Player Matchup

Cupid
Cupid
BernardMac
Cupid
Level 5
God Stats
4W - 2L
1,835 SR
Queue Stats
9W - 10L
1,901 Elo+
Party 1
Guan Yu
Guan Yu
HorusTheHereticc
Guan Yu
Level 11
God Stats
2W - 1L
1,679 SR
Queue Stats
10W - 11L
1,542 Elo+
Solo
Ymir
Ymir
Nopsicle
Ymir
Level 25
God Stats
27W - 19L
1,686 SR
Queue Stats
42W - 45L
1,638 Elo+
Party 1
Pele
Pele
ProdigalSon7
Pele
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 124L
1,632 Elo+
Party 1
Merlin
Merlin
RegretLePuppy
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,901 Elo+
Party 1
Team Averages
Level 26
1,640 SR
1,723 Elo+

VS

Team Averages
Level 22
1,510 SR
1,680 Elo+
Horus
Horus
AshesandCinder
Horus
Level 37
God Stats
6W - 0L
1,658 SR
Queue Stats
17W - 14L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
KitsuneLo
Nu Wa
Level 17
God Stats
3W - 1L
1,395 SR
Queue Stats
17W - 15L
1,568 Elo+
Party 3
Xing Tian
Xing Tian
ShieldQued
Xing Tian
Level 14
God Stats
6W - 3L
1,282 SR
Queue Stats
63W - 14L
1,822 Elo+
Party 2
Artemis
Artemis
SmiteMaster42069
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,872 Elo+
Party 2
Thor
Thor
bysantiago20
Thor
Level 29
God Stats
22W - 19L
1,714 SR
Queue Stats
525W - 510L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 11 / 1
7,628
381
4,581
14,917
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 7 / 3
8,442
422
3,761
14,016
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
0 / 7 / 1
8,012
401
3,676
15,306
8,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 0
9,327
466
8,530
14,905
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 3 / 3
8,907
445
9,793
8,857
3,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
11,280
564
8,089
11,996
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
KitsuneLo
Nu Wa
16
5 / 2 / 15
11,118
556
9,100
6,685
1,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
ShieldQued
Xing Tian
16
4 / 0 / 21
11,734
587
8,791
20,678
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
20 / 0 / 7
13,676
684
21,277
11,404
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 7
11,204
560
5,503
13,666
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
5
Kills
34
34
Deaths
5
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Cupid
1
11
1
0.14
L
0
7
3
0.21
W
Nu Wa
KitsuneLo
Nu Wa
5
2
15
6.25
L
Ymir
0
7
1
0.07
L
4
6
0
0.67
L
0
3
3
0.5
W
Xing Tian
ShieldQued
Xing Tian
4
0
21
14.5
W
20
0
7
23.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
52,760
68,001
Taken
64,429
33,398
Mitigated
41,893
10,860
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,089
2,969
1,194
5,222
11,996
9,620
1,799
3,243
8,393
7,629
37,541
L
Cupid
4,581
1,638
88
2,237
14,917
3,486
2,069
4,497
10,390
0
24,667
L
3,761
463
428
1,752
14,016
12,045
903
3,412
10,034
0
36,246
W
Nu Wa
KitsuneLo
Nu Wa
9,100
979
0
2,083
6,685
1,899
2,310
1,487
5,168
54,569
0
L
Ymir
3,676
203
0
1,043
15,306
8,963
0
4,653
10,628
51,940
0
L
8,530
1,406
0
4,742
14,905
5,683
948
3,674
11,141
0
62,165
L
9,793
792
285
285
8,857
3,221
213
2,754
6,073
52,632
0
W
Xing Tian
ShieldQued
Xing Tian
8,791
396
0
6,991
20,678
18,284
579
3,402
17,246
30,441
0
W
21,277
12,333
0
6,941
11,404
5,030
7,412
3,511
7,833
0
108,752
W
5,503
916
0
5,109
13,666
7,060
927
2,480
11,186
0
84,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
59,012
413
Minions Killed
503
0
Camps Cleared
0
1,618,018
Distance Traveled
1,934,746
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,280
564
90
5
0
351,115
3
L
Cupid
7,628
381
34
2
0
299,158
2
L
Guan Yu
8,442
422
68
3
0
342,984
2
W
Nu Wa
11,118
556
86
4
0
371,742
5
L
Ymir
8,012
401
82
4
0
311,502
6
L
Pele
9,327
466
122
6
0
309,732
1
L
Merlin
8,907
445
107
5
0
354,642
6
W
Xing Tian
11,734
587
38
2
0
437,138
11
W
Artemis
13,676
684
140
7
0
379,742
4
W
Thor
11,204
560
149
7
0
395,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role