Player Matchup

Cthulhu
Cthulhu
MegaHigga
Cthulhu
Level 5
God Stats
2W - 2L
1,602 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Izanami
Izanami
Padberg
Izanami
Level 28
God Stats
4W - 3L
1,618 SR
Queue Stats
59W - 53L
1,540 Elo+
Solo
Bakasura
Bakasura
SAFEZ
Bakasura
Level 23
God Stats
0W - 3L
1,200 SR
Queue Stats
16W - 23L
1,357 Elo+
Party 1
Chaac
Chaac
TantrumLord69
Chaac
Level 10
God Stats
5W - 4L
1,952 SR
Queue Stats
29W - 31L
1,577 Elo+
Solo
Kukulkan
Kukulkan
ragelurker
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,416 Elo+
Party 1
Team Averages
Level 19
1,574 SR
1,496 Elo+

VS

Team Averages
Level 18
1,522 SR
1,467 Elo+
Cabrakan
Cabrakan
Krissalid
Cabrakan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Bellona
Bellona
ManiacSakha
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,275 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 19
God Stats
48W - 32L
1,686 SR
Queue Stats
56W - 48L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trolinghere
Ah Muzen Cab
Level 25
God Stats
11W - 9L
1,495 SR
Queue Stats
179W - 138L
1,637 Elo+
Solo
Olorun
Olorun
Yakuzan321
Olorun
Level 15
God Stats
11W - 5L
1,428 SR
Queue Stats
62W - 59L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MegaHigga
Cthulhu
14
3 / 7 / 6
9,390
447
10,409
20,459
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Padberg
Izanami
16
2 / 9 / 2
10,952
522
6,730
15,091
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SAFEZ
Bakasura
17
7 / 8 / 3
11,236
535
13,461
23,557
10,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 6 / 3
10,914
520
12,453
25,204
27,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ragelurker
Kukulkan
15
1 / 8 / 5
9,186
437
13,130
12,536
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Krissalid
Cabrakan
16
3 / 6 / 17
11,818
563
7,552
16,112
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ManiacSakha
Bellona
17
2 / 9 / 5
11,708
558
9,153
19,419
14,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Da Ji
Poluara
Da Ji
20
8 / 2 / 10
13,210
629
17,426
14,264
9,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Trolinghere
Ah Muzen Cab
20
14 / 1 / 8
15,652
745
22,729
19,480
8,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Yakuzan321
Olorun
19
11 / 2 / 10
13,039
621
17,582
18,312
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
19
Kills
38
38
Deaths
20
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Krissalid
Cabrakan
3
6
17
1.92
W
Bellona
ManiacSakha
Bellona
2
9
5
0.5
L
Cthulhu
MegaHigga
Cthulhu
3
7
6
0.86
L
Izanami
Padberg
Izanami
2
9
2
0.33
W
Da Ji
Poluara
Da Ji
8
2
10
6.5
L
Bakasura
SAFEZ
Bakasura
7
8
3
1.06
L
6
6
3
1.25
W
Ah Muzen Cab
Trolinghere
Ah Muzen Cab
14
1
8
18
W
Olorun
Yakuzan321
Olorun
11
2
10
8
L
Kukulkan
ragelurker
Kukulkan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,183
Damage
74,442
96,847
Taken
87,587
66,070
Mitigated
59,384
19,739
Healing
36,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Krissalid
Cabrakan
7,552
686
0
5,540
16,112
18,606
646
5,862
9,400
19,481
0
W
Bellona
ManiacSakha
Bellona
9,153
4,014
0
2,093
19,419
14,462
2,217
4,388
13,381
0
52,468
L
Cthulhu
MegaHigga
Cthulhu
10,409
623
0
3,506
20,459
18,774
0
5,943
14,516
34,972
0
L
Izanami
Padberg
Izanami
6,730
5,282
0
2,823
15,091
4,653
2,425
2,367
12,724
0
82,016
W
Da Ji
Poluara
Da Ji
17,426
5,276
0
5,504
14,264
9,108
0
2,387
10,750
0
97,974
L
Bakasura
SAFEZ
Bakasura
13,461
8,553
0
6,611
23,557
10,580
0
5,480
18,077
0
58,051
L
12,453
2,576
0
6,141
25,204
27,418
409
7,916
17,288
0
58,495
W
Ah Muzen Cab
Trolinghere
Ah Muzen Cab
22,729
9,225
0
11,518
19,480
8,772
7,286
2,512
16,552
0
177,105
W
Olorun
Yakuzan321
Olorun
17,582
11,148
1,070
10,922
18,312
8,436
2,263
7,978
9,167
75,511
0
L
Kukulkan
ragelurker
Kukulkan
13,130
613
0
658
12,536
4,645
777
3,614
8,922
53,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
65,427
537
Minions Killed
600
0
Camps Cleared
0
1,784,396
Distance Traveled
1,971,838
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,818
563
27
1
0
395,349
0
W
Bellona
11,708
558
96
5
0
362,884
3
L
Cthulhu
9,390
447
58
3
0
403,637
5
L
Izanami
10,952
522
175
8
0
315,554
2
W
Da Ji
13,210
629
133
6
0
416,201
5
L
Bakasura
11,236
535
124
6
0
372,394
3
L
Chaac
10,914
520
96
5
0
340,157
3
W
Ah Muzen Cab
15,652
745
246
12
0
419,398
0
W
Olorun
13,039
621
98
5
0
378,006
3
L
Kukulkan
9,186
437
84
4
0
352,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role