Player Matchup

Horus
Horus
Andrologue
Horus
Level 57
God Stats
1W - 0L
1,484 SR
Queue Stats
31W - 45L
1,347 Elo+
Solo
Merlin
Merlin
Smazi
Merlin
Level 87
God Stats
55W - 88L
1,365 SR
Queue Stats
281W - 375L
1,386 Elo+
Solo
Cernunnos
Cernunnos
allibar
Cernunnos
Level 94
God Stats
5W - 2L
1,757 SR
Queue Stats
54W - 70L
1,444 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,392 Elo+

VS

Team Averages
Level 21
1,503 SR
1,472 Elo+
Baron Samedi
Baron Samedi
SoftCućumber7
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Agni
Agni
erisperis
Agni
Level 51
God Stats
5W - 3L
1,509 SR
Queue Stats
208W - 212L
1,415 Elo+
Solo
Bacchus
Bacchus
shotertwo
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 0 / 12
8,391
763
2,933
10,751
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Smazi
Merlin
12
6 / 1 / 5
8,619
784
8,788
5,293
1,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
allibar
Cernunnos
12
7 / 0 / 4
9,048
823
8,105
6,494
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoftCućumber7
Baron Samedi
8
0 / 9 / 1
6,142
558
4,085
10,214
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
10
1 / 2 / 0
6,898
627
6,285
6,633
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
shotertwo
Bacchus
8
0 / 2 / 1
6,138
558
4,937
7,986
4,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
0
0
12
6
W
Merlin
Smazi
Merlin
6
1
5
8.5
L
Baron Samedi
SoftCućumber7
Baron Samedi
0
9
1
0.06
W
Cernunnos
allibar
Cernunnos
7
0
4
9
L
Agni
1
2
0
0.5
L
Bacchus
shotertwo
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
15,307
22,538
Taken
24,833
14,564
Mitigated
9,284
9,461
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,933
1,105
693
4,366
10,751
9,892
72
7,127
3,272
0
13,872
W
Merlin
Smazi
Merlin
8,788
380
0
0
5,293
1,881
146
3,081
2,078
42,762
0
L
Baron Samedi
SoftCućumber7
Baron Samedi
4,085
760
508
586
10,214
3,258
0
3,726
6,488
12,173
0
W
Cernunnos
allibar
Cernunnos
8,105
4,334
0
4,402
6,494
2,791
2,198
4,503
1,805
0
32,301
L
Agni
6,285
268
0
0
6,633
1,624
0
1,889
4,744
29,829
0
L
Bacchus
shotertwo
Bacchus
4,937
222
0
677
7,986
4,402
0
3,209
4,777
10,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
19,178
145
Minions Killed
82
0
Camps Cleared
0
585,691
Distance Traveled
519,343
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,391
763
10
1
0
204,777
0
W
Merlin
8,619
784
63
6
0
191,676
3
L
Baron Samedi
6,142
558
16
1
0
148,393
2
W
Cernunnos
9,048
823
72
7
0
189,238
1
L
Agni
6,898
627
50
5
0
196,156
0
L
Bacchus
6,138
558
16
1
0
174,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role