Player Matchup

Sylvanus
Sylvanus
IanMuncus
Sylvanus
Level 160
God Stats
27W - 5L
1,516 SR
Queue Stats
1,015W - 302L
1,863 Elo+
Party 1
Skadi
Skadi
mace200015
Skadi
Level 68
God Stats
29W - 20L
1,601 SR
Queue Stats
109W - 97L
1,511 Elo+
Solo
The Morrigan
The Morrigan
pandabearexe
The Morrigan
Level 160
God Stats
19W - 7L
1,759 SR
Queue Stats
1,181W - 317L
1,860 Elo+
Party 1
Team Averages
Level 129
1,626 SR
1,745 Elo+

VS

Team Averages
Level 97
1,407 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Filltiarn
Tiamat
Level 157
God Stats
6W - 8L
1,586 SR
Queue Stats
31W - 32L
1,690 Elo+
Solo
Neith
Neith
Gleasie
Neith
Level 12
God Stats
10W - 10L
1,136 SR
Queue Stats
16W - 29L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IanMuncus
Sylvanus
11
3 / 1 / 11
8,163
742
9,988
12,007
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
12
6 / 1 / 4
8,867
806
5,364
5,992
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
pandabearexe
The Morrigan
11
5 / 1 / 9
9,176
834
7,170
7,125
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 4 / 0
7,913
719
5,478
9,265
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Filltiarn
Tiamat
10
0 / 5 / 2
7,029
639
5,240
9,043
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Gleasie
Neith
10
1 / 5 / 0
7,192
654
2,909
7,086
1,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
3
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
L
Tiamat
Filltiarn
Tiamat
0
5
2
0.2
L
Neith
Gleasie
Neith
1
5
0
0.2
W
Sylvanus
IanMuncus
Sylvanus
3
1
11
8.5
W
Skadi
6
1
4
8
W
The Morrigan
pandabearexe
The Morrigan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
13,627
25,124
Taken
25,394
11,848
Mitigated
11,661
13,143
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,478
152
87
1,197
9,265
5,667
0
5,144
3,746
23,949
0
L
Tiamat
Filltiarn
Tiamat
5,240
937
0
550
9,043
4,358
0
6,170
2,591
32,089
0
L
Neith
Gleasie
Neith
2,909
858
0
641
7,086
1,636
0
4,983
1,799
0
23,816
W
Sylvanus
IanMuncus
Sylvanus
9,988
2,093
2,399
6,407
12,007
4,775
180
4,727
7,280
26,171
0
W
Skadi
5,364
2,667
0
150
5,992
2,154
2,333
2,340
3,652
0
39,354
W
The Morrigan
pandabearexe
The Morrigan
7,170
2,289
645
3,542
7,125
4,919
435
3,663
3,462
19,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
22,134
154
Minions Killed
127
0
Camps Cleared
0
583,300
Distance Traveled
573,484
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,913
719
28
3
0
187,394
3
L
Tiamat
7,029
639
55
5
0
183,375
0
L
Neith
7,192
654
44
4
0
202,715
4
W
Sylvanus
8,163
742
37
3
0
197,009
3
W
Skadi
8,867
806
95
9
0
200,603
2
W
The Morrigan
9,176
834
22
2
0
185,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role