Player Matchup

Merlin
Merlin
FentanylFloyd69
Merlin
Level 29
God Stats
725W - 342L
1,781 SR
Queue Stats
836W - 429L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
Nonix11
Gilgamesh
Level 15
God Stats
23W - 25L
1,458 SR
Queue Stats
58W - 70L
1,423 Elo+
Party 1
Hades
Hades
PRDomo
Hades
Level 89
God Stats
24W - 28L
1,454 SR
Queue Stats
169W - 176L
1,426 Elo+
Party 1
Bacchus
Bacchus
Yayex16PR
Bacchus
Level 26
God Stats
22W - 19L
1,491 SR
Queue Stats
175W - 200L
1,454 Elo+
Party 1
Fenrir
Fenrir
devilmayclownPR
Fenrir
Level 4
God Stats
11W - 1L
1,623 SR
Queue Stats
11W - 1L
1,524 Elo+
Party 1
Team Averages
Level 33
1,561 SR
1,515 Elo+

VS

Team Averages
Level 21
1,499 SR
1,420 Elo+
Nemesis
Nemesis
Killua-_JR
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Lasu648
Zhong Kui
Level 22
God Stats
1W - 3L
1,364 SR
Queue Stats
33W - 25L
1,501 Elo+
Party 2
Geb
Geb
Mordecei
Geb
Level 23
God Stats
1W - 2L
1,586 SR
Queue Stats
38W - 35L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
NuclearAngel97
Heimdallr
Level 28
God Stats
9W - 15L
1,426 SR
Queue Stats
244W - 289L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
RedGreenKomayto
Gilgamesh
Level 25
God Stats
5W - 2L
1,619 SR
Queue Stats
35W - 58L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 20
13,804
1,150
41,962
12,948
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Nonix11
Gilgamesh
18
7 / 1 / 20
11,676
973
10,950
14,881
9,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
PRDomo
Hades
20
12 / 1 / 21
13,027
1,086
25,728
18,202
8,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Yayex16PR
Bacchus
20
10 / 1 / 29
13,312
1,109
14,584
11,938
16,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 3 / 23
11,489
957
10,098
12,675
7,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Killua-_JR
Nemesis
15
0 / 11 / 2
9,435
786
1,778
15,563
7,687
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Lasu648
Zhong Kui
16
7 / 8 / 1
12,710
1,059
23,737
22,248
10,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 8 / 7
11,270
939
11,917
25,211
21,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
NuclearAngel97
Heimdallr
17
0 / 6 / 5
10,317
860
12,901
16,743
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
RedGreenKomayto
Gilgamesh
17
0 / 15 / 6
10,276
856
11,267
29,366
17,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
29
48
Kills
8
8
Deaths
48
113
Assists
21
Player
Kills
Deaths
Assists
KDA
W
15
2
20
12.5
L
Nemesis
Killua-_JR
Nemesis
0
11
2
0.09
L
Zhong Kui
Lasu648
Zhong Kui
7
8
1
0.94
L
1
8
7
0.56
W
Gilgamesh
Nonix11
Gilgamesh
7
1
20
17
L
Heimdallr
NuclearAngel97
Heimdallr
0
6
5
0.42
W
Hades
PRDomo
Hades
12
1
21
22.5
L
Gilgamesh
RedGreenKomayto
Gilgamesh
0
15
6
0.2
W
Bacchus
Yayex16PR
Bacchus
10
1
29
24.5
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,322
Damage
61,600
70,644
Taken
109,131
47,503
Mitigated
62,262
16,447
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,962
1,551
786
3,244
12,948
5,488
0
6,424
6,524
72,400
0
L
Nemesis
Killua-_JR
Nemesis
1,778
508
0
78
15,563
7,687
0
10,344
5,219
0
9,508
L
Zhong Kui
Lasu648
Zhong Kui
23,737
2,213
0
3,196
22,248
10,980
0
16,468
5,780
33,197
0
L
11,917
1,253
177
1,202
25,211
21,634
0
19,114
6,097
24,359
0
W
Gilgamesh
Nonix11
Gilgamesh
10,950
2,349
0
250
14,881
9,198
0
8,300
6,581
0
16,063
L
Heimdallr
NuclearAngel97
Heimdallr
12,901
5,924
0
1,146
16,743
4,899
0
14,445
2,298
0
50,910
W
Hades
PRDomo
Hades
25,728
5,069
2,334
9,032
18,202
8,929
0
10,839
7,363
49,221
0
L
Gilgamesh
RedGreenKomayto
Gilgamesh
11,267
2,811
0
175
29,366
17,062
0
21,903
7,463
0
23,498
W
Bacchus
Yayex16PR
Bacchus
14,584
1,954
0
269
11,938
16,641
0
4,947
6,991
20,188
0
W
10,098
3,163
0
532
12,675
7,247
0
5,144
7,531
0
14,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,308
Gold Earned
54,008
171
Minions Killed
150
4
Camps Cleared
5
1,156,295
Distance Traveled
943,642
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,804
1,150
79
7
1
200,283
1
L
Nemesis
9,435
786
7
1
3
131,901
1
L
Zhong Kui
12,710
1,059
22
2
0
180,274
0
L
Geb
11,270
939
25
2
1
250,282
0
W
Gilgamesh
11,676
973
9
1
1
238,269
0
L
Heimdallr
10,317
860
67
6
1
183,642
0
W
Hades
13,027
1,086
59
5
2
244,570
0
L
Gilgamesh
10,276
856
29
2
0
197,543
0
W
Bacchus
13,312
1,109
11
1
0
268,083
0
W
Fenrir
11,489
957
13
1
0
205,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role