Player Matchup

Yemoja
Yemoja
JennYong
Yemoja
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nike
Nike
Joaquinace
Nike
Level 16
God Stats
2W - 8L
1,349 SR
Queue Stats
5W - 12L
1,335 Elo+
Solo
Tiamat
Tiamat
Madcatbig
Tiamat
Level 6
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hercules
Hercules
aqwsx62
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
nicim5
Neith
Level 7
God Stats
4W - 11L
1,302 SR
Queue Stats
6W - 18L
1,338 Elo+
Solo
Team Averages
Level 8
1,478 SR
1,435 Elo+

VS

Team Averages
Level 15
1,645 SR
1,367 Elo+
Gilgamesh
Gilgamesh
Albertolo
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,098 Elo+
Solo
Bellona
Bellona
DJgenti
Bellona
Level 27
God Stats
4W - 1L
1,842 SR
Queue Stats
65W - 59L
1,307 Elo+
Solo
Neith
Neith
NoLuckyProfi13
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
julsezar33
Sun Wukong
Level 12
God Stats
5W - 6L
1,884 SR
Queue Stats
77W - 84L
1,430 Elo+
Solo
Cerberus
Cerberus
o0TAURUS0o
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JennYong
Yemoja
14
0 / 3 / 6
8,753
398
6,182
10,529
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 2
10,285
468
13,470
14,419
19,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Madcatbig
Tiamat
15
5 / 3 / 3
9,486
431
14,157
11,350
7,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
aqwsx62
Hercules
14
4 / 6 / 4
9,215
419
8,043
20,657
23,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
nicim5
Neith
12
1 / 5 / 2
7,422
337
6,285
8,149
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Albertolo
Gilgamesh
18
7 / 2 / 2
11,471
521
11,068
16,389
10,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
DJgenti
Bellona
15
6 / 1 / 3
10,177
463
12,083
19,960
16,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 6 / 4
9,737
443
8,558
12,331
4,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
julsezar33
Sun Wukong
16
2 / 2 / 3
10,322
469
12,454
16,472
16,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
o0TAURUS0o
Cerberus
13
2 / 5 / 2
9,513
432
5,626
13,737
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
15
Kills
19
19
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Albertolo
Gilgamesh
7
2
2
4
W
Bellona
DJgenti
Bellona
6
1
3
7.5
L
Yemoja
JennYong
Yemoja
0
3
6
1
L
5
2
2
3
L
Tiamat
Madcatbig
Tiamat
5
3
3
2.17
W
2
6
4
0.67
L
Hercules
aqwsx62
Hercules
4
6
4
1
W
Sun Wukong
julsezar33
Sun Wukong
2
2
3
1.75
L
Neith
nicim5
Neith
1
5
2
0.4
W
Cerberus
o0TAURUS0o
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,137
Damage
49,789
65,104
Taken
78,889
63,190
Mitigated
56,925
14,525
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Albertolo
Gilgamesh
11,068
3,276
0
3,993
16,389
10,003
2,032
2,914
13,265
0
72,332
W
Bellona
DJgenti
Bellona
12,083
2,991
767
7,654
19,960
16,184
963
6,847
12,933
0
44,772
L
Yemoja
JennYong
Yemoja
6,182
1,788
2,285
914
10,529
10,012
93
123
10,406
32,144
0
L
13,470
1,064
522
2,496
14,419
19,163
113
1,497
12,922
0
54,507
L
Tiamat
Madcatbig
Tiamat
14,157
2,761
0
2,960
11,350
7,828
485
818
10,532
43,826
0
W
8,558
3,411
0
3,185
12,331
4,594
3,293
3,412
8,769
0
52,764
L
Hercules
aqwsx62
Hercules
8,043
2,677
0
3,968
20,657
23,503
368
1,572
19,085
0
36,821
W
Sun Wukong
julsezar33
Sun Wukong
12,454
3,809
0
448
16,472
16,122
1,529
2,676
13,706
0
58,692
L
Neith
nicim5
Neith
6,285
4,862
0
1,380
8,149
2,684
455
1,616
6,533
0
28,785
W
Cerberus
o0TAURUS0o
Cerberus
5,626
306
0
2,807
13,737
10,022
952
4,490
9,097
28,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
51,220
318
Minions Killed
498
0
Camps Cleared
0
1,766,068
Distance Traveled
1,942,710
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,471
521
136
6
0
413,526
2
W
Bellona
10,177
463
88
4
0
437,336
0
L
Yemoja
8,753
398
52
2
0
319,081
6
L
Nike
10,285
468
89
4
0
346,125
0
L
Tiamat
9,486
431
77
4
0
387,291
2
W
Neith
9,737
443
97
4
0
301,303
2
L
Hercules
9,215
419
51
2
0
415,929
0
W
Sun Wukong
10,322
469
124
6
0
457,970
1
L
Neith
7,422
337
49
2
0
297,642
0
W
Cerberus
9,513
432
53
2
0
332,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role