Player Matchup

Khepri
Khepri
ExoticViper3
Khepri
Level 63
God Stats
16W - 9L
1,483 SR
Queue Stats
388W - 440L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
HisToeRy
Gilgamesh
Level 114
God Stats
10W - 4L
1,757 SR
Queue Stats
331W - 342L
1,474 Elo+
Party 1
Arachne
Arachne
LZRD
Arachne
Level 88
God Stats
7W - 2L
1,727 SR
Queue Stats
33W - 27L
1,434 Elo+
Party 2
Apollo
Apollo
ShameDabz
Apollo
Level 125
God Stats
6W - 9L
1,265 SR
Queue Stats
434W - 460L
1,439 Elo+
Party 1
Scylla
Scylla
Varsuty
Scylla
Level 67
God Stats
5W - 0L
1,782 SR
Queue Stats
249W - 244L
1,450 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,435 Elo+

VS

Team Averages
Level 68
1,524 SR
1,445 Elo+
Gilgamesh
Gilgamesh
ComboKev
Gilgamesh
Level 24
God Stats
27W - 26L
1,545 SR
Queue Stats
36W - 35L
1,497 Elo+
Party 3
Hachiman
Hachiman
LordDarkskin420
Hachiman
Level 39
God Stats
8W - 14L
1,429 SR
Queue Stats
69W - 86L
1,376 Elo+
Party 3
King Arthur
King Arthur
PureLight00
King Arthur
Level 108
God Stats
9W - 8L
1,728 SR
Queue Stats
50W - 46L
1,487 Elo+
Party 3
Cabrakan
Cabrakan
RazerRayne
Cabrakan
Level 44
God Stats
12W - 16L
1,364 SR
Queue Stats
65W - 82L
1,402 Elo+
Solo
Merlin
Merlin
TheJush1
Merlin
Level 127
God Stats
4W - 4L
1,552 SR
Queue Stats
109W - 120L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 3 / 11
9,563
478
4,046
11,306
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
HisToeRy
Gilgamesh
15
5 / 9 / 9
9,738
487
12,306
15,269
10,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
LZRD
Arachne
16
9 / 6 / 5
10,717
536
9,125
17,029
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
ShameDabz
Apollo
17
6 / 1 / 6
11,446
572
11,493
11,433
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Varsuty
Scylla
16
1 / 4 / 11
10,036
502
9,564
12,725
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComboKev
Gilgamesh
13
3 / 6 / 11
9,658
483
9,511
11,839
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
16
1 / 3 / 1
8,971
449
2,379
9,954
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PureLight00
King Arthur
16
12 / 2 / 5
10,767
538
15,035
15,198
11,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
RazerRayne
Cabrakan
10
2 / 10 / 3
7,907
395
4,451
19,219
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
TheJush1
Merlin
15
5 / 4 / 4
10,019
501
11,162
10,867
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
24
Kills
23
23
Deaths
25
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ComboKev
Gilgamesh
3
6
11
1.42
W
Khepri
3
3
11
2.83
W
Gilgamesh
HisToeRy
Gilgamesh
5
9
9
1.06
W
Arachne
LZRD
Arachne
9
6
5
1.92
L
Hachiman
1
3
1
0.5
L
King Arthur
PureLight00
King Arthur
12
2
5
7.25
L
Cabrakan
RazerRayne
Cabrakan
2
10
3
0.35
W
Apollo
ShameDabz
Apollo
6
1
6
9
L
Merlin
TheJush1
Merlin
5
4
4
1.75
W
Scylla
Varsuty
Scylla
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
42,538
67,762
Taken
67,077
33,695
Mitigated
40,373
19,763
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ComboKev
Gilgamesh
9,511
1,846
0
1,830
11,839
4,675
0
1,650
10,069
0
41,977
W
Khepri
4,046
348
693
1,766
11,306
8,130
1,372
2,039
9,192
17,400
0
W
Gilgamesh
HisToeRy
Gilgamesh
12,306
3,842
0
470
15,269
10,270
900
2,931
12,143
0
48,572
W
Arachne
LZRD
Arachne
9,125
6,148
0
6,194
17,029
5,900
0
5,265
11,520
0
44,786
L
Hachiman
2,379
1,612
195
3,214
9,954
4,015
1,154
1,367
8,587
0
44,737
L
King Arthur
PureLight00
King Arthur
15,035
2,227
0
3,251
15,198
11,722
276
3,487
11,533
554
61,500
L
Cabrakan
RazerRayne
Cabrakan
4,451
286
0
676
19,219
15,961
204
4,095
14,959
30,037
0
W
Apollo
ShameDabz
Apollo
11,493
8,082
0
5,500
11,433
5,265
6,338
1,648
9,679
0
85,981
L
Merlin
TheJush1
Merlin
11,162
513
0
1,538
10,867
4,000
118
3,023
7,627
53,940
0
W
Scylla
Varsuty
Scylla
9,564
256
0
5,140
12,725
4,130
401
3,106
9,393
73,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
47,322
459
Minions Killed
401
0
Camps Cleared
0
1,900,169
Distance Traveled
1,806,126
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,658
483
69
3
0
414,156
0
W
Khepri
9,563
478
34
2
0
393,943
0
W
Gilgamesh
9,738
487
86
4
0
355,775
0
W
Arachne
10,717
536
65
3
0
425,669
0
L
Hachiman
8,971
449
86
4
0
313,180
0
L
King Arthur
10,767
538
101
5
0
400,579
1
L
Cabrakan
7,907
395
43
2
0
316,083
0
W
Apollo
11,446
572
160
8
0
350,216
0
L
Merlin
10,019
501
102
5
0
362,128
3
W
Scylla
10,036
502
114
6
0
374,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role