Samedi
7,942
2,226
466
1,095
15,723
6,815
0
6,874
8,611
19,241
0
W
Anhur
KV2IsLife
Anhur
39,559
29,459
0
3,087
7,691
3,128
0
2,217
5,389
0
63,529
L
Tsukuyomi
Lanxy17
Tsukuyomi
13,660
3,220
0
128
22,274
8,052
0
8,025
14,003
0
31,284
L
17,871
428
0
0
17,702
6,477
0
3,584
13,876
38,315
0
W
Da Ji
axelred93
Da Ji
19,439
6,589
0
577
16,150
6,366
0
5,233
10,798
0
26,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
68,793
204
Minions Killed
196
3
Camps Cleared
7
983,318
Distance Traveled
1,014,382
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,028
919
51
4
0
193,545
0
W
Ymir
14,899
1,242
53
4
1
203,962
1
L
Raijin
11,548
962
21
2
2
153,177
0
L
Neith
12,421
1,035
57
5
0
208,500
0
W
Agni
12,607
1,051
49
4
0
220,731
0
W
Baron Samedi
11,177
931
26
2
2
159,283
5
W
Anhur
17,488
1,457
54
5
4
242,997
0
L
Tsukuyomi
11,812
984
28
2
0
227,328
2
L
Merlin
11,908
992
47
4
1
200,768
0
W
Da Ji
12,622
1,052
14
1
0
187,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role