Player Matchup

Serqet
Serqet
Jimmy_1020
Serqet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,437 Elo+
Solo
Sobek
Sobek
Mantillagraph
Sobek
Level 27
God Stats
7W - 5L
1,610 SR
Queue Stats
130W - 130L
1,454 Elo+
Solo
Rama
Rama
PhoenixToss
Rama
Level 28
God Stats
17W - 20L
1,209 SR
Queue Stats
156W - 155L
1,495 Elo+
Solo
Zeus
Zeus
WCKDsRunner
Zeus
Level 29
God Stats
4W - 8L
1,203 SR
Queue Stats
129W - 137L
1,398 Elo+
Solo
Ra
Ra
bambelio
Ra
Level 21
God Stats
10W - 8L
1,582 SR
Queue Stats
69W - 62L
1,483 Elo+
Solo
Team Averages
Level 26
1,421 SR
1,453 Elo+

VS

Team Averages
Level 13
1,477 SR
1,429 Elo+
Nemesis
Nemesis
Emad_Nightmare
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,533 Elo+
Solo
Chernobog
Chernobog
JLWizz
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
V3NOM Patoch
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Neith
Neith
bas-pim-britt
Neith
Level 15
God Stats
1W - 3L
1,383 SR
Queue Stats
72W - 77L
1,277 Elo+
Solo
Guan Yu
Guan Yu
onze-onze-onze
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jimmy_1020
Serqet
9
4 / 1 / 3
5,966
597
2,809
5,630
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 8
6,190
619
4,522
6,784
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 6
6,921
692
5,226
5,853
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 1 / 2
7,140
714
6,180
3,791
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 2
6,248
625
4,218
4,866
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,953
595
3,397
7,995
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
JLWizz
Chernobog
6
0 / 5 / 1
4,197
420
2,073
5,345
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Kumbhakarna
V3NOM Patoch
Kumbhakarna
6
0 / 6 / 1
4,210
421
1,310
8,733
2,654
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 6 / 0
4,585
459
2,953
6,650
1,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 7 / 0
4,026
403
2,177
6,782
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
25
Kills
2
3
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Chernobog
JLWizz
Chernobog
0
5
1
0.1
W
Serqet
Jimmy_1020
Serqet
4
1
3
5.5
W
4
0
8
8
W
5
0
6
8
L
Kumbhakarna
V3NOM Patoch
Kumbhakarna
0
6
1
0.08
W
7
1
2
8
W
5
1
2
6
L
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
11,910
26,924
Taken
35,505
12,971
Mitigated
11,507
10,117
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
804
0
1,371
7,995
2,324
0
1,615
5,955
0
32,687
L
Chernobog
JLWizz
Chernobog
2,073
1,259
0
673
5,345
1,290
0
2,323
3,005
0
13,092
W
Serqet
Jimmy_1020
Serqet
2,809
372
0
450
5,630
1,718
0
305
5,295
0
23,235
W
4,522
935
0
3,682
6,784
5,551
200
588
6,136
15,613
0
W
5,226
4,591
0
3,572
5,853
1,732
478
233
5,590
0
38,520
L
Kumbhakarna
V3NOM Patoch
Kumbhakarna
1,310
122
0
345
8,733
2,654
0
3,976
4,653
5,808
0
W
6,180
1,159
0
451
3,791
1,029
832
101
3,570
30,692
0
W
4,218
724
127
1,835
4,866
2,941
336
83
4,693
27,405
0
L
2,953
1,367
0
373
6,650
1,956
396
3,837
2,379
0
18,008
L
2,177
1,104
0
584
6,782
3,283
0
2,284
4,141
0
12,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
22,971
280
Minions Killed
166
0
Camps Cleared
0
914,220
Distance Traveled
970,780
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,953
595
73
7
0
224,259
2
L
Chernobog
4,197
420
17
2
0
175,674
4
W
Serqet
5,966
597
48
5
0
183,711
4
W
Sobek
6,190
619
16
2
0
193,189
3
W
Rama
6,921
692
87
9
0
170,348
2
L
Kumbhakarna
4,210
421
18
2
0
169,032
0
W
Zeus
7,140
714
76
8
0
179,048
1
W
Ra
6,248
625
53
5
0
187,924
0
L
Neith
4,585
459
32
3
0
172,132
0
L
Guan Yu
4,026
403
26
3
0
229,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role