Player Matchup

Gilgamesh
Gilgamesh
HCG-HiddenCloudG
Gilgamesh
Level 27
God Stats
3W - 2L
1,334 SR
Queue Stats
16W - 10L
1,435 Elo+
Party 1
Chang'e
Chang'e
PrinceNavee
Chang'e
Level 47
God Stats
16W - 14L
1,107 SR
Queue Stats
65W - 63L
1,403 Elo+
Party 1
Hades
Hades
SPORBEAST1106
Hades
Level 108
God Stats
6W - 3L
1,428 SR
Queue Stats
39W - 35L
1,477 Elo+
Party 1
Team Averages
Level 61
1,290 SR
1,439 Elo+

VS

Team Averages
Level 26
1,448 SR
1,346 Elo+
Ganesha
Ganesha
BeefFlavourRamen
Ganesha
Level 23
God Stats
19W - 25L
1,396 SR
Queue Stats
29W - 44L
1,310 Elo+
Party 2
Medusa
Medusa
DetectiveFrench
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Hel
Hel
hatfam
Hel
Level 41
God Stats
27W - 33L
1,447 SR
Queue Stats
27W - 33L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
6 / 2 / 5
10,670
711
5,223
13,093
6,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
PrinceNavee
Chang'e
15
6 / 1 / 8
10,832
722
11,017
9,874
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 11
10,358
691
11,179
11,395
5,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
9,709
647
8,759
13,632
7,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 2
8,275
552
7,586
10,106
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
hatfam
Hel
13
3 / 4 / 0
9,398
627
6,436
9,498
4,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
0
6
2
0.17
W
Gilgamesh
6
2
5
4.25
W
Chang'e
PrinceNavee
Chang'e
6
1
8
10
W
3
0
11
8.5
L
Hel
hatfam
Hel
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
22,781
34,362
Taken
33,236
14,602
Mitigated
15,048
16,488
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,759
385
381
648
13,632
7,401
0
8,615
4,771
31,188
0
L
7,586
3,813
0
250
10,106
2,892
153
7,423
2,441
0
23,837
W
Gilgamesh
5,223
1,940
918
975
13,093
6,148
1,208
6,530
6,563
0
22,487
W
Chang'e
PrinceNavee
Chang'e
11,017
1,233
5,368
4,337
9,874
2,759
1,675
5,567
4,307
49,248
0
W
11,179
1,303
962
3,928
11,395
5,695
885
3,138
8,257
44,547
0
L
Hel
hatfam
Hel
6,436
165
3,995
3,433
9,498
4,755
232
5,548
3,778
37,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
27,382
169
Minions Killed
124
0
Camps Cleared
0
775,686
Distance Traveled
748,511
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,709
647
4
0
0
242,182
2
L
Medusa
8,275
552
47
3
0
252,667
0
W
Gilgamesh
10,670
711
19
1
0
271,681
1
W
Chang'e
10,832
722
79
5
0
265,355
1
W
Hades
10,358
691
71
5
0
238,650
0
L
Hel
9,398
627
73
5
0
253,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role