Player Matchup

Anubis
Anubis
Fisshion
Anubis
Level 88
God Stats
2W - 2L
1,462 SR
Queue Stats
87W - 67L
1,450 Elo+
Party 3
Ares
Ares
GrinchGamingTV
Ares
Level 160
God Stats
9W - 2L
1,872 SR
Queue Stats
378W - 379L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OtterPopping
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,292 SR
Queue Stats
20W - 23L
1,498 Elo+
Party 3
Susano
Susano
Pivity
Susano
Level 109
God Stats
3W - 3L
1,134 SR
Queue Stats
132W - 130L
1,537 Elo+
Party 3
Ymir
Ymir
xBlackLegacy
Ymir
Level 160
God Stats
8W - 4L
1,696 SR
Queue Stats
1,047W - 1,048L
1,511 Elo+
Party 1
Team Averages
Level 117
1,491 SR
1,499 Elo+

VS

Team Averages
Level 118
1,665 SR
1,656 Elo+
Cernunnos
Cernunnos
JkobAU
Cernunnos
Level 148
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 2
Tyr
Tyr
JylesOrDie
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
Poolie
Danzaburou
Level 123
God Stats
0W - 1L
1,868 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 2
Cerberus
Cerberus
Tomahawk
Cerberus
Level 142
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
lahTay
Cthulhu
Level 29
God Stats
0W - 1L
1,897 SR
Queue Stats
3W - 1L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fisshion
Anubis
20
12 / 2 / 17
13,669
759
34,929
20,017
13,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 5 / 23
13,024
724
12,144
28,005
37,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
OtterPopping
Ah Muzen Cab
20
4 / 2 / 22
12,392
688
25,065
19,527
15,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Pivity
Susano
19
10 / 4 / 14
13,329
741
19,435
17,074
9,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 3 / 24
13,252
736
11,767
25,307
35,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JkobAU
Cernunnos
20
7 / 6 / 7
13,129
729
32,313
19,335
9,361
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 9 / 9
11,029
613
8,679
19,626
22,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Poolie
Danzaburou
18
2 / 7 / 11
11,851
658
24,891
19,941
8,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Tomahawk
Cerberus
20
5 / 4 / 10
12,398
689
16,032
35,498
30,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
lahTay
Cthulhu
16
0 / 8 / 8
10,794
600
9,420
23,975
25,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
61
33
Kills
16
16
Deaths
34
100
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fisshion
Anubis
12
2
17
10.25
W
5
5
23
3.3
L
Cernunnos
JkobAU
Cernunnos
7
6
7
1.75
L
2
9
9
0.72
W
Ah Muzen Cab
OtterPopping
Ah Muzen Cab
4
2
22
7.5
W
Susano
Pivity
Susano
10
4
14
4.25
L
Danzaburou
Poolie
Danzaburou
2
7
11
1.07
L
Cerberus
Tomahawk
Cerberus
5
4
10
2.5
L
Cthulhu
lahTay
Cthulhu
0
8
8
0.5
W
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,340
Damage
91,335
109,930
Taken
118,375
111,744
Mitigated
96,925
41,085
Healing
43,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fisshion
Anubis
34,929
1,023
1,255
10,567
20,017
13,897
1,070
6,251
13,766
57,948
0
W
12,144
308
1,405
4,099
28,005
37,350
552
5,088
22,917
17,324
0
L
Cernunnos
JkobAU
Cernunnos
32,313
13,667
1,042
4,947
19,335
9,361
817
8,691
10,644
0
59,170
L
8,679
431
1,252
1,891
19,626
22,187
176
10,301
9,325
0
15,132
W
Ah Muzen Cab
OtterPopping
Ah Muzen Cab
25,065
9,371
4,971
8,806
19,527
15,135
3,488
4,362
15,165
0
53,065
W
Susano
Pivity
Susano
19,435
2,099
2,918
3,485
17,074
9,567
825
4,724
12,350
0
37,532
L
Danzaburou
Poolie
Danzaburou
24,891
11,153
2,709
7,046
19,941
8,929
1,499
11,297
8,644
0
56,531
L
Cerberus
Tomahawk
Cerberus
16,032
307
3,156
18,765
35,498
30,863
122
16,817
18,681
26,805
0
L
Cthulhu
lahTay
Cthulhu
9,420
315
651
1,869
23,975
25,585
573
11,734
12,241
15,860
0
W
11,767
382
1,526
2,053
25,307
35,795
152
5,027
20,280
24,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,666
Gold Earned
59,201
183
Minions Killed
207
0
Camps Cleared
0
1,574,272
Distance Traveled
1,436,084
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,669
759
53
3
0
310,962
0
W
Ares
13,024
724
13
1
0
324,133
0
L
Cernunnos
13,129
729
67
4
0
278,712
0
L
Tyr
11,029
613
12
1
0
277,865
0
W
Ah Muzen Cab
12,392
688
49
3
0
341,183
0
W
Susano
13,329
741
38
2
0
321,160
0
L
Danzaburou
11,851
658
85
5
0
279,085
2
L
Cerberus
12,398
689
33
2
0
332,043
1
L
Cthulhu
10,794
600
10
1
0
268,379
0
W
Ymir
13,252
736
30
2
0
276,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role