Player Matchup

Baron Samedi
Baron Samedi
FXprime
Baron Samedi
Level 29
God Stats
12W - 7L
1,632 SR
Queue Stats
333W - 343L
1,498 Elo+
Solo
Ymir
Ymir
Flight468
Ymir
Level 27
God Stats
3W - 0L
1,874 SR
Queue Stats
11W - 9L
1,486 Elo+
Solo
Poseidon
Poseidon
Gohan55
Poseidon
Level 25
God Stats
2W - 4L
1,327 SR
Queue Stats
19W - 21L
1,490 Elo+
Solo
Neith
Neith
TheBlackDoll1
Neith
Level 5
God Stats
26W - 20L
1,618 SR
Queue Stats
30W - 35L
1,651 Elo+
Party 2
Nemesis
Nemesis
mitsuaki221
Nemesis
Level 106
God Stats
2W - 1L
1,409 SR
Queue Stats
68W - 58L
1,466 Elo+
Party 2
Team Averages
Level 38
1,572 SR
1,518 Elo+

VS

Team Averages
Level 15
1,390 SR
1,332 Elo+
Danzaburou
Danzaburou
ALVlNE
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,462 Elo+
Party 1
Fenrir
Fenrir
Kultmor_Wolf
Fenrir
Level 14
God Stats
3W - 6L
1,589 SR
Queue Stats
61W - 60L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Stiedday
Cthulhu
Level 5
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 3
Anubis
Anubis
Yulian_Zarichnyi
Anubis
Level 8
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 3
Arachne
Arachne
前衛専門
Arachne
Level 17
God Stats
10W - 14L
1,412 SR
Queue Stats
52W - 59L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FXprime
Baron Samedi
20
9 / 5 / 27
12,537
1,140
16,307
13,087
6,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
19
7 / 1 / 28
12,267
1,115
12,405
14,610
20,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Gohan55
Poseidon
20
15 / 2 / 22
14,197
1,291
25,561
10,537
4,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 25
12,199
1,109
12,718
9,875
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
mitsuaki221
Nemesis
20
13 / 1 / 27
13,250
1,205
24,404
13,568
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALVlNE
Danzaburou
18
3 / 9 / 6
11,657
1,060
15,054
22,971
8,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
6 / 11 / 2
12,249
1,114
14,385
21,352
10,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Stiedday
Cthulhu
16
0 / 13 / 5
10,102
918
8,175
21,784
18,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 8 / 7
10,583
962
9,461
15,151
12,073
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
前衛専門
Arachne
17
2 / 8 / 5
10,861
987
10,614
20,956
15,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
36
49
Kills
11
11
Deaths
49
129
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ALVlNE
Danzaburou
3
9
6
0.67
W
Baron Samedi
FXprime
Baron Samedi
9
5
27
4.5
W
Ymir
7
1
28
21
W
Poseidon
Gohan55
Poseidon
15
2
22
13
L
Fenrir
6
11
2
0.64
L
Cthulhu
Stiedday
Cthulhu
0
13
5
0.19
W
5
2
25
8.75
L
0
8
7
0.44
W
Nemesis
mitsuaki221
Nemesis
13
1
27
26.5
L
Arachne
前衛専門
Arachne
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,395
Damage
57,689
61,677
Taken
102,214
43,755
Mitigated
64,874
16,890
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ALVlNE
Danzaburou
15,054
2,731
0
2,893
22,971
8,173
0
14,552
8,209
0
39,923
W
Baron Samedi
FXprime
Baron Samedi
16,307
891
5,734
3,613
13,087
6,830
0
3,039
10,048
26,930
0
W
Ymir
12,405
1,948
0
0
14,610
20,066
0
5,316
9,294
26,241
0
W
Poseidon
Gohan55
Poseidon
25,561
4,331
0
1,594
10,537
4,110
0
2,528
8,009
68,002
0
L
Fenrir
14,385
2,952
0
1,046
21,352
10,348
0
11,551
9,501
0
25,946
L
Cthulhu
Stiedday
Cthulhu
8,175
811
143
0
21,784
18,423
0
10,866
10,726
24,959
0
W
12,718
7,903
0
2,991
9,875
4,210
0
3,510
6,365
0
30,424
L
9,461
1,192
0
1,602
15,151
12,073
0
7,525
7,391
43,982
0
W
Nemesis
mitsuaki221
Nemesis
24,404
14,800
0
2,958
13,568
8,539
0
3,267
10,301
0
32,770
L
Arachne
前衛専門
Arachne
10,614
7,856
0
3,500
20,956
15,857
0
9,779
11,057
30
18,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,450
Gold Earned
55,452
244
Minions Killed
196
6
Camps Cleared
4
971,347
Distance Traveled
950,434
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,657
1,060
61
6
0
208,966
1
W
Baron Samedi
12,537
1,140
25
2
1
177,633
0
W
Ymir
12,267
1,115
24
2
2
181,196
0
W
Poseidon
14,197
1,291
114
10
2
209,697
0
L
Fenrir
12,249
1,114
22
2
2
221,386
0
L
Cthulhu
10,102
918
42
4
0
151,663
0
W
Neith
12,199
1,109
57
5
1
157,963
0
L
Anubis
10,583
962
64
6
1
172,000
2
W
Nemesis
13,250
1,205
24
2
0
244,858
1
L
Arachne
10,861
987
7
1
1
196,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role