Player Matchup

Ymir
Ymir
F w G Flow
Ymir
Level 83
God Stats
6W - 2L
1,500 SR
Queue Stats
120W - 87L
1,479 Elo+
Party 1
Mercury
Mercury
F w G JARJAR
Mercury
Level 39
God Stats
4W - 6L
1,754 SR
Queue Stats
268W - 325L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F w G R3i
Ah Muzen Cab
Level 20
God Stats
10W - 4L
1,555 SR
Queue Stats
12W - 13L
1,346 Elo+
Party 1
Team Averages
Level 47
1,603 SR
1,412 Elo+

VS

Team Averages
Level 43
1,478 SR
1,401 Elo+
Gilgamesh
Gilgamesh
GASmachine91
Gilgamesh
Level 21
God Stats
43W - 51L
1,491 SR
Queue Stats
106W - 120L
1,412 Elo+
Solo
Agni
Agni
TripletDad
Agni
Level 5
God Stats
1W - 1L
1,358 SR
Queue Stats
5W - 10L
1,299 Elo+
Solo
Xing Tian
Xing Tian
mozzsticks98
Xing Tian
Level 103
God Stats
39W - 35L
1,585 SR
Queue Stats
118W - 133L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 8
17,119
744
22,565
27,093
25,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
F w G JARJAR
Mercury
18
7 / 8 / 12
15,039
654
14,595
17,029
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
F w G R3i
Ah Muzen Cab
17
5 / 10 / 10
14,819
644
17,070
20,070
7,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GASmachine91
Gilgamesh
18
9 / 9 / 9
15,861
690
18,604
24,449
22,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 9 / 10
14,014
609
11,367
17,366
8,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
mozzsticks98
Xing Tian
18
9 / 8 / 8
15,158
659
18,838
25,686
25,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
26
Kills
21
22
Deaths
26
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
14
4
8
4.5
W
Mercury
F w G JARJAR
Mercury
7
8
12
1.63
W
Ah Muzen Cab
F w G R3i
Ah Muzen Cab
5
10
10
1
L
Gilgamesh
GASmachine91
Gilgamesh
9
9
9
1.5
L
3
9
10
0.89
L
Xing Tian
mozzsticks98
Xing Tian
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,230
Damage
48,809
64,192
Taken
67,501
40,817
Mitigated
55,720
6,513
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,565
4,386
0
3,288
27,093
25,005
384
9,927
17,166
76,457
0
W
Mercury
F w G JARJAR
Mercury
14,595
9,124
0
522
17,029
7,845
1,355
9,133
7,896
0
64,407
W
Ah Muzen Cab
F w G R3i
Ah Muzen Cab
17,070
8,696
0
2,703
20,070
7,967
895
11,169
8,901
0
56,250
L
Gilgamesh
GASmachine91
Gilgamesh
18,604
4,982
1,242
2,093
24,449
22,016
639
11,623
12,826
0
50,645
L
11,367
2,376
0
1,430
17,366
8,677
141
6,565
10,801
37,456
0
L
Xing Tian
mozzsticks98
Xing Tian
18,838
236
1,523
1,650
25,686
25,027
404
4,514
21,172
63,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
45,033
235
Minions Killed
172
0
Camps Cleared
0
1,114,009
Distance Traveled
1,041,184
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,119
744
88
4
0
346,072
2
W
Mercury
15,039
654
66
3
0
424,970
0
W
Ah Muzen Cab
14,819
644
81
4
0
342,967
1
L
Gilgamesh
15,861
690
48
2
0
355,800
0
L
Agni
14,014
609
52
2
0
328,737
0
L
Xing Tian
15,158
659
72
3
0
356,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role