Player Matchup

Kukulkan
Kukulkan
Djalejo
Kukulkan
Level 3
God Stats
0W - 2L
1,338 SR
Queue Stats
39W - 36L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FishBoi8
Sun Wukong
Level 28
God Stats
3W - 6L
1,520 SR
Queue Stats
76W - 110L
1,361 Elo+
Solo
Yemoja
Yemoja
GonzalOff23
Yemoja
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
73W - 70L
1,509 Elo+
Party 2
Nemesis
Nemesis
TheChosenJT
Nemesis
Level 21
God Stats
16W - 16L
1,165 SR
Queue Stats
63W - 79L
1,297 Elo+
Solo
Fenrir
Fenrir
jerobj
Fenrir
Level 3
God Stats
0W - 1L
1,338 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Team Averages
Level 14
1,333 SR
1,433 Elo+

VS

Team Averages
Level 29
1,579 SR
1,386 Elo+
Aphrodite
Aphrodite
cpbpablo
Aphrodite
Level 27
God Stats
33W - 17L
1,540 SR
Queue Stats
130W - 126L
1,369 Elo+
Solo
Chaac
Chaac
elstonah
Chaac
Level 29
God Stats
46W - 44L
1,540 SR
Queue Stats
341W - 384L
1,394 Elo+
Solo
Awilix
Awilix
hugessfan
Awilix
Level 33
God Stats
9W - 8L
1,478 SR
Queue Stats
403W - 396L
1,374 Elo+
Party 1
Izanami
Izanami
legoman822sgt
Izanami
Level 29
God Stats
18W - 10L
1,726 SR
Queue Stats
278W - 306L
1,405 Elo+
Party 1
Erlang Shen
Erlang Shen
mikebonesf3
Erlang Shen
Level 29
God Stats
5W - 3L
1,611 SR
Queue Stats
158W - 172L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djalejo
Kukulkan
10
0 / 7 / 1
5,972
351
3,102
8,739
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FishBoi8
Sun Wukong
14
1 / 3 / 0
7,669
451
5,375
15,146
7,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
14
3 / 1 / 3
8,258
486
6,850
10,316
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TheChosenJT
Nemesis
11
1 / 5 / 2
6,736
396
5,803
12,222
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
jerobj
Fenrir
9
1 / 11 / 3
6,259
368
3,386
13,721
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
cpbpablo
Aphrodite
15
5 / 0 / 10
9,524
560
10,582
9,988
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
elstonah
Chaac
16
6 / 0 / 2
9,880
581
13,925
11,158
10,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
hugessfan
Awilix
13
7 / 3 / 2
8,762
515
4,996
9,608
5,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
15
7 / 2 / 4
9,605
565
10,970
8,558
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
mikebonesf3
Erlang Shen
14
2 / 4 / 4
8,303
488
4,351
12,020
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
27
27
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Djalejo
Kukulkan
0
7
1
0.07
L
Sun Wukong
FishBoi8
Sun Wukong
1
3
0
0.33
L
Yemoja
3
1
3
4.5
L
Nemesis
TheChosenJT
Nemesis
1
5
2
0.4
W
Aphrodite
cpbpablo
Aphrodite
5
0
10
10
W
Chaac
elstonah
Chaac
6
0
2
7
W
Awilix
hugessfan
Awilix
7
3
2
2.67
L
Fenrir
jerobj
Fenrir
1
11
3
0.23
W
Izanami
7
2
4
4.5
W
Erlang Shen
mikebonesf3
Erlang Shen
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
44,824
60,144
Taken
51,332
25,826
Mitigated
29,147
6,347
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Djalejo
Kukulkan
3,102
362
0
0
8,739
2,934
0
2,734
5,771
21,311
0
L
Sun Wukong
FishBoi8
Sun Wukong
5,375
979
0
1,025
15,146
7,544
45
0
15,146
0
46,538
L
Yemoja
6,850
1,808
701
2,283
10,316
5,710
0
599
9,679
43,607
0
L
Nemesis
TheChosenJT
Nemesis
5,803
3,360
0
2,200
12,222
5,079
0
3,506
8,450
0
27,823
W
Aphrodite
cpbpablo
Aphrodite
10,582
784
2,695
7,171
9,988
3,807
991
2,566
7,292
45,252
0
W
Chaac
elstonah
Chaac
13,925
2,683
0
3,486
11,158
10,791
2,042
627
10,531
0
60,530
W
Awilix
hugessfan
Awilix
4,996
1,556
0
0
9,608
5,112
76
903
8,559
0
33,560
L
Fenrir
jerobj
Fenrir
3,386
1,056
0
138
13,721
4,559
39
3,053
10,516
0
8,886
W
Izanami
10,970
7,292
246
1,393
8,558
3,088
2,095
2,800
5,758
0
68,055
W
Erlang Shen
mikebonesf3
Erlang Shen
4,351
1,955
738
2,731
12,020
6,349
947
2,780
9,240
0
33,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
46,074
264
Minions Killed
439
0
Camps Cleared
0
1,446,616
Distance Traveled
1,507,179
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,972
351
34
2
0
267,032
0
L
Sun Wukong
7,669
451
97
6
0
338,765
0
L
Yemoja
8,258
486
68
4
0
277,407
0
L
Nemesis
6,736
396
52
3
0
300,716
1
W
Aphrodite
9,524
560
100
6
0
316,767
7
W
Chaac
9,880
581
104
6
0
264,383
0
W
Awilix
8,762
515
52
3
0
348,506
6
L
Fenrir
6,259
368
13
1
0
262,696
0
W
Izanami
9,605
565
133
8
0
276,966
2
W
Erlang Shen
8,303
488
50
3
0
300,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role