Player Matchup

Freya
Freya
Silver III
Farva619
Freya
Silver III
Level 88
God Stats
0W - 2L
1,719 SR
Queue Stats
149W - 149L
732 MMR
Solo
Ymir
Ymir
Silver III
Kemestrie
Ymir
Silver III
Level 44
God Stats
27W - 30L
1,592 SR
Queue Stats
260W - 258L
1,005 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
LosPepeHands
Tsukuyomi
Gold V
Level 112
God Stats
13W - 10L
1,696 SR
Queue Stats
218W - 219L
1,392 MMR
Solo
Anhur
Anhur
Bronze III
YueNue
Anhur
Bronze III
Level 31
God Stats
0W - 2L
1,465 SR
Queue Stats
4W - 10L
1,310 MMR
Solo
Vulcan
Vulcan
Silver I
jmedina0713
Vulcan
Silver I
Level 138
God Stats
0W - 3L
1,114 SR
Queue Stats
186W - 197L
1,309 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,517 SR
1,150 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,596 SR
1,455 MMR
Sun Wukong
Sun Wukong
Silver III
JohnKruger
Sun Wukong
Silver III
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 27L
1,334 MMR
Solo
Heimdallr
Heimdallr
Silver III
Mystfallow
Heimdallr
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze I
jergen7843
Sol
Bronze I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
kenyyy123
Kuzenbo
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
xducky12345
Nemesis
Silver II
Level 35
God Stats
8W - 1L
1,978 SR
Queue Stats
18W - 7L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Farva619
Freya
14
0 / 4 / 1
8,205
513
5,048
12,079
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
2 / 1 / 2
7,954
497
3,507
9,618
4,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LosPepeHands
Tsukuyomi
15
2 / 5 / 4
8,934
558
6,999
11,708
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
YueNue
Anhur
14
0 / 3 / 0
8,040
503
3,601
11,258
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
13
4 / 3 / 3
7,827
489
12,802
8,240
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatAthenaGilgameshApolloGuan Yu

VS

Bans
SetKing ArthurJanusTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohnKruger
Sun Wukong
16
5 / 0 / 6
9,900
619
10,665
11,601
5,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Mystfallow
Heimdallr
15
2 / 1 / 2
9,225
577
5,289
9,651
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 2
7,457
466
2,823
8,539
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
kenyyy123
Kuzenbo
12
1 / 1 / 3
7,413
463
3,876
9,800
11,688
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xducky12345
Nemesis
17
8 / 1 / 6
10,016
626
12,383
9,856
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
16
16
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
Farva619
Freya
0
4
1
0.13
W
Sun Wukong
JohnKruger
Sun Wukong
5
0
6
8
L
Ymir
2
1
2
3
L
Tsukuyomi
LosPepeHands
Tsukuyomi
2
5
4
0.8
W
Heimdallr
Mystfallow
Heimdallr
2
1
2
3
L
Anhur
YueNue
Anhur
0
3
0
0
W
0
5
2
0.2
L
Vulcan
4
3
3
1.83
W
Kuzenbo
kenyyy123
Kuzenbo
1
1
3
2.5
W
Nemesis
xducky12345
Nemesis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
35,036
52,903
Taken
49,447
20,397
Mitigated
27,832
17,141
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Farva619
Freya
5,048
1,658
0
4,753
12,079
4,222
0
685
11,394
54,341
0
W
Sun Wukong
JohnKruger
Sun Wukong
10,665
1,678
0
5,023
11,601
5,889
145
2,371
9,196
147
58,815
L
Ymir
3,507
250
0
1,500
9,618
4,925
0
3,687
5,931
19,858
0
L
Tsukuyomi
LosPepeHands
Tsukuyomi
6,999
1,681
0
3,843
11,708
5,105
0
842
10,866
0
64,980
W
Heimdallr
Mystfallow
Heimdallr
5,289
2,601
0
3,633
9,651
3,124
0
5,035
4,608
0
58,479
L
Anhur
YueNue
Anhur
3,601
1,540
0
4,700
11,258
3,353
888
0
11,258
0
57,716
W
2,823
344
0
1,960
8,539
3,030
0
5,094
3,221
44,998
2,601
L
Vulcan
12,802
3,254
96
2,249
8,240
2,792
0
1,574
6,666
44,277
0
W
Kuzenbo
kenyyy123
Kuzenbo
3,876
1,511
0
2,776
9,800
11,688
17
5,762
3,841
20,416
0
W
Nemesis
xducky12345
Nemesis
12,383
7,335
0
1,146
9,856
4,101
0
2,522
7,224
0
79,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
44,011
461
Minions Killed
505
0
Camps Cleared
0
1,488,946
Distance Traveled
1,619,929
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,205
513
124
8
0
292,108
2
W
Sun Wukong
9,900
619
116
7
0
354,051
2
L
Ymir
7,954
497
29
2
0
315,314
7
L
Tsukuyomi
8,934
558
121
8
0
327,171
0
W
Heimdallr
9,225
577
112
7
0
290,594
3
L
Anhur
8,040
503
108
7
0
264,938
4
W
Sol
7,457
466
110
7
0
295,092
8
L
Vulcan
7,827
489
79
5
0
289,415
0
W
Kuzenbo
7,413
463
35
2
0
295,889
7
W
Nemesis
10,016
626
132
8
0
384,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role