Player Matchup

Ra
Ra
BoughtenYew98
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,484 Elo+
Party 1
Hercules
Hercules
Code Fiasco
Hercules
Level 65
God Stats
0W - 1L
1,788 SR
Queue Stats
18W - 29L
1,444 Elo+
Party 1
Anhur
Anhur
SlenderManiac
Anhur
Level 24
God Stats
0W - 1L
1,242 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 1
Arachne
Arachne
ninjartist1
Arachne
Level 49
God Stats
0W - 2L
1,357 SR
Queue Stats
3W - 14L
1,269 Elo+
Party 1
Danzaburou
Danzaburou
theButtKrak3n
Danzaburou
Level 7
God Stats
0W - 1L
1,228 SR
Queue Stats
5W - 7L
1,347 Elo+
Party 1
Team Averages
Level 30
1,423 SR
1,404 Elo+

VS

Team Averages
Level 23
1,487 SR
1,350 Elo+
Janus
Janus
Anisemov
Janus
Level 28
God Stats
5W - 5L
1,453 SR
Queue Stats
62W - 68L
1,440 Elo+
Solo
Neith
Neith
EME18_
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,001 Elo+
Solo
Anubis
Anubis
OYaJ1x
Anubis
Level 29
God Stats
3W - 2L
1,612 SR
Queue Stats
27W - 28L
1,322 Elo+
Solo
Ymir
Ymir
TheAnonymeMLG
Ymir
Level 26
God Stats
2W - 3L
1,313 SR
Queue Stats
49W - 39L
1,482 Elo+
Solo
Bellona
Bellona
theGinsant
Bellona
Level 28
God Stats
8W - 6L
1,556 SR
Queue Stats
12W - 14L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 16 / 8
11,057
921
8,604
22,765
13,580
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Code Fiasco
Hercules
18
0 / 0 / 8
10,939
912
7,723
8,766
10,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
4 / 5 / 9
12,526
1,044
13,012
18,137
5,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ninjartist1
Arachne
18
9 / 13 / 3
13,467
1,122
18,235
30,690
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
theButtKrak3n
Danzaburou
18
1 / 9 / 8
11,699
975
11,224
21,290
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anisemov
Janus
20
5 / 3 / 24
13,110
1,093
20,331
8,485
3,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
EME18_
Neith
19
7 / 5 / 25
12,375
1,031
21,285
10,674
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
OYaJ1x
Anubis
20
17 / 2 / 12
14,390
1,199
25,137
11,053
5,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 0 / 27
13,724
1,144
12,471
14,694
19,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
theGinsant
Bellona
19
6 / 4 / 20
12,815
1,068
14,089
17,440
14,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
151
14
Kills
43
43
Deaths
14
36
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Janus
Anisemov
Janus
5
3
24
5.67
L
0
16
8
0.25
L
Hercules
Code Fiasco
Hercules
0
0
8
4
W
Neith
EME18_
Neith
7
5
25
3.9
W
Anubis
OYaJ1x
Anubis
17
2
12
11.5
L
4
5
9
1.7
W
8
0
27
21.5
L
Arachne
ninjartist1
Arachne
9
13
3
0.81
L
Danzaburou
theButtKrak3n
Danzaburou
1
9
8
0.56
W
Bellona
theGinsant
Bellona
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,798
Damage
93,313
101,648
Taken
62,346
48,995
Mitigated
47,936
13,633
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Anisemov
Janus
20,331
2,537
0
0
8,485
3,167
0
1,849
6,636
47,206
0
L
8,604
1,095
248
790
22,765
13,580
0
11,680
11,085
28,737
0
L
Hercules
Code Fiasco
Hercules
7,723
306
1,188
3,875
8,766
10,536
0
4,478
4,288
0
28,947
W
Neith
EME18_
Neith
21,285
10,876
0
2,409
10,674
4,808
0
1,805
8,869
0
43,187
W
Anubis
OYaJ1x
Anubis
25,137
1,168
801
5,045
11,053
5,530
0
1,429
9,624
42,448
0
L
13,012
7,750
0
2,246
18,137
5,604
0
9,898
8,239
0
31,920
W
12,471
2,532
0
0
14,694
19,933
0
2,360
12,334
26,933
0
L
Arachne
ninjartist1
Arachne
18,235
14,115
890
2,135
30,690
10,186
0
19,070
11,620
0
26,691
L
Danzaburou
theButtKrak3n
Danzaburou
11,224
4,857
0
2,261
21,290
9,089
0
12,813
8,477
0
37,093
W
Bellona
theGinsant
Bellona
14,089
7,146
0
5,323
17,440
14,498
0
1,161
16,279
0
39,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,688
Gold Earned
66,414
214
Minions Killed
272
4
Camps Cleared
4
993,702
Distance Traveled
1,050,663
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,110
1,093
87
7
1
212,303
1
L
Ra
11,057
921
43
4
0
145,126
0
L
Hercules
10,939
912
51
4
0
225,522
1
W
Neith
12,375
1,031
34
3
0
200,896
3
W
Anubis
14,390
1,199
47
4
2
199,230
1
L
Anhur
12,526
1,044
39
3
0
200,778
0
W
Ymir
13,724
1,144
42
4
0
234,996
3
L
Arachne
13,467
1,122
22
2
1
235,935
0
L
Danzaburou
11,699
975
59
5
3
186,341
0
W
Bellona
12,815
1,068
62
5
1
203,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role