Player Matchup

Horus
Horus
Abu Dhabi T9X
Horus
Level 38
God Stats
2W - 0L
1,710 SR
Queue Stats
44W - 39L
1,315 Elo+
Party 1
Artio
Artio
CRANDUS
Artio
Level 106
God Stats
20W - 7L
1,255 SR
Queue Stats
472W - 519L
1,382 Elo+
Party 3
Eset
Eset
LeekyMeats
Eset
Level 86
God Stats
2W - 2L
1,164 SR
Queue Stats
422W - 478L
1,363 Elo+
Party 3
Bellona
Bellona
My Zero Hour
Bellona
Level 24
God Stats
1W - 0L
1,599 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 1
Ullr
Ullr
righteouspenith
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,328 Elo+
Solo
Team Averages
Level 57
1,446 SR
1,302 Elo+

VS

Team Averages
Level 79
1,416 SR
1,350 Elo+
Geb
Geb
BLUNTSorB0NGS
Geb
Level 87
God Stats
1W - 3L
1,298 SR
Queue Stats
192W - 187L
1,302 Elo+
Solo
Bastet
Bastet
SuriPem
Bastet
Level 88
God Stats
6W - 10L
1,380 SR
Queue Stats
308W - 329L
1,376 Elo+
Solo
Hel
Hel
SweetPeach8706
Hel
Level 24
God Stats
0W - 3L
1,172 SR
Queue Stats
37W - 77L
1,288 Elo+
Solo
Fafnir
Fafnir
XxDmoney07xX
Fafnir
Level 65
God Stats
6W - 2L
1,762 SR
Queue Stats
119W - 132L
1,386 Elo+
Party 2
Thanatos
Thanatos
XxxDurstxxX
Thanatos
Level 129
God Stats
2W - 6L
1,467 SR
Queue Stats
192W - 209L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 8
12,075
710
14,280
28,191
21,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
CRANDUS
Artio
20
7 / 5 / 9
14,043
826
21,294
34,870
50,195
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 4 / 9
11,477
675
22,659
16,470
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
My Zero Hour
Bellona
19
2 / 8 / 11
11,884
699
26,433
32,271
34,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 9 / 7
10,702
630
10,283
19,097
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
11,121
654
15,016
30,977
42,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
SuriPem
Bastet
18
2 / 4 / 15
11,017
648
21,004
21,894
20,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 19
11,682
687
9,449
17,606
13,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
18
4 / 4 / 19
11,821
695
21,144
29,704
52,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
XxxDurstxxX
Thanatos
20
20 / 4 / 8
13,868
816
37,219
21,979
13,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
16
Kills
32
32
Deaths
16
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
L
3
2
17
5.75
W
Artio
CRANDUS
Artio
7
5
9
2.3
W
2
4
9
1.63
W
Bellona
My Zero Hour
Bellona
2
8
11
0.94
L
Bastet
SuriPem
Bastet
2
4
15
2.38
L
3
2
19
6.25
L
Fafnir
4
4
19
3.38
L
Thanatos
XxxDurstxxX
Thanatos
20
4
8
6
W
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,949
Damage
103,832
130,899
Taken
122,160
117,884
Mitigated
143,675
61,374
Healing
82,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,280
8,248
7,913
8,113
28,191
21,027
975
9,877
18,314
0
25,945
L
15,016
2,220
3,033
4,245
30,977
42,733
470
12,804
18,173
28,321
0
W
Artio
CRANDUS
Artio
21,294
1,690
13,217
12,706
34,870
50,195
650
11,848
23,022
33,052
0
W
22,659
4,276
6,735
4,134
16,470
6,983
837
6,342
10,128
45,272
0
W
Bellona
My Zero Hour
Bellona
26,433
7,388
1,375
4,683
32,271
34,221
1,189
12,887
19,384
14,422
46,704
L
Bastet
SuriPem
Bastet
21,004
5,800
1,203
2,450
21,894
20,974
1,014
9,171
12,723
0
37,710
L
9,449
3,462
28,448
10,884
17,606
13,820
1,201
8,185
9,421
22,421
0
L
Fafnir
21,144
8,813
4,254
8,645
29,704
52,228
319
11,425
18,279
36,877
0
L
Thanatos
XxxDurstxxX
Thanatos
37,219
10,876
4,053
15,191
21,979
13,920
1,877
8,371
13,608
0
48,269
W
10,283
7,664
1,235
1,263
19,097
5,458
1,723
4,655
14,442
0
22,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,181
Gold Earned
59,509
177
Minions Killed
132
0
Camps Cleared
0
1,388,788
Distance Traveled
1,503,930
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,075
710
32
2
0
296,522
0
L
Geb
11,121
654
19
1
0
292,053
0
W
Artio
14,043
826
22
1
0
283,363
3
W
Eset
11,477
675
38
2
0
260,163
0
W
Bellona
11,884
699
55
3
0
290,149
0
L
Bastet
11,017
648
40
2
0
306,713
0
L
Hel
11,682
687
23
1
0
274,666
0
L
Fafnir
11,821
695
34
2
0
285,890
2
L
Thanatos
13,868
816
16
1
0
344,608
0
W
Ullr
10,702
630
30
2
0
258,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role