Player Matchup

Thor
Thor
Bully0209
Thor
Level 10
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo
Neith
Neith
Grincsoo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Chernobog
Chernobog
HotMessExpress15
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,744 Elo+
Solo
Bacchus
Bacchus
JAVITRIX2001
Bacchus
Level 19
God Stats
9W - 4L
1,500 SR
Queue Stats
48W - 43L
1,338 Elo+
Solo
Nox
Nox
MJG1221
Nox
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 65L
1,659 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,570 Elo+

VS

Team Averages
Level 17
1,516 SR
1,393 Elo+
Ares
Ares
Imurfather5074
Ares
Level 14
God Stats
6W - 11L
1,143 SR
Queue Stats
48W - 47L
1,453 Elo+
Solo
Olorun
Olorun
Le_Deglingo_fr
Olorun
Level 8
God Stats
7W - 7L
1,413 SR
Queue Stats
24W - 30L
1,352 Elo+
Solo
Rama
Rama
Tekchau
Rama
Level 28
God Stats
4W - 0L
1,761 SR
Queue Stats
22W - 12L
1,481 Elo+
Solo
Odin
Odin
TheCoolSiblings2
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,406 Elo+
Solo
Thanatos
Thanatos
dawxyz
Thanatos
Level 15
God Stats
2W - 4L
1,763 SR
Queue Stats
277W - 319L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 14 / 9
11,705
900
7,235
23,164
12,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Grincsoo
Neith
13
0 / 0 / 0
8,220
632
0
0
0
Chernobog
19
8 / 7 / 5
13,861
1,066
16,764
16,852
8,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
JAVITRIX2001
Bacchus
19
2 / 8 / 11
12,472
959
12,754
25,098
37,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nox
19
6 / 3 / 8
13,741
1,057
20,243
13,947
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 23
12,729
979
9,217
11,641
15,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
3 / 5 / 25
13,226
1,017
17,129
12,219
9,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
Tekchau
Rama
20
19 / 1 / 10
16,879
1,298
30,618
11,393
5,485
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 5 / 18
11,992
922
4,926
17,512
13,214
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
dawxyz
Thanatos
19
6 / 4 / 15
13,040
1,003
11,496
13,574
6,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
17
Kills
31
32
Deaths
17
33
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thor
1
14
9
0.39
L
Neith
Grincsoo
Neith
0
0
0
0
L
Chernobog
8
7
5
1.5
W
2
2
23
6.75
L
Bacchus
JAVITRIX2001
Bacchus
2
8
11
0.94
W
3
5
25
3.1
L
Nox
6
3
8
3.33
W
Rama
Tekchau
Rama
19
1
10
24
W
1
5
18
2
W
Thanatos
dawxyz
Thanatos
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,996
Damage
73,386
79,061
Taken
66,339
64,685
Mitigated
50,563
815
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,235
2,140
0
0
23,164
12,864
0
7,493
15,671
0
18,841
L
Neith
Grincsoo
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
16,764
7,826
0
478
16,852
8,434
0
3,937
12,915
0
34,188
W
9,217
235
0
0
11,641
15,284
0
5,082
6,559
18,712
0
L
Bacchus
JAVITRIX2001
Bacchus
12,754
609
0
186
25,098
37,057
0
9,246
15,852
28,496
0
W
17,129
9,972
566
1,401
12,219
9,723
0
8,191
4,028
29,160
0
L
Nox
20,243
1,398
0
151
13,947
6,330
0
5,670
8,277
65,520
0
W
Rama
Tekchau
Rama
30,618
28,590
0
6,426
11,393
5,485
0
5,720
5,673
0
85,808
W
4,926
2,164
0
0
17,512
13,214
0
9,206
8,306
0
20,849
W
Thanatos
dawxyz
Thanatos
11,496
2,980
0
5,707
13,574
6,857
0
4,798
8,776
0
29,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,999
Gold Earned
67,866
219
Minions Killed
270
2
Camps Cleared
10
907,558
Distance Traveled
1,107,066
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,705
900
25
2
0
177,609
1
L
Neith
8,220
632
0
0
0
0
0
L
Chernobog
13,861
1,066
36
3
1
237,440
1
W
Ares
12,729
979
15
1
3
217,597
0
L
Bacchus
12,472
959
39
3
0
256,009
0
W
Olorun
13,226
1,017
26
2
0
181,790
3
L
Nox
13,741
1,057
119
9
1
236,500
0
W
Rama
16,879
1,298
152
12
2
222,915
0
W
Odin
11,992
922
35
3
4
242,495
0
W
Thanatos
13,040
1,003
42
3
1
242,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role