Player Matchup

Baron Samedi
Baron Samedi
Chluckybot
Baron Samedi
Level 27
God Stats
10W - 2L
1,784 SR
Queue Stats
82W - 66L
1,452 Elo+
Solo
Izanami
Izanami
MrTikku
Izanami
Level 28
God Stats
16W - 11L
1,940 SR
Queue Stats
176W - 198L
1,513 Elo+
Solo
Fafnir
Fafnir
Silver228911
Fafnir
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
StoneUrno
Sun Wukong
Level 24
God Stats
1W - 1L
1,170 SR
Queue Stats
5W - 9L
1,496 Elo+
Solo
King Arthur
King Arthur
raulitobdn
King Arthur
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 32L
1,762 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,544 Elo+

VS

Team Averages
Level 10
1,434 SR
1,461 Elo+
Kukulkan
Kukulkan
G3B0R
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,403 Elo+
Party 1
Ymir
Ymir
Markentias
Ymir
Level 4
God Stats
1W - 4L
1,361 SR
Queue Stats
195W - 199L
1,403 Elo+
Party 1
Hercules
Hercules
Tokmaka
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,583 Elo+
Solo
Skadi
Skadi
XXshayanXXmrdXX
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
是椛七吖
Susano
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 12L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chluckybot
Baron Samedi
16
9 / 4 / 7
10,882
495
20,429
16,808
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrTikku
Izanami
20
10 / 5 / 14
13,098
595
29,049
20,615
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
11
0 / 10 / 2
8,435
383
3,060
17,861
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
StoneUrno
Sun Wukong
14
3 / 5 / 7
10,236
465
5,061
15,674
7,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
raulitobdn
King Arthur
20
15 / 3 / 12
13,957
634
22,911
27,146
27,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G3B0R
Kukulkan
13
2 / 9 / 8
9,318
424
12,422
13,929
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 9 / 13
11,156
507
12,194
23,986
21,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Tokmaka
Hercules
14
2 / 7 / 9
8,919
405
9,279
22,164
21,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 8 / 4
10,864
494
15,060
20,816
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
16
6 / 4 / 10
10,159
462
11,112
17,497
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
37
Kills
25
27
Deaths
37
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chluckybot
Baron Samedi
9
4
7
3.13
L
Kukulkan
G3B0R
Kukulkan
2
9
8
0.67
L
5
9
13
1.28
W
Izanami
MrTikku
Izanami
10
5
14
3.4
W
Fafnir
0
10
2
0.1
W
Sun Wukong
StoneUrno
Sun Wukong
3
5
7
1.3
L
Hercules
Tokmaka
Hercules
2
7
9
0.93
L
10
8
4
1.5
W
King Arthur
raulitobdn
King Arthur
15
3
12
7
L
Susano
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,510
Damage
60,067
98,104
Taken
98,392
65,448
Mitigated
63,977
35,094
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chluckybot
Baron Samedi
20,429
1,858
2,747
6,585
16,808
7,519
1,408
5,711
10,913
50,797
0
L
Kukulkan
G3B0R
Kukulkan
12,422
2,529
0
546
13,929
5,633
296
3,640
9,933
52,009
0
L
12,194
1,670
0
1,825
23,986
21,432
517
7,569
16,039
28,806
0
W
Izanami
MrTikku
Izanami
29,049
22,252
450
10,883
20,615
7,442
4,551
3,887
16,522
0
105,766
W
Fafnir
3,060
1,147
0
2,062
17,861
15,463
835
4,367
13,248
21,479
0
W
Sun Wukong
StoneUrno
Sun Wukong
5,061
891
0
1,784
15,674
7,989
599
3,133
12,426
0
46,474
L
Hercules
Tokmaka
Hercules
9,279
2,446
0
3,943
22,164
21,405
0
4,334
17,625
0
30,300
L
15,060
8,056
0
4,189
20,816
9,067
245
3,299
17,366
0
72,445
W
King Arthur
raulitobdn
King Arthur
22,911
3,014
0
10,583
27,146
27,035
36
6,812
19,792
0
104,163
L
Susano
11,112
1,928
0
2,466
17,497
6,440
0
3,332
13,940
0
51,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,608
Gold Earned
50,416
487
Minions Killed
383
0
Camps Cleared
0
1,878,775
Distance Traveled
1,791,150
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,882
495
63
3
0
378,352
3
L
Kukulkan
9,318
424
102
5
0
303,166
2
L
Ymir
11,156
507
19
1
0
379,840
1
W
Izanami
13,098
595
142
6
0
355,475
3
W
Fafnir
8,435
383
38
2
0
297,659
3
W
Sun Wukong
10,236
465
87
4
0
410,945
2
L
Hercules
8,919
405
59
3
0
398,080
2
L
Skadi
10,864
494
116
5
0
290,049
0
W
King Arthur
13,957
634
157
7
0
436,344
3
L
Susano
10,159
462
87
4
0
420,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role