Player Matchup

Ymir
Ymir
LinieUhrband130
Ymir
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
47W - 50L
1,340 Elo+
Party 2
Hades
Hades
N7 Ledge M8
Hades
Level 58
God Stats
46W - 42L
1,554 SR
Queue Stats
703W - 822L
1,371 Elo+
Solo
Heimdallr
Heimdallr
aaaaa12345794
Heimdallr
Level 51
God Stats
3W - 9L
1,308 SR
Queue Stats
41W - 53L
1,292 Elo+
Solo
Izanami
Izanami
alpharamshid
Izanami
Level 39
God Stats
7W - 12L
1,383 SR
Queue Stats
46W - 70L
1,295 Elo+
Party 2
Xbalanque
Xbalanque
over_soldier0301
Xbalanque
Level 48
God Stats
1W - 2L
1,737 SR
Queue Stats
281W - 328L
1,369 Elo+
Solo
Team Averages
Level 45
1,482 SR
1,333 Elo+

VS

Team Averages
Level 49
1,465 SR
1,340 Elo+
Guan Yu
Guan Yu
Bucheron490
Guan Yu
Level 48
God Stats
3W - 1L
1,659 SR
Queue Stats
70W - 75L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Laxen YT
Ah Muzen Cab
Level 31
God Stats
23W - 25L
1,454 SR
Queue Stats
50W - 52L
1,366 Elo+
Solo
Loki
Loki
LordDark340
Loki
Level 29
God Stats
8W - 19L
1,261 SR
Queue Stats
154W - 147L
1,290 Elo+
Party 1
Khepri
Khepri
Question_3377
Khepri
Level 96
God Stats
172W - 114L
1,466 SR
Queue Stats
691W - 724L
1,319 Elo+
Solo
Anubis
Anubis
bison35375
Anubis
Level 40
God Stats
15W - 13L
1,485 SR
Queue Stats
57W - 60L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
12,474
462
4,843
22,449
11,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 8 / 2
12,048
446
18,693
28,280
14,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
aaaaa12345794
Heimdallr
19
5 / 2 / 0
12,636
468
13,439
14,241
5,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
alpharamshid
Izanami
20
0 / 5 / 1
12,915
478
12,608
15,662
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
17
0 / 9 / 2
11,395
422
12,186
22,501
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bucheron490
Guan Yu
20
9 / 0 / 7
14,422
534
16,477
26,625
28,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Laxen YT
Ah Muzen Cab
20
9 / 3 / 0
16,035
594
22,805
17,558
7,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 3
10,540
390
1,244
9,846
3,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
0 / 2 / 16
14,455
535
6,970
20,308
29,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
bison35375
Anubis
20
13 / 3 / 4
15,144
561
33,388
27,503
16,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
32
32
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bucheron490
Guan Yu
9
0
7
12.5
W
Ah Muzen Cab
Laxen YT
Ah Muzen Cab
9
3
0
3
L
0
8
0
0
W
1
1
3
2.5
L
3
8
2
0.5
W
0
2
16
4
L
Heimdallr
aaaaa12345794
Heimdallr
5
2
0
2.5
L
Izanami
alpharamshid
Izanami
0
5
1
0.1
W
Anubis
bison35375
Anubis
13
3
4
5
L
Xbalanque
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,769
Damage
80,884
103,133
Taken
101,840
45,283
Mitigated
85,671
25,987
Healing
49,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bucheron490
Guan Yu
16,477
2,587
4,186
12,288
26,625
28,297
2,478
4,475
22,150
0
84,847
W
Ah Muzen Cab
Laxen YT
Ah Muzen Cab
22,805
12,730
271
9,747
17,558
7,793
4,276
3,634
13,921
0
169,054
L
4,843
820
517
2,958
22,449
11,628
245
1,213
21,236
45,592
0
W
1,244
132
0
1,320
9,846
3,510
0
786
9,060
0
47,958
L
18,693
1,273
70
9,451
28,280
14,600
38
18,999
8,706
97,849
0
W
6,970
477
1,695
2,149
20,308
29,129
1,066
4,490
15,818
38,398
0
L
Heimdallr
aaaaa12345794
Heimdallr
13,439
4,563
477
2,936
14,241
5,553
841
5,990
8,101
0
68,193
L
Izanami
alpharamshid
Izanami
12,608
8,942
426
3,615
15,662
5,562
2,852
3,963
11,639
0
107,447
W
Anubis
bison35375
Anubis
33,388
733
416
16,988
27,503
16,942
2,752
10,151
17,352
120,717
0
L
Xbalanque
12,186
5,554
0
5,537
22,501
7,940
1,109
9,092
13,093
0
82,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
70,596
701
Minions Killed
676
0
Camps Cleared
0
2,145,074
Distance Traveled
2,247,536
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,422
534
139
5
0
554,355
3
W
Ah Muzen Cab
16,035
594
224
8
0
553,099
4
L
Ymir
12,474
462
85
3
0
381,807
0
W
Loki
10,540
390
79
3
0
241,207
0
L
Hades
12,048
446
144
5
0
404,399
0
W
Khepri
14,455
535
46
2
0
464,340
1
L
Heimdallr
12,636
468
130
5
0
482,234
4
L
Izanami
12,915
478
218
8
0
477,480
3
W
Anubis
15,144
561
188
7
0
434,535
8
L
Xbalanque
11,395
422
124
5
0
399,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role