Player Matchup

Cthulhu
Cthulhu
Remlap_von_gamer
Cthulhu
Level 7
God Stats
0W - 3L
1,335 SR
Queue Stats
23W - 24L
1,224 Elo+
Party 1
Chaac
Chaac
TheMadHatter034
Chaac
Level 80
God Stats
4W - 2L
1,754 SR
Queue Stats
27W - 30L
1,337 Elo+
Party 1
Merlin
Merlin
jaymesthecooles4
Merlin
Level 25
God Stats
1W - 2L
1,460 SR
Queue Stats
56W - 51L
1,224 Elo+
Party 1
Jing Wei
Jing Wei
lilly-is-awsome
Jing Wei
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,224 Elo+
Party 1
Bastet
Bastet
xX_Demonheart_
Bastet
Level 48
God Stats
2W - 4L
1,170 SR
Queue Stats
169W - 173L
1,385 Elo+
Solo
Team Averages
Level 45
1,444 SR
1,279 Elo+

VS

Team Averages
Level 72
1,484 SR
1,421 Elo+
Sobek
Sobek
EnDaNickofTime
Sobek
Level 124
God Stats
3W - 5L
1,393 SR
Queue Stats
247W - 279L
1,304 Elo+
Party 2
Izanami
Izanami
Gru234
Izanami
Level 31
God Stats
7W - 7L
1,590 SR
Queue Stats
22W - 22L
1,522 Elo+
Party 3
Artemis
Artemis
KAIL2000
Artemis
Level 40
God Stats
6W - 9L
1,498 SR
Queue Stats
6W - 11L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
SpookyBirdd
Baron Samedi
Level 44
God Stats
14W - 11L
1,391 SR
Queue Stats
234W - 258L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
ZenDad
Gilgamesh
Level 123
God Stats
7W - 13L
1,545 SR
Queue Stats
121W - 139L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,055
371
5,379
13,354
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 0
7,851
413
5,626
10,171
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 7 / 0
7,590
399
3,365
11,334
4,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
13
2 / 2 / 2
7,806
411
3,684
8,364
2,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 6 / 1
9,264
488
6,329
15,468
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
10,424
549
7,550
13,601
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Gru234
Izanami
18
3 / 0 / 4
10,804
569
6,312
8,927
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
KAIL2000
Artemis
17
4 / 3 / 2
10,388
547
7,330
8,857
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SpookyBirdd
Baron Samedi
17
4 / 0 / 3
10,918
575
7,999
7,237
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
ZenDad
Gilgamesh
17
9 / 1 / 5
11,069
583
11,159
15,108
7,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
24
25
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Izanami
Gru234
Izanami
3
0
4
5
W
Artemis
KAIL2000
Artemis
4
3
2
1.67
L
1
7
2
0.29
W
Baron Samedi
SpookyBirdd
Baron Samedi
4
0
3
5.5
L
1
3
0
0.33
W
Gilgamesh
ZenDad
Gilgamesh
9
1
5
11.5
L
0
7
0
0
L
Jing Wei
2
2
2
1.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
40,350
58,691
Taken
53,730
26,117
Mitigated
31,775
11,684
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
516
0
4,524
13,601
13,271
615
3,655
9,436
24,957
0
W
Izanami
Gru234
Izanami
6,312
3,519
783
5,650
8,927
4,106
2,764
0
8,927
0
82,276
W
Artemis
KAIL2000
Artemis
7,330
3,363
0
3,574
8,857
2,843
763
1,181
7,556
0
71,039
L
5,379
429
60
1,160
13,354
8,900
0
4,674
8,680
29,371
0
W
Baron Samedi
SpookyBirdd
Baron Samedi
7,999
270
0
2,522
7,237
4,000
1,620
2,496
4,681
64,741
0
L
5,626
614
0
2,692
10,171
5,561
0
621
9,550
0
42,909
W
Gilgamesh
ZenDad
Gilgamesh
11,159
3,784
0
5,789
15,108
7,555
0
722
14,386
0
69,108
L
3,365
221
0
1,300
11,334
4,074
610
5,277
6,057
35,209
0
L
Jing Wei
3,684
2,546
0
789
8,364
2,479
621
2,617
5,747
0
30,639
L
6,329
1,662
318
5,365
15,468
5,103
0
2,360
12,842
0
70,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
53,603
384
Minions Killed
546
0
Camps Cleared
0
1,659,496
Distance Traveled
1,826,783
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,424
549
33
2
0
404,421
3
W
Izanami
10,804
569
150
8
0
359,617
6
W
Artemis
10,388
547
118
6
0
304,091
1
L
Cthulhu
7,055
371
36
2
0
322,198
1
W
Baron Samedi
10,918
575
136
7
0
354,817
4
L
Chaac
7,851
413
89
5
0
344,261
1
W
Gilgamesh
11,069
583
109
6
0
403,837
3
L
Merlin
7,590
399
67
4
0
296,728
1
L
Jing Wei
7,806
411
67
4
0
354,305
1
L
Bastet
9,264
488
125
7
0
342,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role