Player Matchup

Baron Samedi
Baron Samedi
BraverStraw
Baron Samedi
Level 28
God Stats
47W - 31L
1,537 SR
Queue Stats
359W - 322L
1,596 Elo+
Party 2
Neith
Neith
ChigChungi
Neith
Level 13
God Stats
18W - 14L
1,824 SR
Queue Stats
504W - 497L
1,515 Elo+
Party 2
Artio
Artio
DistinctivePink
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,515 Elo+
Party 2
Olorun
Olorun
LVComicSociety
Olorun
Level 29
God Stats
3W - 3L
1,352 SR
Queue Stats
16W - 46L
1,275 Elo+
Solo
Bakasura
Bakasura
MystifiedNut7
Bakasura
Level 122
God Stats
1W - 3L
1,230 SR
Queue Stats
215W - 193L
1,596 Elo+
Party 2
Team Averages
Level 41
1,489 SR
1,499 Elo+

VS

Team Averages
Level 40
1,403 SR
1,420 Elo+
Nemesis
Nemesis
TheChosenJT
Nemesis
Level 22
God Stats
16W - 16L
1,485 SR
Queue Stats
63W - 79L
1,324 Elo+
Solo
Achilles
Achilles
WaifuGuru
Achilles
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 269L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
magiclittleluke
Jormungandr
Level 6
God Stats
0W - 2L
1,245 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Ra
Ra
urFAVsmurff
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,434 Elo+
Party 1
Artemis
Artemis
有种下课别走
Artemis
Level 15
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 19L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraverStraw
Baron Samedi
20
10 / 3 / 9
13,107
570
19,478
16,380
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
0 / 6 / 4
8,534
371
4,588
11,303
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 8 / 6
10,221
444
4,803
19,832
16,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 9 / 4
9,904
431
3,070
13,006
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MystifiedNut7
Bakasura
20
17 / 3 / 3
14,125
614
19,149
22,407
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TheChosenJT
Nemesis
17
9 / 5 / 5
12,464
542
13,857
17,469
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
WaifuGuru
Achilles
19
10 / 2 / 3
12,419
540
12,958
16,897
12,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
magiclittleluke
Jormungandr
10
1 / 7 / 1
8,152
354
517
10,453
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 7 / 1
9,847
428
6,964
11,226
4,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 8 / 8
10,754
468
15,380
20,672
7,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
29
Kills
27
29
Deaths
29
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BraverStraw
Baron Samedi
10
3
9
4.83
W
Neith
0
6
4
0.33
W
2
8
6
0.63
W
0
9
4
0.22
W
Bakasura
MystifiedNut7
Bakasura
17
3
3
6.17
L
Nemesis
TheChosenJT
Nemesis
9
5
5
2.3
L
Achilles
WaifuGuru
Achilles
10
2
3
5.75
L
Jormungandr
magiclittleluke
Jormungandr
1
7
1
0.21
L
2
7
1
0.36
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,088
Damage
49,676
82,928
Taken
76,717
44,048
Mitigated
33,162
28,052
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BraverStraw
Baron Samedi
19,478
2,006
1,141
7,368
16,380
7,331
2,120
2,083
14,297
75,421
0
W
Neith
4,588
3,028
0
1,267
11,303
3,506
142
1,233
10,070
0
33,617
W
4,803
235
29
4,774
19,832
16,865
392
675
19,157
36,384
0
W
3,070
1,666
346
1,342
13,006
5,375
1,070
0
13,006
42,000
0
W
Bakasura
MystifiedNut7
Bakasura
19,149
12,087
0
11,785
22,407
10,971
2,728
3,490
18,917
0
94,011
L
Nemesis
TheChosenJT
Nemesis
13,857
7,375
0
5,511
17,469
6,222
1,195
4,903
11,334
0
55,008
L
Achilles
WaifuGuru
Achilles
12,958
6,457
0
4,022
16,897
12,022
671
4,444
11,463
0
86,712
L
Jormungandr
magiclittleluke
Jormungandr
517
121
0
216
10,453
3,349
0
5,572
4,139
10,795
0
L
6,964
446
442
2,068
11,226
4,075
426
5,047
5,072
50,309
0
L
15,380
9,604
38
6,566
20,672
7,494
933
6,607
12,898
0
51,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
53,636
446
Minions Killed
392
0
Camps Cleared
0
1,991,555
Distance Traveled
1,664,019
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,107
570
115
5
0
383,036
2
W
Neith
8,534
371
46
2
0
331,057
0
W
Artio
10,221
444
50
2
0
429,089
2
W
Olorun
9,904
431
75
3
0
342,572
4
W
Bakasura
14,125
614
160
7
0
505,801
2
L
Nemesis
12,464
542
93
4
0
413,864
0
L
Achilles
12,419
540
125
5
0
366,603
0
L
Jormungandr
8,152
354
20
1
0
240,886
2
L
Ra
9,847
428
88
4
0
348,718
1
L
Artemis
10,754
468
66
3
0
293,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role