Player Matchup

Bellona
Bellona
GALEM10
Bellona
Level 21
God Stats
17W - 12L
1,690 SR
Queue Stats
232W - 232L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
aSpryMeerkat72
Danzaburou
Level 23
God Stats
71W - 59L
1,521 SR
Queue Stats
210W - 202L
1,401 Elo+
Party 1
Thanatos
Thanatos
crashtrust20
Thanatos
Level 16
God Stats
23W - 20L
1,545 SR
Queue Stats
392W - 412L
1,269 Elo+
Party 1
Raijin
Raijin
jerrymaguire1979
Raijin
Level 21
God Stats
10W - 14L
1,588 SR
Queue Stats
285W - 310L
1,380 Elo+
Party 1
Khepri
Khepri
lI-MrCookies-lI
Khepri
Level 16
God Stats
76W - 62L
1,723 SR
Queue Stats
390W - 386L
1,469 Elo+
Party 1
Team Averages
Level 19
1,613 SR
1,372 Elo+

VS

Team Averages
Level 17
1,535 SR
1,336 Elo+
Da Ji
Da Ji
Nessamancy
Da Ji
Level 22
God Stats
5W - 8L
1,565 SR
Queue Stats
42W - 52L
1,369 Elo+
Solo
Odin
Odin
Qwelion
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 82L
1,306 Elo+
Solo
Xing Tian
Xing Tian
SMSMNN
Xing Tian
Level 28
God Stats
3W - 3L
1,638 SR
Queue Stats
27W - 29L
1,390 Elo+
Solo
Jormungandr
Jormungandr
chicken993
Jormungandr
Level 26
God Stats
13W - 4L
1,703 SR
Queue Stats
33W - 34L
1,273 Elo+
Solo
Ra
Ra
smitebotJ
Ra
Level 3
God Stats
1W - 2L
1,269 SR
Queue Stats
17W - 7L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GALEM10
Bellona
18
1 / 2 / 4
9,994
476
5,827
11,569
8,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
aSpryMeerkat72
Danzaburou
15
7 / 9 / 4
10,914
520
12,307
16,235
5,931
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
crashtrust20
Thanatos
14
4 / 11 / 1
9,299
443
9,615
17,230
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 12 / 0
8,346
397
6,141
11,917
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 8
8,873
423
4,805
17,390
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 6 / 6
9,575
456
8,988
12,676
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Qwelion
Odin
20
16 / 2 / 7
12,633
602
13,769
15,100
11,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SMSMNN
Xing Tian
16
9 / 2 / 15
11,572
551
9,063
15,906
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
chicken993
Jormungandr
17
1 / 3 / 4
11,012
524
7,598
12,121
8,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 3 / 13
12,310
586
21,137
15,111
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
16
Kills
41
41
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
GALEM10
Bellona
1
2
4
1.5
W
Da Ji
4
6
6
1.17
W
Odin
Qwelion
Odin
16
2
7
9.75
W
Xing Tian
SMSMNN
Xing Tian
9
2
15
8.25
L
Danzaburou
aSpryMeerkat72
Danzaburou
7
9
4
1
W
Jormungandr
chicken993
Jormungandr
1
3
4
1
L
Thanatos
crashtrust20
Thanatos
4
11
1
0.41
L
3
12
0
0.25
L
1
7
8
0.71
W
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
60,555
74,341
Taken
70,914
37,633
Mitigated
52,589
14,906
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GALEM10
Bellona
5,827
1,401
0
3,888
11,569
8,175
1,172
6,059
5,510
0
59,497
W
Da Ji
8,988
3,092
0
3,330
12,676
4,371
708
1,551
11,125
0
34,877
W
Odin
Qwelion
Odin
13,769
5,228
0
5,960
15,100
11,142
1,582
1,641
13,429
0
96,565
W
Xing Tian
SMSMNN
Xing Tian
9,063
1,572
0
1,084
15,906
21,746
431
2,542
13,274
21,735
0
L
Danzaburou
aSpryMeerkat72
Danzaburou
12,307
5,912
0
1,506
16,235
5,931
132
8,589
7,384
0
55,113
W
Jormungandr
chicken993
Jormungandr
7,598
1,591
0
950
12,121
8,614
524
2,120
9,812
65,775
0
L
Thanatos
crashtrust20
Thanatos
9,615
5,476
0
6,678
17,230
6,849
0
8,593
8,365
0
36,931
L
6,141
983
0
70
11,917
4,162
342
5,797
5,934
30,445
0
L
4,805
776
0
2,764
17,390
12,516
0
7,817
9,350
17,908
0
W
21,137
4,351
3,979
7,124
15,111
6,716
1,392
2,493
12,328
89,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
57,102
336
Minions Killed
493
0
Camps Cleared
0
1,699,988
Distance Traveled
1,980,999
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,994
476
122
6
0
432,562
0
W
Da Ji
9,575
456
54
3
0
385,747
0
W
Odin
12,633
602
135
6
0
399,658
0
W
Xing Tian
11,572
551
20
1
0
426,250
3
L
Danzaburou
10,914
520
80
4
0
354,247
1
W
Jormungandr
11,012
524
133
6
0
349,581
4
L
Thanatos
9,299
443
63
3
0
314,773
0
L
Raijin
8,346
397
44
2
0
239,451
4
L
Khepri
8,873
423
27
1
0
358,955
2
W
Ra
12,310
586
151
7
0
419,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role