Player Matchup

Aphrodite
Aphrodite
ELITE MONK3Y 9
Aphrodite
Level 14
God Stats
21W - 23L
1,377 SR
Queue Stats
30W - 43L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
MulanUp-
Gilgamesh
Level 25
God Stats
24W - 16L
1,555 SR
Queue Stats
56W - 53L
1,423 Elo+
Solo
Set
Set
derNeuling77
Set
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 13L
1,565 Elo+
Solo
Apollo
Apollo
drill100
Apollo
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 42L
1,276 Elo+
Solo
Vulcan
Vulcan
pandacaat
Vulcan
Level 9
God Stats
13W - 4L
1,500 SR
Queue Stats
120W - 78L
1,452 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,407 Elo+

VS

Team Averages
Level 18
1,434 SR
1,457 Elo+
Discordia
Discordia
 
Discordia
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EL--PIPE07
Apollo
Level 24
God Stats
10W - 4L
1,170 SR
Queue Stats
45W - 46L
1,381 Elo+
Solo
Skadi
Skadi
Gusstafson88
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,284 Elo+
Solo
Loki
Loki
OYaJ1x
Loki
Level 29
God Stats
16W - 21L
1,500 SR
Queue Stats
119W - 133L
1,480 Elo+
Solo
Bellona
Bellona
Umbreon100
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ELITE MONK3Y 9
Aphrodite
13
1 / 0 / 9
8,579
477
3,274
7,252
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MulanUp-
Gilgamesh
17
3 / 0 / 0
10,032
557
4,092
7,467
5,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 0 / 1
10,916
606
8,051
15,082
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
drill100
Apollo
13
3 / 1 / 9
8,280
460
7,976
7,078
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
pandacaat
Vulcan
17
1 / 2 / 3
10,349
575
5,965
6,418
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 0
10,118
562
8,613
8,166
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
EL--PIPE07
Apollo
12
0 / 7 / 0
7,117
395
4,306
14,394
5,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 0
6,447
358
4,555
8,847
2,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
OYaJ1x
Loki
11
0 / 3 / 0
6,634
369
3,180
8,579
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Umbreon100
Bellona
4
0 / 1 / 0
5,287
294
282
1,518
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
18
Kills
3
3
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
1
0
3
L
Apollo
EL--PIPE07
Apollo
0
7
0
0
W
Aphrodite
ELITE MONK3Y 9
Aphrodite
1
0
9
5.5
L
0
6
0
0
W
Gilgamesh
MulanUp-
Gilgamesh
3
0
0
3
L
Loki
OYaJ1x
Loki
0
3
0
0
L
Bellona
Umbreon100
Bellona
0
1
0
0
W
10
0
1
10.5
W
Apollo
drill100
Apollo
3
1
9
7.5
W
Vulcan
pandacaat
Vulcan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
20,936
43,297
Taken
41,504
19,419
Mitigated
13,997
17,544
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,613
381
0
781
8,166
2,887
0
3,513
4,653
84,780
0
L
Apollo
EL--PIPE07
Apollo
4,306
2,830
0
3,861
14,394
5,213
628
2,408
11,986
0
52,022
W
Aphrodite
ELITE MONK3Y 9
Aphrodite
3,274
935
3,781
4,335
7,252
3,378
1,031
1,416
5,836
24,860
0
L
4,555
1,827
0
0
8,847
2,763
406
2,139
6,708
0
25,575
W
Gilgamesh
MulanUp-
Gilgamesh
4,092
623
0
412
7,467
5,374
2,195
366
7,101
0
73,524
L
Loki
OYaJ1x
Loki
3,180
624
53
3,374
8,579
2,413
0
1,179
7,400
0
34,275
L
Bellona
Umbreon100
Bellona
282
98
0
45
1,518
721
0
0
1,518
0
5,163
W
8,051
4,004
0
7,263
15,082
6,065
421
2,480
12,602
0
67,863
W
Apollo
drill100
Apollo
7,976
4,100
0
921
7,078
2,303
2,377
915
6,163
0
40,439
W
Vulcan
pandacaat
Vulcan
5,965
1,423
0
832
6,418
2,299
288
3,436
2,982
76,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
35,603
541
Minions Killed
380
0
Camps Cleared
0
1,675,044
Distance Traveled
1,299,325
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,118
562
165
9
0
345,938
5
L
Apollo
7,117
395
87
5
0
273,705
0
W
Aphrodite
8,579
477
51
3
0
346,661
0
L
Skadi
6,447
358
50
3
0
292,586
0
W
Gilgamesh
10,032
557
145
8
0
318,934
7
L
Loki
6,634
369
63
4
0
344,799
4
L
Bellona
5,287
294
15
1
0
42,297
0
W
Set
10,916
606
125
7
0
355,428
4
W
Apollo
8,280
460
75
4
0
311,623
0
W
Vulcan
10,349
575
145
8
0
342,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role