Player Matchup

Hades
Hades
K Kartch
Hades
Level 29
God Stats
1W - 1L
1,578 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
MajinCabbage
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Zeus_In-A_Can69
Guan Yu
Level 15
God Stats
1W - 0L
1,775 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 64
1,618 SR
1,500 Elo+

VS

Team Averages
Level 32
1,509 SR
1,383 Elo+
Kukulkan
Kukulkan
G1LD3DGH05T
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Sylvanus
Sylvanus
MoistyPhalangies
Sylvanus
Level 53
God Stats
18W - 20L
1,526 SR
Queue Stats
84W - 75L
1,516 Elo+
Solo
Thanatos
Thanatos
Viral Kurai
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
K Kartch
Hades
17
10 / 4 / 6
13,630
682
14,464
15,405
8,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
MajinCabbage
Ganesha
16
0 / 3 / 17
13,368
668
13,418
21,305
24,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 9
13,181
659
13,212
19,110
28,011
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G1LD3DGH05T
Kukulkan
16
3 / 4 / 2
12,080
604
12,975
12,707
6,011
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 7 / 4
11,130
557
10,616
22,715
13,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Viral Kurai
Thanatos
15
3 / 6 / 1
11,592
580
8,554
15,212
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
17
Kills
6
7
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
G1LD3DGH05T
Kukulkan
3
4
2
1
W
Hades
K Kartch
Hades
10
4
6
3.25
W
Ganesha
MajinCabbage
Ganesha
0
3
17
2.83
L
0
7
4
0.29
L
Thanatos
Viral Kurai
Thanatos
3
6
1
0.58
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
32,145
55,820
Taken
50,634
60,600
Mitigated
25,055
22,898
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
G1LD3DGH05T
Kukulkan
12,975
2,126
1,138
2,492
12,707
6,011
102
6,060
6,647
79,282
0
W
Hades
K Kartch
Hades
14,464
520
3,843
5,092
15,405
8,455
1,552
9,111
6,294
48,930
0
W
Ganesha
MajinCabbage
Ganesha
13,418
647
1,957
3,702
21,305
24,134
933
6,677
14,628
51,794
0
L
10,616
3,089
2,627
4,352
22,715
13,947
443
15,501
7,214
36,261
10,771
L
Thanatos
Viral Kurai
Thanatos
8,554
1,539
0
6,951
15,212
5,097
363
6,433
8,779
0
40,902
W
13,212
1,947
3,422
4,882
19,110
28,011
1,011
7,160
11,950
0
39,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
34,802
156
Minions Killed
211
0
Camps Cleared
0
1,000,042
Distance Traveled
916,140
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,080
604
95
5
0
305,967
0
W
Hades
13,630
682
86
4
0
308,530
1
W
Ganesha
13,368
668
8
0
0
362,300
4
L
Sylvanus
11,130
557
66
3
0
300,839
1
L
Thanatos
11,592
580
50
3
0
309,334
1
W
Guan Yu
13,181
659
62
3
0
329,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role