Player Matchup

Sylvanus
Sylvanus
Arkriness
Sylvanus
Level 145
God Stats
3W - 0L
1,393 SR
Queue Stats
131W - 112L
1,497 Elo+
Party 1
Sol
Sol
Ice T 800
Sol
Level 64
God Stats
11W - 8L
1,508 SR
Queue Stats
48W - 67L
1,484 Elo+
Party 1
King Arthur
King Arthur
KAloking
King Arthur
Level 61
God Stats
3W - 2L
1,328 SR
Queue Stats
34W - 46L
1,231 Elo+
Party 1
Team Averages
Level 90
1,410 SR
1,404 Elo+

VS

Team Averages
Level 59
1,456 SR
1,331 Elo+
Thor
Thor
G Plizman
Thor
Level 6
God Stats
1W - 2L
1,656 SR
Queue Stats
2W - 7L
1,291 Elo+
Solo
Janus
Janus
Karandras05
Janus
Level 143
God Stats
6W - 19L
1,253 SR
Queue Stats
258W - 323L
1,403 Elo+
Party 2
Odin
Odin
dracil5
Odin
Level 29
God Stats
21W - 23L
1,458 SR
Queue Stats
69W - 130L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arkriness
Sylvanus
14
3 / 1 / 11
10,298
736
9,972
15,581
13,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 3 / 5
10,341
739
11,881
13,177
5,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KAloking
King Arthur
13
6 / 4 / 6
10,134
724
9,943
16,170
10,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 4 / 2
7,199
514
2,271
6,477
2,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 3
10,513
751
19,287
13,818
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
dracil5
Odin
13
3 / 9 / 5
9,799
700
10,599
17,036
7,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
8
8
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arkriness
Sylvanus
3
1
11
8.5
L
Thor
0
4
2
0.25
W
7
3
5
3.17
W
King Arthur
KAloking
King Arthur
6
4
6
2.25
L
5
3
3
2.17
L
Odin
dracil5
Odin
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
32,157
44,928
Taken
37,331
29,404
Mitigated
14,303
17,079
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arkriness
Sylvanus
9,972
4,133
2,689
5,986
15,581
13,402
1,076
7,675
7,906
31,226
6,111
L
Thor
2,271
479
0
810
6,477
2,070
0
4,154
2,323
0
6,487
W
11,881
3,918
0
4,556
13,177
5,615
1,874
5,598
7,579
47,795
0
W
King Arthur
KAloking
King Arthur
9,943
0
804
3,044
16,170
10,387
360
6,626
9,544
0
36,114
L
19,287
1,408
654
4,506
13,818
4,842
0
7,179
6,639
64,683
0
L
Odin
dracil5
Odin
10,599
2,037
270
1,289
17,036
7,391
0
9,848
7,188
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
27,511
154
Minions Killed
136
0
Camps Cleared
0
662,170
Distance Traveled
551,438
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,298
736
59
4
0
189,263
1
L
Thor
7,199
514
9
1
0
109,547
0
W
Sol
10,341
739
62
4
0
216,857
1
W
King Arthur
10,134
724
33
2
0
256,050
0
L
Janus
10,513
751
78
6
0
218,731
3
L
Odin
9,799
700
49
4
0
223,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role