Player Matchup

Thanatos
Thanatos
Albebusito
Thanatos
Level 28
God Stats
13W - 5L
1,759 SR
Queue Stats
66W - 38L
1,760 Elo+
Solo
Mercury
Mercury
LESERPENTBLANC
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 126L
1,517 Elo+
Solo
Olorun
Olorun
MihneaKapy
Olorun
Level 28
God Stats
2W - 1L
1,314 SR
Queue Stats
134W - 140L
1,600 Elo+
Solo
Medusa
Medusa
WhittyT
Medusa
Level 27
God Stats
4W - 6L
1,282 SR
Queue Stats
222W - 214L
1,504 Elo+
Solo
Anubis
Anubis
elcliment
Anubis
Level 18
God Stats
62W - 54L
1,844 SR
Queue Stats
127W - 109L
1,619 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,600 Elo+

VS

Team Averages
Level 16
1,591 SR
1,677 Elo+
Anhur
Anhur
Potrosalvajee
Anhur
Level 24
God Stats
6W - 6L
1,576 SR
Queue Stats
62W - 45L
1,729 Elo+
Solo
Ra
Ra
SrSerpico
Ra
Level 25
God Stats
2W - 3L
1,834 SR
Queue Stats
70W - 43L
1,711 Elo+
Party 1
King Arthur
King Arthur
ZKJLDG
King Arthur
Level 5
God Stats
7W - 2L
1,345 SR
Queue Stats
36W - 48L
1,686 Elo+
Solo
Mercury
Mercury
arnau033
Mercury
Level 21
God Stats
14W - 9L
1,702 SR
Queue Stats
46W - 38L
1,607 Elo+
Party 1
Geb
Geb
dennis22
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Albebusito
Thanatos
12
12 / 0 / 1
7,456
746
7,954
5,571
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 4
6,461
646
6,021
6,135
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
MihneaKapy
Olorun
11
1 / 1 / 5
6,357
636
2,990
5,315
2,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
WhittyT
Medusa
11
4 / 0 / 2
6,592
659
3,470
3,286
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
elcliment
Anubis
13
4 / 0 / 1
7,692
769
3,761
3,612
1,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,497
550
4,401
7,605
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,907
491
1,258
4,507
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ZKJLDG
King Arthur
9
1 / 5 / 0
4,814
481
2,153
8,390
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
arnau033
Mercury
6
0 / 5 / 1
4,583
458
1,093
6,833
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 6 / 1
4,230
423
1,698
7,427
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
23
Kills
2
2
Deaths
24
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Albebusito
Thanatos
12
0
1
12.5
W
2
1
4
4
W
Olorun
MihneaKapy
Olorun
1
1
5
3.5
L
1
4
0
0.25
L
0
4
0
0
W
Medusa
WhittyT
Medusa
4
0
2
5
L
King Arthur
ZKJLDG
King Arthur
1
5
0
0.2
L
Mercury
arnau033
Mercury
0
5
1
0.1
L
0
6
1
0.08
W
Anubis
elcliment
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
10,603
23,919
Taken
34,762
9,028
Mitigated
10,430
16,476
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Albebusito
Thanatos
7,954
2,234
0
7,192
5,571
1,644
90
543
4,968
0
38,900
W
6,021
2,939
0
2,540
6,135
2,217
584
740
5,095
0
31,601
W
Olorun
MihneaKapy
Olorun
2,990
1,164
382
1,874
5,315
2,604
1,090
328
4,987
27,628
0
L
4,401
2,959
0
1,793
7,605
1,638
0
2,114
5,491
0
32,198
L
1,258
170
148
649
4,507
925
0
1,905
2,602
25,360
0
W
Medusa
WhittyT
Medusa
3,470
1,520
0
1,895
3,286
981
1,138
445
2,841
0
36,704
L
King Arthur
ZKJLDG
King Arthur
2,153
453
0
1,412
8,390
4,027
0
744
7,646
0
9,786
L
Mercury
arnau033
Mercury
1,093
625
0
100
6,833
1,318
0
135
6,698
0
17,173
L
1,698
562
0
300
7,427
2,522
0
1,853
5,574
8,319
0
W
Anubis
elcliment
Anubis
3,761
684
0
2,593
3,612
1,582
136
900
2,712
54,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
24,031
395
Minions Killed
197
0
Camps Cleared
0
1,016,687
Distance Traveled
967,644
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,456
746
73
7
0
262,495
2
W
Mercury
6,461
646
70
7
0
199,255
0
W
Olorun
6,357
636
49
5
0
181,660
2
L
Anhur
5,497
550
69
7
0
159,098
2
L
Ra
4,907
491
60
6
0
188,393
0
W
Medusa
6,592
659
74
7
0
182,610
3
L
King Arthur
4,814
481
22
2
0
184,932
1
L
Mercury
4,583
458
36
4
0
231,197
0
L
Geb
4,230
423
10
1
0
204,024
3
W
Anubis
7,692
769
129
13
0
190,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role