Player Matchup

Nox
Nox
Lucky_Sword_123
Nox
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
276W - 263L
1,490 Elo+
Party 1
Apollo
Apollo
NightPatte
Apollo
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 105L
1,411 Elo+
Party 3
Arachne
Arachne
Pump Vampir
Arachne
Level 48
God Stats
4W - 3L
1,564 SR
Queue Stats
97W - 99L
1,540 Elo+
Party 1
Chang'e
Chang'e
Ssw Viper
Chang'e
Level 42
God Stats
7W - 9L
1,537 SR
Queue Stats
8W - 14L
1,402 Elo+
Solo
Geb
Geb
XBloodySani
Geb
Level 31
God Stats
5W - 10L
1,777 SR
Queue Stats
64W - 89L
1,429 Elo+
Party 3
Team Averages
Level 44
1,575 SR
1,454 Elo+

VS

Team Averages
Level 41
1,598 SR
1,489 Elo+
Raijin
Raijin
DrMccopp
Raijin
Level 69
God Stats
2W - 2L
1,630 SR
Queue Stats
255W - 182L
1,567 Elo+
Solo
Guan Yu
Guan Yu
SKiBiLiPaPaBmbm
Guan Yu
Level 35
God Stats
26W - 21L
1,596 SR
Queue Stats
125W - 115L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Skycroz89
Danzaburou
Level 27
God Stats
30W - 25L
1,638 SR
Queue Stats
79W - 87L
1,492 Elo+
Party 2
Fenrir
Fenrir
ginidu89
Fenrir
Level 48
God Stats
5W - 3L
1,556 SR
Queue Stats
182W - 164L
1,460 Elo+
Party 2
Ymir
Ymir
mister_coco89
Ymir
Level 27
God Stats
21W - 20L
1,572 SR
Queue Stats
56W - 62L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,219
522
804
2,712
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NightPatte
Apollo
7
0 / 4 / 1
4,421
442
1,348
6,906
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Pump Vampir
Arachne
7
0 / 2 / 0
4,568
457
1,075
5,458
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chang'e
Ssw Viper
Chang'e
9
1 / 4 / 0
5,028
503
5,763
6,234
1,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
3,933
393
1,512
5,640
3,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrMccopp
Raijin
10
3 / 1 / 0
6,227
623
3,120
3,809
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 2
6,087
609
4,242
5,835
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Skycroz89
Danzaburou
10
3 / 0 / 3
6,023
602
3,834
3,302
1,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ginidu89
Fenrir
9
1 / 1 / 4
5,751
575
4,045
6,259
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 2
5,913
591
2,473
4,410
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
DrMccopp
Raijin
3
1
0
3
L
1
1
0
1
L
Apollo
NightPatte
Apollo
0
4
1
0.13
L
Arachne
Pump Vampir
Arachne
0
2
0
0
W
4
0
2
5
W
Danzaburou
Skycroz89
Danzaburou
3
0
3
4.5
L
Chang'e
Ssw Viper
Chang'e
1
4
0
0.25
L
0
3
0
0
W
Fenrir
ginidu89
Fenrir
1
1
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,502
Damage
17,714
26,950
Taken
23,615
8,357
Mitigated
9,602
6,950
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DrMccopp
Raijin
3,120
492
0
440
3,809
1,077
0
740
2,967
33,845
0
L
804
109
0
490
2,712
797
0
1,071
1,641
20,078
0
L
Apollo
NightPatte
Apollo
1,348
894
270
1,243
6,906
1,572
0
1,332
5,544
0
15,906
L
Arachne
Pump Vampir
Arachne
1,075
559
0
1,882
5,458
1,666
0
773
4,655
0
19,695
W
4,242
976
575
1,867
5,835
3,574
14
3,305
2,530
0
27,374
W
Danzaburou
Skycroz89
Danzaburou
3,834
1,767
0
2,038
3,302
1,010
1,096
577
2,725
0
25,964
L
Chang'e
Ssw Viper
Chang'e
5,763
711
330
2,219
6,234
1,199
0
463
5,501
26,440
0
L
1,512
133
111
405
5,640
3,123
0
1,954
3,686
8,031
0
W
Fenrir
ginidu89
Fenrir
4,045
709
0
3,178
6,259
2,044
0
1,251
5,008
0
27,164
W
2,473
490
0
1,859
4,410
1,897
386
2,104
2,306
19,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
30,001
199
Minions Killed
283
0
Camps Cleared
0
809,272
Distance Traveled
929,338
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,227
623
66
7
0
174,402
1
L
Nox
5,219
522
51
5
0
160,297
3
L
Apollo
4,421
442
42
4
0
170,394
1
L
Arachne
4,568
457
41
4
0
167,001
0
W
Guan Yu
6,087
609
57
6
0
200,814
4
W
Danzaburou
6,023
602
60
6
0
164,764
3
L
Chang'e
5,028
503
50
5
0
173,723
0
L
Geb
3,933
393
15
2
0
137,857
2
W
Fenrir
5,751
575
70
7
0
224,006
4
W
Ymir
5,913
591
30
3
0
165,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role