Player Matchup

Danzaburou
Danzaburou
GhettoBootyBUS
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
La Glosser
Cthulhu
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
7W - 4L
1,543 Elo+
Party 2
Thanatos
Thanatos
OutSpaceCamo
Thanatos
Level 12
God Stats
5W - 6L
1,617 SR
Queue Stats
10W - 11L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Ryko93
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,643 Elo+
Party 2
Guan Yu
Guan Yu
xRainingGloryx
Guan Yu
Level 4
God Stats
2W - 3L
1,369 SR
Queue Stats
3W - 8L
1,312 Elo+
Solo
Team Averages
Level 9
1,458 SR
1,502 Elo+

VS

Team Averages
Level 22
1,574 SR
1,531 Elo+
Yemoja
Yemoja
Dirty_Swamprat
Yemoja
Level 5
God Stats
4W - 1L
1,696 SR
Queue Stats
8W - 1L
1,849 Elo+
Party 1
Bastet
Bastet
DoinkyBoinky
Bastet
Level 48
God Stats
2W - 0L
1,745 SR
Queue Stats
83W - 15L
1,932 Elo+
Party 1
Anhur
Anhur
Tony2Toppings
Anhur
Level 27
God Stats
4W - 0L
1,515 SR
Queue Stats
7W - 3L
1,371 Elo+
Party 1
Set
Set
iiTSzzDawood
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Poseidon
Poseidon
しんすけー
Poseidon
Level 19
God Stats
50W - 40L
1,414 SR
Queue Stats
138W - 138L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhettoBootyBUS
Danzaburou
17
0 / 5 / 5
10,766
897
9,037
15,972
5,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
La Glosser
Cthulhu
16
0 / 6 / 3
10,150
846
8,721
20,129
19,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
OutSpaceCamo
Thanatos
17
5 / 10 / 2
11,735
978
12,005
21,672
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Ryko93
Erlang Shen
17
2 / 7 / 4
11,151
929
9,227
19,489
14,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 15 / 3
10,368
864
6,980
27,253
16,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 18
12,392
1,033
3,780
5,290
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
20
12 / 2 / 16
13,798
1,150
26,769
9,522
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 0 / 13
16,165
1,347
43,089
16,507
7,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 15
11,428
952
9,573
11,748
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
19
4 / 1 / 22
13,516
1,126
13,342
7,890
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
127
8
Kills
43
43
Deaths
8
17
Assists
84
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
W
Bastet
12
2
16
10
L
Danzaburou
GhettoBootyBUS
Danzaburou
0
5
5
0.5
L
Cthulhu
La Glosser
Cthulhu
0
6
3
0.25
L
Thanatos
OutSpaceCamo
Thanatos
5
10
2
0.6
L
Erlang Shen
Ryko93
Erlang Shen
2
7
4
0.57
W
24
0
13
30.5
W
3
5
15
2.1
L
1
15
3
0.17
W
Poseidon
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
96,553
104,515
Taken
50,957
62,850
Mitigated
25,827
9,132
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,780
671
4,691
2,956
5,290
6,866
0
1,073
4,217
9,597
0
W
Bastet
26,769
7,010
0
0
9,522
3,998
0
1,697
7,825
0
42,153
L
Danzaburou
GhettoBootyBUS
Danzaburou
9,037
5,330
0
1,612
15,972
5,151
0
2,386
13,586
0
37,223
L
Cthulhu
La Glosser
Cthulhu
8,721
709
0
0
20,129
19,710
0
4,430
15,699
19,236
0
L
Thanatos
OutSpaceCamo
Thanatos
12,005
3,256
0
4,663
21,672
7,547
0
4,055
17,617
0
31,229
L
Erlang Shen
Ryko93
Erlang Shen
9,227
5,026
0
517
19,489
14,074
0
2,879
16,610
0
26,066
W
43,089
31,576
0
6,709
16,507
7,051
0
2,906
13,601
0
58,800
W
9,573
3,875
0
69
11,748
5,079
0
1,631
10,117
0
22,714
L
6,980
1,715
1,028
1,312
27,253
16,368
0
3,372
23,881
0
16,190
W
Poseidon
13,342
1,854
928
1,468
7,890
2,833
0
1,414
6,476
44,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
67,299
202
Minions Killed
198
6
Camps Cleared
6
1,105,678
Distance Traveled
1,131,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,392
1,033
16
1
0
204,154
0
W
Bastet
13,798
1,150
31
3
1
274,698
0
L
Danzaburou
10,766
897
52
4
1
218,111
0
L
Cthulhu
10,150
846
40
3
1
227,829
1
L
Thanatos
11,735
978
45
4
1
232,813
0
L
Erlang Shen
11,151
929
44
4
0
224,207
0
W
Anhur
16,165
1,347
49
4
1
211,010
0
W
Set
11,428
952
27
2
3
198,412
0
L
Guan Yu
10,368
864
21
2
3
202,718
1
W
Poseidon
13,516
1,126
75
6
1
243,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role