Player Matchup

Danzaburou
Danzaburou
ElevatedGamer420
Danzaburou
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,460 Elo+
Solo
Khepri
Khepri
Hectorm212
Khepri
Level 25
God Stats
9W - 3L
1,516 SR
Queue Stats
91W - 97L
1,408 Elo+
Party 1
Bakasura
Bakasura
KeshawnD12
Bakasura
Level 13
God Stats
3W - 4L
1,319 SR
Queue Stats
25W - 38L
1,371 Elo+
Solo
Izanami
Izanami
conejooe_2
Izanami
Level 7
God Stats
26W - 33L
1,500 SR
Queue Stats
116W - 126L
1,300 Elo+
Solo
Thoth
Thoth
dullerstatue123
Thoth
Level 23
God Stats
6W - 4L
1,501 SR
Queue Stats
111W - 142L
1,408 Elo+
Party 1
Team Averages
Level 16
1,467 SR
1,389 Elo+

VS

Team Averages
Level 20
1,464 SR
1,469 Elo+
Neith
Neith
Beng62Beng
Neith
Level 2
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo
Thanatos
Thanatos
BigChicken2670
Thanatos
Level 27
God Stats
0W - 5L
1,740 SR
Queue Stats
53W - 76L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Matt4Patt
Cernunnos
Level 21
God Stats
6W - 4L
1,685 SR
Queue Stats
113W - 92L
1,502 Elo+
Solo
Poseidon
Poseidon
Moonfire_1811
Poseidon
Level 23
God Stats
18W - 14L
1,089 SR
Queue Stats
66W - 59L
1,424 Elo+
Solo
Achilles
Achilles
SuperiorSoul_22
Achilles
Level 29
God Stats
5W - 8L
1,480 SR
Queue Stats
124W - 115L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElevatedGamer420
Danzaburou
20
18 / 3 / 2
19,728
731
29,986
21,276
10,030
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Hectorm212
Khepri
19
1 / 2 / 16
13,637
505
4,396
16,655
17,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
KeshawnD12
Bakasura
20
6 / 5 / 2
15,168
562
10,818
22,627
13,418
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
conejooe_2
Izanami
17
1 / 11 / 5
12,869
477
8,846
19,771
6,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
4 / 7 / 11
14,707
545
12,163
15,661
4,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 5 / 0
7,326
271
60
3,147
707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
1 / 5 / 9
11,779
436
6,379
21,372
8,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Matt4Patt
Cernunnos
20
2 / 8 / 0
12,442
461
9,685
24,842
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Moonfire_1811
Poseidon
20
16 / 6 / 2
16,552
613
31,015
23,448
9,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
20
6 / 9 / 2
13,793
511
13,544
23,827
14,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
30
Kills
25
28
Deaths
33
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
0
0
L
Thanatos
1
5
9
1.1
W
Danzaburou
ElevatedGamer420
Danzaburou
18
3
2
6.33
W
Khepri
Hectorm212
Khepri
1
2
16
4.5
W
Bakasura
KeshawnD12
Bakasura
6
5
2
1.4
L
Cernunnos
Matt4Patt
Cernunnos
2
8
0
0.25
L
Poseidon
Moonfire_1811
Poseidon
16
6
2
2.83
L
Achilles
6
9
2
0.78
W
Izanami
conejooe_2
Izanami
1
11
5
0.32
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,209
Damage
60,683
95,990
Taken
96,636
51,987
Mitigated
42,903
18,902
Healing
40,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
60
60
0
43
3,147
707
0
104
3,043
0
1,181
L
Thanatos
6,379
1,935
333
15,866
21,372
8,228
747
1,362
19,761
0
71,709
W
Danzaburou
ElevatedGamer420
Danzaburou
29,986
21,392
0
11,283
21,276
10,030
10,885
6,382
14,894
0
143,331
W
Khepri
Hectorm212
Khepri
4,396
675
0
628
16,655
17,650
435
7,166
9,489
19,136
0
W
Bakasura
KeshawnD12
Bakasura
10,818
8,573
0
4,136
22,627
13,418
636
4,957
17,670
0
135,101
L
Cernunnos
Matt4Patt
Cernunnos
9,685
5,825
0
9,971
24,842
10,311
2,315
4,139
20,531
0
88,992
L
Poseidon
Moonfire_1811
Poseidon
31,015
3,904
315
8,785
23,448
9,511
3,487
4,595
18,611
131,765
0
L
Achilles
13,544
5,005
0
5,294
23,827
14,146
1,482
5,481
17,645
0
89,085
W
Izanami
conejooe_2
Izanami
8,846
6,729
0
341
19,771
6,339
1,678
4,848
14,923
0
61,628
W
12,163
805
0
2,514
15,661
4,550
2,616
9,792
5,869
54,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,109
Gold Earned
61,892
550
Minions Killed
671
0
Camps Cleared
0
2,443,527
Distance Traveled
1,992,695
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,326
271
2
0
0
143,672
0
L
Thanatos
11,779
436
110
4
0
512,882
0
W
Danzaburou
19,728
731
188
7
0
452,510
1
W
Khepri
13,637
505
26
1
0
524,789
0
W
Bakasura
15,168
562
160
6
0
585,866
0
L
Cernunnos
12,442
461
167
6
0
432,119
4
L
Poseidon
16,552
613
231
9
0
441,067
2
L
Achilles
13,793
511
161
6
0
462,955
2
W
Izanami
12,869
477
82
3
0
432,544
1
W
Thoth
14,707
545
94
3
0
447,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role