Player Matchup

Chaac
Chaac
Hergathe
Chaac
Level 110
God Stats
11W - 11L
1,592 SR
Queue Stats
155W - 117L
1,550 Elo+
Party 2
Hades
Hades
SullenStew16
Hades
Level 153
God Stats
4W - 0L
1,994 SR
Queue Stats
228W - 171L
1,553 Elo+
Party 2
Bastet
Bastet
ahmad_cabiste95
Bastet
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 27L
1,472 Elo+
Solo
Team Averages
Level 110
1,695 SR
1,525 Elo+

VS

Team Averages
Level 103
1,470 SR
1,490 Elo+
Gilgamesh
Gilgamesh
AdrenalinoGM
Gilgamesh
Level 111
God Stats
7W - 6L
1,593 SR
Queue Stats
41W - 44L
1,492 Elo+
Solo
Tiamat
Tiamat
Mattitude Mason
Tiamat
Level 126
God Stats
6W - 8L
1,528 SR
Queue Stats
305W - 283L
1,474 Elo+
Party 1
Chiron
Chiron
aditude lloyd
Chiron
Level 72
God Stats
3W - 9L
1,290 SR
Queue Stats
407W - 430L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hergathe
Chaac
14
8 / 3 / 4
10,121
779
9,913
13,587
8,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 6
9,245
711
10,042
12,922
5,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 8
9,539
734
11,385
10,308
3,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdrenalinoGM
Gilgamesh
13
2 / 4 / 8
9,167
705
11,419
12,721
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 4 / 4
9,311
716
9,296
11,841
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 4
8,890
684
8,363
12,225
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
12
12
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdrenalinoGM
Gilgamesh
2
4
8
1.5
W
Chaac
Hergathe
Chaac
8
3
4
3.33
L
6
4
4
2
W
2
5
6
1
L
4
5
4
1.2
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
29,078
36,817
Taken
36,787
17,569
Mitigated
14,370
11,093
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdrenalinoGM
Gilgamesh
11,419
2,858
0
781
12,721
6,192
0
4,677
8,044
0
40,683
W
Chaac
Hergathe
Chaac
9,913
1,081
0
4,727
13,587
8,922
0
3,149
9,835
0
30,028
L
9,296
676
0
4,952
11,841
4,761
0
2,787
9,054
26,427
0
W
10,042
713
742
5,184
12,922
5,479
364
3,303
9,079
45,293
0
L
8,363
3,663
399
3,426
12,225
3,417
0
2,650
9,575
0
36,813
W
11,385
2,300
0
440
10,308
3,168
305
2,024
7,975
0
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
27,368
156
Minions Killed
163
0
Camps Cleared
0
713,709
Distance Traveled
679,927
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,167
705
56
4
0
245,384
1
W
Chaac
10,121
779
52
4
0
251,137
4
L
Tiamat
9,311
716
37
3
0
221,959
2
W
Hades
9,245
711
83
6
0
213,674
1
L
Chiron
8,890
684
70
5
0
212,584
0
W
Bastet
9,539
734
21
2
0
248,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role